Player Matchup

Yemoja
Yemoja
AAvengefulOne
Yemoja
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 45L
1,095 Elo+
Solo
Bellona
Bellona
Hexagradior
Bellona
Level 20
God Stats
60W - 52L
1,408 SR
Queue Stats
124W - 164L
1,213 Elo+
Solo
Susano
Susano
PreflightOhio1
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
SlowTigerCup
Olorun
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 8L
1,679 Elo+
Solo
Jormungandr
Jormungandr
forsaken_Exo
Jormungandr
Level 24
God Stats
10W - 7L
1,722 SR
Queue Stats
123W - 113L
1,324 Elo+
Solo
Team Averages
Level 18
1,526 SR
1,362 Elo+

VS

Team Averages
Level 10
1,404 SR
1,230 Elo+
Kali
Kali
Exotic34
Kali
Level 6
God Stats
2W - 3L
1,264 SR
Queue Stats
2W - 3L
1,210 Elo+
Solo
Medusa
Medusa
Namikaze66
Medusa
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 87L
1,500 Elo+
Solo
Neith
Neith
Naruto XD345
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Solo
Nemesis
Nemesis
drethekiller1
Nemesis
Level 8
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 4L
1,208 Elo+
Solo
Cthulhu
Cthulhu
xamdy34
Cthulhu
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 41L
972 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 18
11,271
1,025
5,996
2,801
2,514
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Hexagradior
Bellona
18
4 / 3 / 14
11,341
1,031
12,651
12,408
11,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
11 / 3 / 12
12,860
1,169
17,025
14,282
6,336
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
18
8 / 3 / 17
11,983
1,089
12,559
12,104
5,683
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
forsaken_Exo
Jormungandr
19
16 / 0 / 15
13,399
1,218
22,985
14,696
12,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
2 / 9 / 3
9,782
889
6,175
16,074
5,664
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Namikaze66
Medusa
15
3 / 11 / 1
10,134
921
14,619
16,005
5,468
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 2 / 7
9,760
887
7,089
10,106
5,442
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Nemesis
16
2 / 11 / 2
10,249
932
6,734
16,429
5,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
xamdy34
Cthulhu
15
2 / 8 / 5
10,531
957
13,812
20,738
12,963
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
27
41
Kills
9
9
Deaths
41
76
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
18
11
L
Kali
2
9
3
0.39
W
Bellona
Hexagradior
Bellona
4
3
14
3.67
L
Medusa
Namikaze66
Medusa
3
11
1
0.32
L
0
2
7
1.75
W
11
3
12
5.67
W
Olorun
8
3
17
5.5
L
Nemesis
2
11
2
0.27
W
Jormungandr
forsaken_Exo
Jormungandr
16
0
15
23.5
L
Cthulhu
xamdy34
Cthulhu
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,216
Damage
48,429
56,291
Taken
79,352
39,098
Mitigated
35,087
14,039
Healing
5,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,996
1,634
3,717
622
2,801
2,514
0
641
2,160
13,570
0
L
Kali
6,175
4,199
0
663
16,074
5,664
0
9,581
6,493
0
13,006
W
Bellona
Hexagradior
Bellona
12,651
4,727
279
1,453
12,408
11,731
0
2,427
9,981
0
52,028
L
Medusa
Namikaze66
Medusa
14,619
9,970
0
218
16,005
5,468
0
8,967
7,038
0
30,941
L
7,089
3,292
0
1,429
10,106
5,442
0
3,127
6,979
0
20,090
W
17,025
6,666
0
0
14,282
6,336
0
3,951
10,331
0
39,120
W
Olorun
12,559
7,822
1,221
2,271
12,104
5,683
0
2,459
9,645
16,516
0
L
Nemesis
6,734
4,540
0
1,369
16,429
5,550
0
9,390
6,542
0
20,603
W
Jormungandr
forsaken_Exo
Jormungandr
22,985
6,407
1,380
3,096
14,696
12,834
0
4,334
10,362
33,299
0
L
Cthulhu
xamdy34
Cthulhu
13,812
1,806
89
1,857
20,738
12,963
0
10,475
10,263
30,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,854
Gold Earned
50,456
200
Minions Killed
132
9
Camps Cleared
2
959,694
Distance Traveled
779,217
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,271
1,025
16
1
2
174,366
1
L
Kali
9,782
889
8
1
0
158,769
1
W
Bellona
11,341
1,031
106
10
3
218,201
0
L
Medusa
10,134
921
32
3
0
154,814
0
L
Neith
9,760
887
16
1
0
167,235
1
W
Susano
12,860
1,169
46
4
0
206,762
1
W
Olorun
11,983
1,089
8
1
4
139,325
1
L
Nemesis
10,249
932
30
3
1
128,737
0
W
Jormungandr
13,399
1,218
24
2
0
221,040
1
L
Cthulhu
10,531
957
46
4
1
169,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role