Player Matchup

Cthulhu
Cthulhu
AlahAkbama
Cthulhu
Level 27
God Stats
1W - 1L
1,743 SR
Queue Stats
50W - 46L
1,484 Elo+
Party 1
Hel
Hel
Super1 kilo
Hel
Level 85
God Stats
2W - 1L
1,797 SR
Queue Stats
156W - 123L
1,570 Elo+
Party 1
Neith
Neith
Thecatiscool
Neith
Level 59
God Stats
1W - 1L
1,405 SR
Queue Stats
106W - 75L
1,592 Elo+
Party 1
Team Averages
Level 57
1,648 SR
1,549 Elo+

VS

Team Averages
Level 87
1,650 SR
1,597 Elo+
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DadBurps
Chaac
Level 97
God Stats
13W - 7L
1,670 SR
Queue Stats
204W - 184L
1,620 Elo+
Party 2
Sobek
Sobek
llFallenAngelsl
Sobek
Level 18
God Stats
6W - 0L
1,779 SR
Queue Stats
13W - 3L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlahAkbama
Cthulhu
11
1 / 2 / 2
8,331
595
9,832
13,153
11,308
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 7 / 2
8,201
586
5,661
14,447
4,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 4 / 1
8,703
622
7,763
12,661
3,927
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
7 / 1 / 4
10,393
742
18,079
6,758
2,479
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
DadBurps
Chaac
15
6 / 1 / 6
10,583
756
11,266
12,583
6,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 1 / 9
9,445
675
4,782
13,697
13,212
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
13
13
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
4
9
L
Cthulhu
AlahAkbama
Cthulhu
1
2
2
1
W
Chaac
DadBurps
Chaac
6
1
6
9
L
0
7
2
0.14
L
2
4
1
0.63
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,256
Damage
34,127
40,261
Taken
33,038
19,519
Mitigated
22,088
20,334
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
18,079
1,019
0
1,672
6,758
2,479
1,107
3,169
3,439
59,477
0
L
Cthulhu
AlahAkbama
Cthulhu
9,832
253
708
1,910
13,153
11,308
0
6,217
6,936
28,678
0
W
Chaac
DadBurps
Chaac
11,266
3,616
0
8,615
12,583
6,397
2,376
5,181
7,202
0
61,699
L
5,661
174
7,756
6,075
14,447
4,284
0
7,893
6,554
36,706
0
L
7,763
2,911
0
3,885
12,661
3,927
0
8,767
3,894
0
24,825
W
4,782
119
0
1,548
13,697
13,212
105
6,640
6,782
11,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,235
Gold Earned
30,421
148
Minions Killed
190
0
Camps Cleared
0
751,471
Distance Traveled
768,562
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,393
742
84
6
0
240,166
2
L
Cthulhu
8,331
595
39
3
0
271,025
0
W
Chaac
10,583
756
87
6
0
277,886
4
L
Hel
8,201
586
54
4
0
229,703
0
L
Neith
8,703
622
55
4
0
250,743
2
W
Sobek
9,445
675
19
1
0
250,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role