Player Matchup

Baron Samedi
Baron Samedi
A_Sack_Of_Come
Baron Samedi
Level 38
God Stats
17W - 12L
1,545 SR
Queue Stats
68W - 75L
1,392 Elo+
Solo
Jormungandr
Jormungandr
CentKingOfROME
Jormungandr
Level 33
God Stats
17W - 16L
1,484 SR
Queue Stats
35W - 34L
1,346 Elo+
Party 1
Odin
Odin
IamMichael5
Odin
Level 64
God Stats
2W - 3L
1,515 SR
Queue Stats
37W - 42L
1,343 Elo+
Party 1
Team Averages
Level 45
1,515 SR
1,360 Elo+

VS

Team Averages
Level 106
1,593 SR
1,467 Elo+
Bacchus
Bacchus
 
Bacchus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
iiKrankk
Izanami
Level 67
God Stats
20W - 10L
1,661 SR
Queue Stats
257W - 255L
1,416 Elo+
Solo
Merlin
Merlin
xX ThE T MaN xX
Merlin
Level 139
God Stats
7W - 8L
1,618 SR
Queue Stats
208W - 207L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A_Sack_Of_Come
Baron Samedi
15
0 / 4 / 5
10,258
570
8,682
11,069
4,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
CentKingOfROME
Jormungandr
11
4 / 4 / 3
10,346
575
7,242
12,929
12,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 5 / 3
10,582
588
5,636
13,536
10,582
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
5 / 2 / 5
11,694
650
7,185
12,206
17,142
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
iiKrankk
Izanami
15
4 / 3 / 5
12,296
683
8,922
10,597
3,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 4 / 5
12,059
670
13,179
9,483
3,318
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
7
Kills
13
13
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
2
5
3.75
L
Baron Samedi
A_Sack_Of_Come
Baron Samedi
0
4
5
0.63
L
Jormungandr
CentKingOfROME
Jormungandr
4
4
3
1.38
L
3
5
3
0.9
W
Izanami
iiKrankk
Izanami
4
3
5
2.17
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,560
Damage
29,286
37,534
Taken
32,286
27,518
Mitigated
24,121
8,412
Healing
4,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,185
678
674
936
12,206
17,142
100
6,124
5,873
15,761
0
L
Baron Samedi
A_Sack_Of_Come
Baron Samedi
8,682
1,218
1,138
3,968
11,069
4,541
215
8,596
2,473
53,433
0
L
Jormungandr
CentKingOfROME
Jormungandr
7,242
1,486
607
2,437
12,929
12,395
8
6,029
6,900
29,259
0
L
5,636
1,943
0
262
13,536
10,582
0
5,823
7,713
0
23,484
W
Izanami
iiKrankk
Izanami
8,922
6,817
0
2,524
10,597
3,661
4,161
3,988
6,484
0
103,236
W
13,179
549
0
798
9,483
3,318
0
6,548
2,835
68,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,186
Gold Earned
36,049
160
Minions Killed
245
0
Camps Cleared
0
802,574
Distance Traveled
926,291
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,694
650
11
1
0
314,262
1
L
Baron Samedi
10,258
570
83
5
0
259,748
2
L
Jormungandr
10,346
575
32
2
0
245,477
3
L
Odin
10,582
588
45
3
0
297,349
3
W
Izanami
12,296
683
143
8
0
311,415
5
W
Merlin
12,059
670
91
5
0
300,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role