Player Matchup

Merlin
Merlin
FattyMcBongTokes
Merlin
Level 48
God Stats
21W - 11L
1,663 SR
Queue Stats
91W - 75L
1,459 Elo+
Party 1
Odin
Odin
SendInTheCIowns
Odin
Level 77
God Stats
16W - 7L
1,734 SR
Queue Stats
100W - 99L
1,477 Elo+
Party 1
Fenrir
Fenrir
White-_-Ape
Fenrir
Level 69
God Stats
3W - 2L
1,285 SR
Queue Stats
94W - 82L
1,545 Elo+
Party 1
Team Averages
Level 65
1,561 SR
1,494 Elo+

VS

Team Averages
Level 73
1,490 SR
1,483 Elo+
Athena
Athena
Chucklehyuk
Athena
Level 49
God Stats
2W - 2L
1,470 SR
Queue Stats
69W - 55L
1,470 Elo+
Solo
Anhur
Anhur
Silly Devilzs
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,500 Elo+
Solo
Eset
Eset
joshualukexo
Eset
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 11
12,380
688
22,407
10,131
3,568
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 0 / 10
13,395
744
12,366
10,148
5,993
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Fenrir
16
7 / 4 / 9
13,053
725
9,124
17,753
6,392
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
3 / 4 / 3
12,375
688
7,414
24,034
28,602
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 8 / 3
10,448
580
8,563
17,367
5,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 6 / 3
10,754
597
8,773
14,256
7,154
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
18
Kills
6
6
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
3
4
3
1.13
W
5
2
11
5.25
W
6
0
10
11
L
1
8
3
0.31
W
Fenrir
7
4
9
2.88
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,897
Damage
24,750
38,032
Taken
55,657
15,953
Mitigated
41,711
11,766
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
7,414
2,825
1,077
4,050
24,034
28,602
116
11,006
13,028
30,553
0
W
22,407
1,134
0
1,715
10,131
3,568
788
5,423
4,708
68,911
0
W
12,366
3,015
1,389
3,589
10,148
5,993
833
4,737
5,411
0
34,309
L
8,563
3,149
0
2,076
17,367
5,955
1,009
5,509
11,858
0
54,670
W
Fenrir
9,124
2,705
0
5,073
17,753
6,392
989
6,570
11,183
0
69,457
L
8,773
191
1,937
2,349
14,256
7,154
192
5,910
8,346
39,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,828
Gold Earned
33,577
195
Minions Killed
194
0
Camps Cleared
0
915,342
Distance Traveled
942,909
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,375
688
53
3
0
339,344
4
W
Merlin
12,380
688
85
5
0
289,298
1
W
Odin
13,395
744
53
3
0
311,293
4
L
Anhur
10,448
580
76
4
0
294,490
3
W
Fenrir
13,053
725
57
3
0
314,751
4
L
Eset
10,754
597
65
4
0
309,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role