Player Matchup

Sol
Sol
IceKingTorr92
Sol
Level 17
God Stats
5W - 14L
1,186 SR
Queue Stats
40W - 75L
1,003 Elo+
Solo
Tyr
Tyr
Knowbudy
Tyr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,280 Elo+
Solo
Chronos
Chronos
MERCKILL808-YT
Chronos
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
62W - 69L
1,500 Elo+
Solo
Ravana
Ravana
Neon Gate12
Ravana
Level 29
God Stats
3W - 1L
1,495 SR
Queue Stats
21W - 21L
1,288 Elo+
Solo
Anubis
Anubis
OmEgA-_-SCoRpi0N
Anubis
Level 27
God Stats
66W - 33L
1,695 SR
Queue Stats
280W - 268L
1,508 Elo+
Solo
Team Averages
Level 25
1,475 SR
1,316 Elo+

VS

Team Averages
Level 23
1,610 SR
1,205 Elo+
Xing Tian
Xing Tian
AscendancyGaming
Xing Tian
Level 27
God Stats
3W - 1L
1,767 SR
Queue Stats
79W - 85L
1,427 Elo+
Solo
Skadi
Skadi
DosiaWarrior420
Skadi
Level 18
God Stats
12W - 17L
1,482 SR
Queue Stats
247W - 312L
1,140 Elo+
Solo
Mulan
Mulan
Ghostreaper0909
Mulan
Level 29
God Stats
1W - 5L
1,684 SR
Queue Stats
58W - 77L
1,241 Elo+
Solo
Fenrir
Fenrir
KyoBayou-_-
Fenrir
Level 11
God Stats
20W - 11L
1,702 SR
Queue Stats
25W - 30L
1,032 Elo+
Solo
Kukulkan
Kukulkan
SOULeag1e
Kukulkan
Level 28
God Stats
18W - 34L
1,418 SR
Queue Stats
83W - 130L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,593
447
2,276
11,247
3,681
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 0 / 0
9,290
546
8,520
11,018
11,890
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 2 / 5
10,022
590
6,985
9,531
3,491
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
15
10 / 1 / 2
10,503
618
8,186
9,572
4,147
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
10 / 2 / 0
9,516
560
12,594
11,575
6,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
13
1 / 6 / 4
8,344
491
7,129
13,432
4,800
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 7 / 2
8,157
480
6,873
8,405
1,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 1
7,513
442
6,100
12,543
10,853
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
8
1 / 6 / 0
6,932
408
1,335
10,775
2,950
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
SOULeag1e
Kukulkan
13
4 / 6 / 2
8,446
497
9,155
10,649
2,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
27
Kills
9
9
Deaths
28
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
1
6
4
0.5
L
3
7
2
0.57
L
0
3
1
0.17
W
0
4
2
0.25
W
4
0
0
4
L
Fenrir
1
6
0
0.17
W
3
2
5
2.75
W
Ravana
10
1
2
11
W
10
2
0
5
L
Kukulkan
SOULeag1e
Kukulkan
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,561
Damage
30,592
52,943
Taken
55,804
29,282
Mitigated
23,196
21,527
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
7,129
1,290
0
853
13,432
4,800
550
7,896
5,536
35,101
0
L
6,873
3,546
0
198
8,405
1,693
0
4,330
4,050
0
27,593
L
6,100
818
0
3,506
12,543
10,853
291
0
11,870
0
34,220
W
2,276
520
0
2,322
11,247
3,681
2,703
6,454
4,793
24,720
0
W
8,520
1,921
0
6,716
11,018
11,890
301
0
10,443
0
44,275
L
Fenrir
1,335
434
0
3,321
10,775
2,950
0
1,239
9,536
0
22,839
W
6,985
1,104
306
1,733
9,531
3,491
3,013
4,122
5,409
65,513
0
W
Ravana
8,186
2,676
0
4,201
9,572
4,147
0
827
8,672
0
70,099
W
12,594
939
258
5,991
11,575
6,073
0
4,881
6,694
51,385
0
L
Kukulkan
SOULeag1e
Kukulkan
9,155
762
219
3,069
10,649
2,900
469
8,390
2,259
34,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,924
Gold Earned
39,392
410
Minions Killed
273
0
Camps Cleared
0
1,491,368
Distance Traveled
1,370,860
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,344
491
43
3
0
268,339
2
L
Skadi
8,157
480
56
3
0
269,615
0
L
Mulan
7,513
442
68
4
0
283,207
2
W
Sol
7,593
447
51
3
0
252,683
0
W
Tyr
9,290
546
75
4
0
349,041
1
L
Fenrir
6,932
408
39
2
0
276,287
0
W
Chronos
10,022
590
106
6
0
294,096
5
W
Ravana
10,503
618
97
6
0
322,873
0
W
Anubis
9,516
560
81
5
0
272,675
2
L
Kukulkan
8,446
497
67
4
0
273,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role