Player Matchup

Cthulhu
Cthulhu
DartBomj
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,351 Elo+
Party 1
Zeus
Zeus
Necroalex
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,351 Elo+
Party 1
Fenrir
Fenrir
TheSupMike
Fenrir
Level 26
God Stats
1W - 1L
1,467 SR
Queue Stats
10W - 13L
1,331 Elo+
Party 1
Team Averages
Level 27
1,489 SR
1,344 Elo+

VS

Team Averages
Level 79
1,494 SR
1,457 Elo+
Nu Wa
Nu Wa
ITRIwolfer
Nu Wa
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 28L
1,713 Elo+
Solo
Sobek
Sobek
vepsrfyn
Sobek
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 100L
1,311 Elo+
Party 2
Hou Yi
Hou Yi
Жим250
Hou Yi
Level 56
God Stats
7W - 9L
1,482 SR
Queue Stats
84W - 98L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DartBomj
Cthulhu
13
3 / 6 / 9
11,335
667
10,145
18,945
14,797
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zeus
13
3 / 4 / 8
10,618
625
16,207
14,016
3,655
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
TheSupMike
Fenrir
15
10 / 6 / 5
12,100
712
11,743
17,328
9,133
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
6 / 5 / 6
12,340
726
19,511
11,239
4,211
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
vepsrfyn
Sobek
14
3 / 5 / 10
11,235
661
9,736
19,538
23,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Жим250
Hou Yi
15
7 / 6 / 5
12,222
719
15,686
15,547
6,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
16
Kills
16
16
Deaths
16
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DartBomj
Cthulhu
3
6
9
1.25
W
Nu Wa
6
5
6
1.8
L
Zeus
3
4
8
1.75
L
Fenrir
TheSupMike
Fenrir
10
6
5
2.08
W
Sobek
vepsrfyn
Sobek
3
5
10
1.6
W
Hou Yi
Жим250
Hou Yi
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,095
Damage
44,933
50,289
Taken
46,324
27,585
Mitigated
33,923
8,266
Healing
14,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DartBomj
Cthulhu
10,145
835
1,025
2,865
18,945
14,797
350
8,979
9,966
34,312
0
W
Nu Wa
19,511
2,710
174
1,386
11,239
4,211
547
7,756
3,483
75,321
0
L
Zeus
16,207
1,601
263
2,408
14,016
3,655
350
9,090
4,926
54,768
0
L
Fenrir
TheSupMike
Fenrir
11,743
2,635
0
1,705
17,328
9,133
0
11,244
6,084
80
26,885
W
Sobek
vepsrfyn
Sobek
9,736
1,231
1,185
5,894
19,538
23,325
74
10,764
8,774
24,485
0
W
Hou Yi
Жим250
Hou Yi
15,686
7,773
0
5,699
15,547
6,387
1,427
8,218
7,329
0
57,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,053
Gold Earned
35,797
144
Minions Killed
172
0
Camps Cleared
0
884,251
Distance Traveled
867,535
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,335
667
46
3
0
284,956
4
W
Nu Wa
12,340
726
88
5
0
278,070
2
L
Zeus
10,618
625
72
4
0
286,379
0
L
Fenrir
12,100
712
26
2
0
312,916
1
W
Sobek
11,235
661
23
1
0
323,470
0
W
Hou Yi
12,222
719
61
4
0
265,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role