Player Matchup

Zhong Kui
Zhong Kui
Bronze III
 
Zhong Kui
Bronze III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
ILuv2Troll_U
Hun Batz
Bronze III
Level 108
God Stats
2W - 3L
1,491 SR
Queue Stats
272W - 275L
96 MMR
Solo
Apollo
Apollo
Bronze III
Roger-Brigatti
Apollo
Bronze III
Level 123
God Stats
9W - 9L
1,523 SR
Queue Stats
677W - 713L
79 MMR
Solo
Pele
Pele
Bronze III
Troll1n420
Pele
Bronze III
Level 97
God Stats
0W - 2L
1,740 SR
Queue Stats
99W - 121L
281 MMR
Solo
Cthulhu
Cthulhu
Bronze III
aju12345
Cthulhu
Bronze III
Level 108
God Stats
9W - 4L
1,500 SR
Queue Stats
721W - 707L
498 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,551 SR
491 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,398 SR
307 MMR
Scylla
Scylla
Bronze III
DanniOvalle
Scylla
Bronze III
Level 42
God Stats
64W - 67L
1,310 SR
Queue Stats
327W - 346L
50 MMR
Solo
Hades
Hades
Bronze III
FiniteSkillz
Hades
Bronze III
Level 68
God Stats
2W - 2L
1,250 SR
Queue Stats
250W - 255L
9 MMR
Solo
Cabrakan
Cabrakan
Bronze III
TheGreatAshSoul
Cabrakan
Bronze III
Level 121
God Stats
26W - 19L
1,642 SR
Queue Stats
34W - 33L
482 MMR
Solo
Hachiman
Hachiman
Bronze III
Valac8728
Hachiman
Bronze III
Level 99
God Stats
2W - 1L
1,421 SR
Queue Stats
100W - 97L
267 MMR
Solo
Bakasura
Bakasura
Bronze III
xLOL RawR xD
Bakasura
Bronze III
Level 115
God Stats
2W - 4L
1,365 SR
Queue Stats
186W - 199L
727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
5
0 / 0 / 0
2,920
584
773
806
323
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
ILuv2Troll_U
Hun Batz
1
0 / 0 / 0
2,415
483
0
0
0
5
0 / 0 / 0
3,072
614
956
1,475
259
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 1 / 0
3,113
623
218
2,423
501
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Cthulhu
aju12345
Cthulhu
6
0 / 0 / 0
3,372
674
671
877
341
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
PoseidonArachneChaacAnubisKumbhakarna

VS

Bans
ThanatosHeimdallrBellonaSkadiNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
6
0 / 0 / 0
3,291
658
190
1,037
229
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 0 / 0
3,996
799
41
1,092
351
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
5
0 / 0 / 1
3,401
680
422
1,853
643
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
Valac8728
Hachiman
4
0 / 0 / 1
3,094
619
522
1,326
233
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
xLOL RawR xD
Bakasura
5
0 / 0 / 1
3,502
700
280
3,351
892
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
1
1
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Scylla
0
0
0
0
W
1
0
0
1
L
Hun Batz
ILuv2Troll_U
Hun Batz
0
0
0
0
L
0
0
0
0
W
Cabrakan
0
0
1
0.5
L
0
1
0
0
W
Hachiman
Valac8728
Hachiman
0
0
1
0.5
L
Cthulhu
aju12345
Cthulhu
0
0
0
0
W
Bakasura
xLOL RawR xD
Bakasura
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,618
Damage
1,455
5,581
Taken
8,659
1,424
Mitigated
2,348
2,620
Healing
4,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
773
0
0
576
806
323
0
78
728
7,651
0
W
Scylla
190
190
0
447
1,037
229
0
521
366
8,570
0
W
41
0
0
488
1,092
351
324
405
687
12,838
0
L
Hun Batz
ILuv2Troll_U
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
956
726
0
720
1,475
259
0
108
1,367
0
9,557
W
Cabrakan
422
32
30
934
1,853
643
0
214
1,639
9,818
0
L
218
150
0
935
2,423
501
0
277
2,146
0
9,917
W
Hachiman
Valac8728
Hachiman
522
214
0
420
1,326
233
0
0
1,326
0
7,807
L
Cthulhu
aju12345
Cthulhu
671
0
0
389
877
341
0
190
687
9,816
0
W
Bakasura
xLOL RawR xD
Bakasura
280
198
0
2,412
3,351
892
0
154
3,197
0
10,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,892
Gold Earned
17,284
88
Minions Killed
116
0
Camps Cleared
0
290,098
Distance Traveled
450,952
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
2,920
584
18
4
0
60,531
0
W
Scylla
3,291
658
18
4
0
88,771
1
W
Hades
3,996
799
23
5
0
86,232
2
L
Hun Batz
2,415
483
0
0
0
0
0
L
Apollo
3,072
614
24
5
0
60,967
0
W
Cabrakan
3,401
680
22
4
0
82,464
0
L
Pele
3,113
623
27
5
0
73,112
0
W
Hachiman
3,094
619
20
4
0
90,835
2
L
Cthulhu
3,372
674
19
4
0
95,488
2
W
Bakasura
3,502
700
33
7
0
102,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role