Player Matchup

Medusa
Medusa
Bloo82
Medusa
Level 121
God Stats
1W - 4L
1,744 SR
Queue Stats
146W - 123L
1,540 Elo+
Solo
Ra
Ra
Justcallmetheguy
Ra
Level 86
God Stats
19W - 14L
1,544 SR
Queue Stats
554W - 556L
1,370 Elo+
Solo
Kumbhakarna
Kumbhakarna
Krangsuit
Kumbhakarna
Level 138
God Stats
9W - 14L
1,428 SR
Queue Stats
678W - 812L
1,290 Elo+
Solo
Chaac
Chaac
SadDoug Duke
Chaac
Level 65
God Stats
4W - 7L
1,668 SR
Queue Stats
34W - 70L
1,266 Elo+
Solo
Susano
Susano
UchihaBreezy
Susano
Level 69
God Stats
5W - 7L
1,232 SR
Queue Stats
289W - 361L
1,303 Elo+
Solo
Team Averages
Level 96
1,523 SR
1,354 Elo+

VS

Team Averages
Level 71
1,448 SR
1,324 Elo+
Izanami
Izanami
BigBoyTrash70
Izanami
Level 65
God Stats
56W - 50L
1,521 SR
Queue Stats
238W - 287L
1,316 Elo+
Solo
Arachne
Arachne
EXOTIC__FISHY
Arachne
Level 69
God Stats
8W - 6L
1,552 SR
Queue Stats
244W - 280L
1,400 Elo+
Party 1
Nu Wa
Nu Wa
EXOTIC__WOLFY
Nu Wa
Level 69
God Stats
8W - 10L
1,500 SR
Queue Stats
197W - 230L
1,399 Elo+
Party 1
Geb
Geb
StivX77
Geb
Level 87
God Stats
1W - 2L
1,326 SR
Queue Stats
413W - 522L
1,246 Elo+
Solo
Ao Kuang
Ao Kuang
XltraSatzrn
Ao Kuang
Level 64
God Stats
10W - 14L
1,343 SR
Queue Stats
57W - 78L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bloo82
Medusa
6
1 / 2 / 0
3,598
720
2,390
2,682
536
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
3,876
775
1,114
1,885
493
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
Krangsuit
Kumbhakarna
2
0 / 1 / 1
2,808
562
193
1,106
236
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
3,887
777
791
1,682
736
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Susano
5
0 / 0 / 0
3,445
689
0
2,922
631
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
6
3 / 1 / 0
4,234
847
1,817
2,577
435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
5
0 / 1 / 1
3,680
736
922
3,538
792
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

5
1 / 0 / 0
3,479
696
460
1,780
420
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
5
0 / 0 / 2
3,645
729
841
1,960
556
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
XltraSatzrn
Ao Kuang
6
0 / 1 / 0
3,427
685
164
2,047
628
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
1
0
3
L
Medusa
Bloo82
Medusa
1
2
0
0.5
W
Arachne
0
1
1
0.5
W
1
0
0
1
L
1
1
0
1
L
Kumbhakarna
Krangsuit
Kumbhakarna
0
1
1
0.5
L
0
0
0
0
W
Geb
0
0
2
1
L
Susano
0
0
0
0
W
Ao Kuang
XltraSatzrn
Ao Kuang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,488
Damage
4,204
10,277
Taken
11,902
2,632
Mitigated
2,831
3,334
Healing
3,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
1,817
1,268
0
784
2,577
435
0
127
2,450
0
18,870
L
Medusa
Bloo82
Medusa
2,390
863
0
599
2,682
536
0
629
2,053
0
16,367
W
Arachne
922
735
111
1,704
3,538
792
0
376
3,162
0
15,192
W
460
228
87
222
1,780
420
0
738
1,042
9,747
0
L
1,114
47
0
680
1,885
493
0
460
1,425
18,309
0
L
Kumbhakarna
Krangsuit
Kumbhakarna
193
0
0
0
1,106
236
0
110
996
1,164
0
L
791
0
0
951
1,682
736
0
114
1,518
0
14,994
W
Geb
841
96
0
849
1,960
556
0
66
1,894
5,745
0
L
Susano
0
0
0
1,104
2,922
631
0
102
2,820
0
12,446
W
Ao Kuang
XltraSatzrn
Ao Kuang
164
54
0
169
2,047
628
0
0
1,947
8,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,614
Gold Earned
18,465
122
Minions Killed
109
0
Camps Cleared
0
435,372
Distance Traveled
485,766
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,234
847
35
7
0
96,324
0
L
Medusa
3,598
720
27
5
0
103,669
2
W
Arachne
3,680
736
33
7
0
100,449
0
W
Nu Wa
3,479
696
14
3
0
73,044
0
L
Ra
3,876
775
32
6
0
99,684
1
L
Kumbhakarna
2,808
562
0
0
0
23,062
0
L
Chaac
3,887
777
36
7
0
103,889
0
W
Geb
3,645
729
9
2
0
110,740
3
L
Susano
3,445
689
27
5
0
105,068
0
W
Ao Kuang
3,427
685
18
4
0
105,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role