Player Matchup

Hercules
Hercules
AugustoLNavarre
Hercules
Level 13
God Stats
14W - 21L
1,193 SR
Queue Stats
115W - 124L
884 Elo+
Party 4
Merlin
Merlin
ChemaReyes03
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
866 Elo+
Party 4
Thanatos
Thanatos
RF_Kauandaniel
Thanatos
Level 22
God Stats
5W - 8L
1,094 SR
Queue Stats
6W - 12L
777 Elo+
Party 3
Artemis
Artemis
RF_Sam
Artemis
Level 20
God Stats
8W - 9L
1,389 SR
Queue Stats
9W - 10L
999 Elo+
Party 3
Jormungandr
Jormungandr
RF_kaue046
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,041 Elo+
Party 3
Team Averages
Level 17
1,335 SR
913 Elo+

VS

Team Averages
Level 15
1,479 SR
966 Elo+
Baron Samedi
Baron Samedi
Applesupyourbutt
Baron Samedi
Level 12
God Stats
5W - 6L
1,074 SR
Queue Stats
63W - 67L
894 Elo+
Party 1
Arachne
Arachne
Gramr_Fafnirbane
Arachne
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,064 Elo+
Party 2
Ares
Ares
HylianBomber
Ares
Level 15
God Stats
1W - 0L
1,747 SR
Queue Stats
50W - 56L
851 Elo+
Party 1
Heimdallr
Heimdallr
N_saiyan_
Heimdallr
Level 17
God Stats
2W - 2L
1,699 SR
Queue Stats
11W - 16L
1,066 Elo+
Party 2
Neith
Neith
bigbear96_
Neith
Level 8
God Stats
13W - 6L
1,374 SR
Queue Stats
24W - 24L
956 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
4 / 8 / 0
12,122
485
12,506
21,393
9,740
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
16
0 / 6 / 2
10,846
434
8,393
11,060
3,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
18
7 / 9 / 6
13,714
549
11,772
22,557
11,253
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
RF_Sam
Artemis
19
8 / 7 / 3
14,237
569
15,727
17,463
6,320
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
RF_kaue046
Jormungandr
15
0 / 13 / 7
10,562
422
5,781
26,478
14,958
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Applesupyourbutt
Baron Samedi
19
5 / 3 / 11
13,053
522
13,240
14,292
9,389
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
10 / 3 / 4
14,409
576
10,520
18,642
8,009
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 5 / 9
12,771
511
9,216
18,248
16,977
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
N_saiyan_
Heimdallr
17
6 / 7 / 9
12,645
506
12,628
21,237
8,037
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
19
15 / 5 / 3
14,064
563
22,789
15,795
6,144
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
19
Kills
41
43
Deaths
23
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Applesupyourbutt
Baron Samedi
5
3
11
3.5
L
Hercules
4
8
0
0.5
L
Merlin
0
6
2
0.17
W
10
3
4
4
W
5
5
9
1.9
W
Heimdallr
N_saiyan_
Heimdallr
6
7
9
1.5
L
Thanatos
7
9
6
1.11
L
Artemis
RF_Sam
Artemis
8
7
3
1.36
L
Jormungandr
RF_kaue046
Jormungandr
0
13
7
0.27
W
Neith
15
5
3
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,179
Damage
68,393
98,951
Taken
88,214
45,856
Mitigated
48,556
14,458
Healing
25,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Applesupyourbutt
Baron Samedi
13,240
1,810
1,015
4,249
14,292
9,389
2,224
2,437
11,855
61,884
0
L
Hercules
12,506
3,535
0
3,263
21,393
9,740
5,549
8,689
12,704
0
53,308
L
Merlin
8,393
490
0
0
11,060
3,585
3,455
1,569
9,491
49,338
0
W
10,520
6,687
0
7,987
18,642
8,009
904
2,317
16,325
0
110,492
W
9,216
1,090
0
619
18,248
16,977
565
1,943
16,305
31,820
0
W
Heimdallr
N_saiyan_
Heimdallr
12,628
7,395
179
6,723
21,237
8,037
3,523
6,967
14,270
0
69,235
L
Thanatos
11,772
3,508
0
11,195
22,557
11,253
1,410
2,343
20,214
0
50,517
L
Artemis
RF_Sam
Artemis
15,727
10,392
0
0
17,463
6,320
4,940
5,132
12,331
0
86,805
L
Jormungandr
RF_kaue046
Jormungandr
5,781
2,028
0
0
26,478
14,958
290
4,723
21,755
30,929
0
W
Neith
22,789
14,613
510
4,396
15,795
6,144
2,927
5,288
10,507
0
82,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,481
Gold Earned
66,942
399
Minions Killed
456
0
Camps Cleared
0
1,886,086
Distance Traveled
1,893,028
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,053
522
81
3
0
289,367
0
L
Hercules
12,122
485
88
4
0
393,438
0
L
Merlin
10,846
434
72
3
0
349,352
0
W
Arachne
14,409
576
129
5
0
486,263
1
W
Ares
12,771
511
35
1
0
390,860
7
W
Heimdallr
12,645
506
89
4
0
363,722
0
L
Thanatos
13,714
549
68
3
0
397,461
1
L
Artemis
14,237
569
131
5
0
422,943
1
L
Jormungandr
10,562
422
40
2
0
322,892
3
W
Neith
14,064
563
122
5
0
362,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role