Player Matchup

Fenrir
Fenrir
Sway-A_J
Fenrir
Level 20
God Stats
39W - 29L
1,574 SR
Queue Stats
318W - 265L
1,373 Elo+
Solo
Cthulhu
Cthulhu
adritor05
Cthulhu
Level 17
God Stats
7W - 4L
1,264 SR
Queue Stats
25W - 22L
1,288 Elo+
Party 1
Nu Wa
Nu Wa
saltamon99
Nu Wa
Level 48
God Stats
13W - 8L
1,505 SR
Queue Stats
35W - 30L
1,334 Elo+
Party 1
Team Averages
Level 28
1,448 SR
1,332 Elo+

VS

Team Averages
Level 18
1,604 SR
1,294 Elo+
Jormungandr
Jormungandr
VZXRV439
Jormungandr
Level 28
God Stats
1W - 1L
1,813 SR
Queue Stats
5W - 7L
1,186 Elo+
Solo
Heimdallr
Heimdallr
slayer432154478
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Kukulkan
Kukulkan
smokemon1984
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Sway-A_J
Fenrir
11
8 / 3 / 7
9,119
829
7,544
8,609
3,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
adritor05
Cthulhu
11
3 / 4 / 11
8,523
775
5,983
10,608
6,607
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
13
11 / 2 / 5
9,609
874
8,688
6,073
2,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
VZXRV439
Jormungandr
12
3 / 7 / 6
8,600
782
5,323
12,402
5,147
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
slayer432154478
Heimdallr
11
3 / 8 / 5
8,170
743
4,321
8,136
1,918
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
smokemon1984
Kukulkan
8
2 / 7 / 2
7,737
703
1,099
6,838
1,555
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
22
Kills
8
9
Deaths
22
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Sway-A_J
Fenrir
8
3
7
3.83
L
Jormungandr
VZXRV439
Jormungandr
3
7
6
0.86
W
Cthulhu
adritor05
Cthulhu
3
4
11
2.13
W
Nu Wa
11
2
5
6.75
L
Heimdallr
slayer432154478
Heimdallr
3
8
5
0.69
L
Kukulkan
smokemon1984
Kukulkan
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,215
Damage
10,743
25,290
Taken
27,376
12,105
Mitigated
8,620
4,996
Healing
550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Sway-A_J
Fenrir
7,544
2,872
0
2,829
8,609
3,367
49
2,692
5,917
0
21,169
L
Jormungandr
VZXRV439
Jormungandr
5,323
995
0
550
12,402
5,147
0
7,072
5,105
19,398
0
W
Cthulhu
adritor05
Cthulhu
5,983
230
0
524
10,608
6,607
260
3,128
7,480
20,994
0
W
Nu Wa
8,688
3,532
0
1,643
6,073
2,131
1,480
614
5,459
34,485
0
L
Heimdallr
slayer432154478
Heimdallr
4,321
1,912
0
0
8,136
1,918
0
3,793
4,193
0
14,076
L
Kukulkan
smokemon1984
Kukulkan
1,099
292
0
0
6,838
1,555
0
3,418
3,295
5,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,251
Gold Earned
24,507
121
Minions Killed
36
0
Camps Cleared
0
631,843
Distance Traveled
419,133
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,119
829
27
2
0
183,470
0
L
Jormungandr
8,600
782
18
2
0
177,208
0
W
Cthulhu
8,523
775
45
4
0
267,246
0
W
Nu Wa
9,609
874
49
4
0
181,127
0
L
Heimdallr
8,170
743
16
1
0
137,260
1
L
Kukulkan
7,737
703
2
0
0
104,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role