Player Matchup

Mercury
Mercury
DanekPenek
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,340 Elo+
Party 1
Bakasura
Bakasura
Tynchik
Bakasura
Level 21
God Stats
9W - 5L
1,554 SR
Queue Stats
74W - 52L
1,353 Elo+
Solo
Cthulhu
Cthulhu
VelenZX
Cthulhu
Level 8
God Stats
2W - 3L
1,252 SR
Queue Stats
5W - 11L
1,165 Elo+
Party 1
Yemoja
Yemoja
Young Swyfu
Yemoja
Level 29
God Stats
11W - 7L
1,529 SR
Queue Stats
160W - 171L
1,399 Elo+
Solo
Thor
Thor
keKsman77
Thor
Level 11
God Stats
1W - 1L
1,252 SR
Queue Stats
5W - 10L
1,165 Elo+
Party 1
Team Averages
Level 15
1,417 SR
1,285 Elo+

VS

Team Averages
Level 17
1,429 SR
1,357 Elo+
Merlin
Merlin
CFaCyS
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HeliosSU
Achilles
Level 14
God Stats
0W - 2L
1,311 SR
Queue Stats
8W - 17L
1,312 Elo+
Solo
Hel
Hel
KoloMaso
Hel
Level 15
God Stats
0W - 6L
1,180 SR
Queue Stats
21W - 22L
1,285 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Robah
Ah Muzen Cab
Level 15
God Stats
9W - 8L
1,662 SR
Queue Stats
22W - 19L
1,371 Elo+
Solo
Awilix
Awilix
Wh1TeCoYoTe
Awilix
Level 25
God Stats
7W - 8L
1,495 SR
Queue Stats
382W - 402L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DanekPenek
Mercury
13
1 / 13 / 6
10,101
404
6,552
19,289
5,491
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Tynchik
Bakasura
20
26 / 1 / 6
18,476
739
31,867
21,467
12,693
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
VelenZX
Cthulhu
17
5 / 0 / 15
12,468
499
21,848
18,629
8,283
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
17
6 / 5 / 18
12,365
495
20,107
21,880
18,967
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
16
1 / 5 / 7
11,758
470
4,367
18,098
6,935
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CFaCyS
Merlin
15
1 / 8 / 12
10,442
418
16,344
14,894
6,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
HeliosSU
Achilles
16
9 / 8 / 5
11,373
455
14,953
28,978
29,591
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

14
3 / 11 / 13
9,924
397
16,339
19,478
7,378
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
Robah
Ah Muzen Cab
16
3 / 5 / 5
10,893
436
11,312
15,790
5,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
17
8 / 8 / 4
12,385
495
12,554
24,321
8,448
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
63
39
Kills
24
24
Deaths
40
52
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
CFaCyS
Merlin
1
8
12
0.88
W
Mercury
DanekPenek
Mercury
1
13
6
0.31
L
Achilles
HeliosSU
Achilles
9
8
5
1.44
L
3
11
13
0.86
L
Ah Muzen Cab
Robah
Ah Muzen Cab
3
5
5
1.1
W
Bakasura
Tynchik
Bakasura
26
1
6
29
W
Cthulhu
VelenZX
Cthulhu
5
0
15
12.5
L
Awilix
8
8
4
1.25
W
Yemoja
6
5
18
3
W
Thor
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,741
Damage
71,502
99,363
Taken
103,461
52,369
Mitigated
56,886
39,853
Healing
31,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CFaCyS
Merlin
16,344
1,247
0
0
14,894
6,354
1,739
8,797
5,831
69,726
0
W
Mercury
DanekPenek
Mercury
6,552
1,762
0
748
19,289
5,491
2,552
6,924
12,290
0
28,643
L
Achilles
HeliosSU
Achilles
14,953
5,178
255
4,495
28,978
29,591
1,050
10,606
16,189
0
41,178
L
16,339
634
10,347
7,190
19,478
7,378
396
6,838
11,733
32,860
0
L
Ah Muzen Cab
Robah
Ah Muzen Cab
11,312
4,758
0
4,690
15,790
5,115
213
8,336
6,793
0
77,344
W
Bakasura
Tynchik
Bakasura
31,867
20,799
0
9,862
21,467
12,693
6,003
6,356
14,861
0
150,835
W
Cthulhu
VelenZX
Cthulhu
21,848
971
472
3,695
18,629
8,283
482
6,339
12,190
66,767
0
L
Awilix
12,554
4,828
0
4,605
24,321
8,448
0
7,505
16,166
0
85,226
W
Yemoja
20,107
545
10,605
7,740
21,880
18,967
545
9,623
11,992
57,911
0
W
Thor
4,367
1,535
0
6,731
18,098
6,935
96
3,441
14,582
181
89,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,168
Gold Earned
55,017
581
Minions Killed
445
0
Camps Cleared
0
2,451,016
Distance Traveled
2,110,761
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,442
418
120
5
0
400,089
1
W
Mercury
10,101
404
58
2
0
510,996
0
L
Achilles
11,373
455
64
3
0
426,354
3
L
Hel
9,924
397
19
1
0
414,434
6
L
Ah Muzen Cab
10,893
436
131
5
0
418,979
5
W
Bakasura
18,476
739
273
11
0
598,325
1
W
Cthulhu
12,468
499
88
4
0
517,304
1
L
Awilix
12,385
495
111
4
0
450,905
0
W
Yemoja
12,365
495
53
2
0
422,863
0
W
Thor
11,758
470
109
4
0
401,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role