Player Matchup

Chang'e
Chang'e
Aloeveeno
Chang'e
Level 125
God Stats
67W - 51L
1,697 SR
Queue Stats
282W - 277L
1,509 Elo+
Solo
Izanami
Izanami
ArmedElfarto
Izanami
Level 28
God Stats
97W - 105L
1,498 SR
Queue Stats
468W - 614L
1,459 Elo+
Solo
Susano
Susano
Butler-Hiccup
Susano
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
172W - 222L
1,552 Elo+
Solo
Cthulhu
Cthulhu
HrvatskiChild
Cthulhu
Level 29
God Stats
18W - 17L
1,774 SR
Queue Stats
86W - 99L
1,402 Elo+
Solo
Yemoja
Yemoja
Toasties4720
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,102 Elo+
Solo
Team Averages
Level 62
1,594 SR
1,405 Elo+

VS

Team Averages
Level 97
1,467 SR
1,489 Elo+
Vulcan
Vulcan
Cubey86
Vulcan
Level 144
God Stats
25W - 22L
1,544 SR
Queue Stats
357W - 376L
1,468 Elo+
Party 1
Amaterasu
Amaterasu
GxT_RedZoNe
Amaterasu
Level 11
God Stats
10W - 7L
1,500 SR
Queue Stats
244W - 270L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MiloManheim
Kuzenbo
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
mickanos29
Neith
Level 151
God Stats
8W - 12L
1,243 SR
Queue Stats
375W - 412L
1,468 Elo+
Party 1
Susano
Susano
thespycrab101
Susano
Level 68
God Stats
12W - 7L
1,549 SR
Queue Stats
135W - 138L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aloeveeno
Chang'e
20
6 / 2 / 8
15,782
526
23,670
24,406
25,921
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
ArmedElfarto
Izanami
20
7 / 3 / 5
16,566
552
21,280
43,129
14,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

20
8 / 6 / 3
15,289
510
23,218
29,361
12,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
3
0 / 1 / 0
8,058
269
0
1,818
334
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Yemoja
14
0 / 14 / 3
10,265
342
1,506
25,589
14,936
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cubey86
Vulcan
20
9 / 2 / 4
16,839
561
38,575
17,424
8,693
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
GxT_RedZoNe
Amaterasu
20
4 / 6 / 8
15,505
517
14,841
19,187
24,857
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kuzenbo
MiloManheim
Kuzenbo
19
3 / 2 / 12
15,366
512
14,028
22,447
43,157
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
20
5 / 5 / 10
16,682
556
17,637
19,739
10,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 6 / 5
17,005
567
15,464
28,901
13,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
21
Kills
26
26
Deaths
21
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aloeveeno
Chang'e
6
2
8
5
L
Izanami
ArmedElfarto
Izanami
7
3
5
3.17
L
8
6
3
1.58
W
Vulcan
Cubey86
Vulcan
9
2
4
5.5
W
Amaterasu
GxT_RedZoNe
Amaterasu
4
6
8
1.33
L
Cthulhu
0
1
0
0
W
Kuzenbo
MiloManheim
Kuzenbo
3
2
12
4.5
L
Yemoja
0
14
3
0.11
W
Neith
5
5
10
2
W
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,674
Damage
100,545
124,303
Taken
107,698
67,925
Mitigated
100,615
39,351
Healing
24,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aloeveeno
Chang'e
23,670
2,571
2,960
12,458
24,406
25,921
114
11,518
12,696
123,537
0
L
Izanami
ArmedElfarto
Izanami
21,280
14,979
0
17,045
43,129
14,441
4,094
21,485
21,463
0
145,536
L
23,218
4,820
0
5,137
29,361
12,293
0
9,507
19,779
0
130,407
W
Vulcan
Cubey86
Vulcan
38,575
16,078
0
4,931
17,424
8,693
2,683
2,693
14,606
153,952
0
W
Amaterasu
GxT_RedZoNe
Amaterasu
14,841
6,166
0
4,476
19,187
24,857
1,221
6,438
12,376
439
63,873
L
Cthulhu
0
0
0
40
1,818
334
0
238
1,580
1,230
0
W
Kuzenbo
MiloManheim
Kuzenbo
14,028
5,396
0
420
22,447
43,157
1,243
4,638
17,568
51,524
0
L
Yemoja
1,506
543
638
1,073
25,589
14,936
160
10,286
15,107
23,216
0
W
Neith
17,637
8,165
0
6,099
19,739
10,332
8,992
5,642
13,922
0
128,249
W
15,464
1,906
0
8,113
28,901
13,576
775
4,842
23,884
0
167,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,960
Gold Earned
81,397
645
Minions Killed
719
0
Camps Cleared
0
2,039,501
Distance Traveled
2,790,126
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,782
526
197
7
0
582,490
6
L
Izanami
16,566
552
259
9
0
498,952
0
L
Susano
15,289
510
162
5
0
551,719
2
W
Vulcan
16,839
561
206
7
0
628,402
2
W
Amaterasu
15,505
517
99
3
0
568,819
0
L
Cthulhu
8,058
269
3
0
0
73,960
0
W
Kuzenbo
15,366
512
41
1
0
543,510
4
L
Yemoja
10,265
342
24
1
0
332,380
1
W
Neith
16,682
556
189
6
0
500,389
6
W
Susano
17,005
567
184
6
0
549,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role