Player Matchup

Merlin
Merlin
Bronze II
I_EVOLUTION_I
Merlin
Bronze II
Level 67
God Stats
109W - 66L
1,488 SR
Queue Stats
121W - 96L
963 MMR
Party 1
Achilles
Achilles
Silver III
McToasten
Achilles
Silver III
Level 102
God Stats
26W - 18L
1,627 SR
Queue Stats
105W - 77L
1,453 MMR
Party 1
Heimdallr
Heimdallr
Bronze II
T-O-O-M-B-Z
Heimdallr
Bronze II
Level 64
God Stats
44W - 34L
1,463 SR
Queue Stats
131W - 93L
311 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,526 SR
909 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,564 SR
777 MMR
Hercules
Hercules
Bronze III
DaDDy_DaBs
Hercules
Bronze III
Level 67
God Stats
1W - 3L
1,454 SR
Queue Stats
1W - 8L
779 MMR
Solo
Anubis
Anubis
Bronze III
Nuclear Rapture
Anubis
Bronze III
Level 127
God Stats
6W - 11L
1,504 SR
Queue Stats
127W - 165L
762 MMR
Solo
Apollo
Apollo
Bronze III
tokeyturtle7
Apollo
Bronze III
Level 40
God Stats
0W - 1L
1,734 SR
Queue Stats
9W - 10L
790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 22
14,238
712
17,362
8,918
2,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
McToasten
Achilles
20
26 / 3 / 3
17,098
855
33,177
25,908
25,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
T-O-O-M-B-Z
Heimdallr
15
3 / 9 / 14
13,203
660
14,129
15,439
5,368
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
HelCamazotzCthulhuAphroditeHe Bo

VS

Bans
HeraDiscordiaRatatoskrPersephoneBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaDDy_DaBs
Hercules
18
6 / 6 / 5
14,327
716
12,763
27,776
26,361
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 13 / 3
13,788
689
12,054
23,409
16,545
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
14
2 / 13 / 5
12,306
615
11,526
25,157
9,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
32
Kills
14
14
Deaths
32
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
DaDDy_DaBs
Hercules
6
6
5
1.42
W
3
2
22
7
W
Achilles
McToasten
Achilles
26
3
3
9.17
L
6
13
3
0.58
W
Heimdallr
T-O-O-M-B-Z
Heimdallr
3
9
14
1.11
L
Apollo
2
13
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,668
Damage
36,343
50,265
Taken
76,342
33,743
Mitigated
52,873
6,912
Healing
19,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DaDDy_DaBs
Hercules
12,763
4,515
111
7,253
27,776
26,361
252
8,974
18,477
0
48,799
W
17,362
186
0
951
8,918
2,909
650
1,776
7,142
68,325
0
W
Achilles
McToasten
Achilles
33,177
14,107
0
4,538
25,908
25,466
839
5,900
20,008
0
61,142
L
12,054
495
306
6,376
23,409
16,545
0
3,779
19,480
60,425
0
W
Heimdallr
T-O-O-M-B-Z
Heimdallr
14,129
5,013
0
1,423
15,439
5,368
1,821
4,446
10,993
0
63,352
L
Apollo
11,526
6,967
0
5,267
25,157
9,967
0
5,285
19,641
0
56,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,539
Gold Earned
40,421
217
Minions Killed
192
0
Camps Cleared
0
1,075,225
Distance Traveled
943,606
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,327
716
70
4
0
369,293
0
W
Merlin
14,238
712
95
5
0
361,581
2
W
Achilles
17,098
855
51
3
0
428,216
1
L
Anubis
13,788
689
60
3
0
248,532
2
W
Heimdallr
13,203
660
71
4
0
285,428
4
L
Apollo
12,306
615
62
3
0
325,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role