Player Matchup

Olorun
Olorun
BornChaotic
Olorun
Level 8
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SnidePage9743
Cthulhu
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 82L
1,433 Elo+
Party 2
Raijin
Raijin
genarofc
Raijin
Level 101
God Stats
0W - 1L
1,761 SR
Queue Stats
129W - 132L
1,448 Elo+
Party 2
Team Averages
Level 50
1,663 SR
1,460 Elo+

VS

Team Averages
Level 94
1,584 SR
1,462 Elo+
Artio
Artio
Ryanthelion949
Artio
Level 105
God Stats
11W - 13L
1,470 SR
Queue Stats
86W - 98L
1,421 Elo+
Party 1
Cupid
Cupid
ave-ulterior5
Cupid
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 72L
1,455 Elo+
Solo
Kukulkan
Kukulkan
toxicndeadly101
Kukulkan
Level 149
God Stats
4W - 0L
1,781 SR
Queue Stats
50W - 55L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 7 / 2
7,529
579
3,768
13,227
4,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
10
0 / 4 / 2
8,021
617
7,362
13,694
12,481
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
genarofc
Raijin
13
4 / 6 / 0
9,511
732
10,585
11,411
4,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 14
9,960
766
8,082
14,258
15,086
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
8 / 2 / 7
9,759
751
13,387
11,413
5,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
13
7 / 1 / 8
10,064
774
11,404
9,520
4,504
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
17
17
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
7
2
0.14
W
2
1
14
9
L
Cthulhu
0
4
2
0.25
W
8
2
7
5.75
L
Raijin
genarofc
Raijin
4
6
0
0.67
W
Kukulkan
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,715
Damage
32,873
38,332
Taken
35,191
20,842
Mitigated
24,707
8,546
Healing
18,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,768
2,490
1,674
4,206
13,227
4,357
0
5,529
7,698
13,659
0
W
8,082
1,213
4,047
5,433
14,258
15,086
92
7,140
7,118
19,045
0
L
Cthulhu
7,362
661
107
306
13,694
12,481
0
7,236
6,458
21,692
0
W
13,387
7,157
2,103
3,822
11,413
5,117
2,376
7,380
4,033
0
41,599
L
Raijin
genarofc
Raijin
10,585
1,230
0
2,253
11,411
4,004
0
6,865
4,546
43,311
0
W
Kukulkan
11,404
1,645
0
3,424
9,520
4,504
498
7,277
2,243
58,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,061
Gold Earned
29,783
127
Minions Killed
161
0
Camps Cleared
0
554,152
Distance Traveled
680,440
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,529
579
29
2
0
164,080
2
W
Artio
9,960
766
10
1
0
259,161
3
L
Cthulhu
8,021
617
18
1
0
219,819
3
W
Cupid
9,759
751
66
5
0
204,438
1
L
Raijin
9,511
732
80
6
0
170,253
3
W
Kukulkan
10,064
774
85
7
0
216,841
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role