Player Matchup

Cthulhu
Cthulhu
B Destroyer 4U
Cthulhu
Level 27
God Stats
3W - 1L
1,573 SR
Queue Stats
48W - 43L
1,241 Elo+
Party 1
Ra
Ra
CLStormBlessed99
Ra
Level 16
God Stats
11W - 17L
1,287 SR
Queue Stats
23W - 53L
1,054 Elo+
Solo
Guan Yu
Guan Yu
Meekers8734
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,107 Elo+
Solo
Anubis
Anubis
elmig0
Anubis
Level 16
God Stats
10W - 7L
1,190 SR
Queue Stats
86W - 63L
1,227 Elo+
Solo
Scylla
Scylla
zippoflint69
Scylla
Level 22
God Stats
40W - 28L
1,279 SR
Queue Stats
56W - 40L
1,302 Elo+
Party 1
Team Averages
Level 19
1,366 SR
1,186 Elo+

VS

Team Averages
Level 15
1,485 SR
1,318 Elo+
Ne Zha
Ne Zha
Blue-Bamf84
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Solo
Susano
Susano
Gamernicholas23
Susano
Level 17
God Stats
5W - 8L
1,695 SR
Queue Stats
18W - 26L
1,102 Elo+
Solo
Merlin
Merlin
Hallowmas696
Merlin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Solo
Loki
Loki
Noblesandwich13
Loki
Level 18
God Stats
26W - 24L
1,384 SR
Queue Stats
213W - 185L
1,190 Elo+
Solo
Artemis
Artemis
livingdeadgxrl
Artemis
Level 17
God Stats
29W - 50L
1,345 SR
Queue Stats
32W - 62L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 8
14,186
946
9,659
13,459
8,039
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
8 / 3 / 24
17,219
1,148
29,995
21,010
12,179
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Meekers8734
Guan Yu
20
6 / 12 / 22
15,783
1,052
18,162
34,179
45,820
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
elmig0
Anubis
15
0 / 0 / 0
10,670
711
0
0
0
Scylla
20
23 / 4 / 11
18,576
1,238
44,728
20,170
9,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

11

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
2 / 8 / 13
13,741
916
9,745
28,877
9,433
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
3 / 11 / 7
13,239
883
7,533
21,590
7,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
19
1 / 11 / 8
13,013
868
8,879
20,862
7,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
9 / 6 / 6
15,442
1,029
25,336
19,211
6,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 10 / 10
14,762
984
29,294
24,361
8,247
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
65
45
Kills
21
21
Deaths
46
65
Assists
44
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
L
Ne Zha
2
8
13
1.06
W
8
3
24
6.67
L
3
11
7
0.59
L
Merlin
1
11
8
0.45
W
Guan Yu
Meekers8734
Guan Yu
6
12
22
1.42
L
9
6
6
2
W
Anubis
elmig0
Anubis
0
0
0
0
L
6
10
10
1.1
W
Scylla
23
4
11
7.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,544
Damage
80,787
88,818
Taken
114,901
75,233
Mitigated
39,383
18,871
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,659
585
480
573
13,459
8,039
0
1,043
12,416
19,292
0
L
Ne Zha
9,745
4,118
0
1,869
28,877
9,433
0
18,451
9,865
0
26,737
W
29,995
2,374
2,742
6,141
21,010
12,179
0
2,850
18,160
70,840
0
L
7,533
1,147
0
1,010
21,590
7,617
0
16,301
5,289
0
38,557
L
Merlin
8,879
1,859
0
0
20,862
7,166
0
16,640
4,222
26,188
0
W
Guan Yu
Meekers8734
Guan Yu
18,162
5,750
556
4,954
34,179
45,820
0
3,163
30,797
0
45,560
L
25,336
12,837
0
0
19,211
6,920
0
13,330
5,881
0
52,586
W
Anubis
elmig0
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
29,294
18,099
728
4,467
24,361
8,247
0
19,660
4,519
0
73,904
W
Scylla
44,728
2,531
232
3,193
20,170
9,195
0
1,823
18,347
66,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,434
Gold Earned
70,197
247
Minions Killed
288
0
Camps Cleared
0
917,209
Distance Traveled
1,390,980
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,186
946
24
2
0
173,161
0
L
Ne Zha
13,741
916
27
2
0
282,166
1
W
Ra
17,219
1,148
117
8
0
249,162
0
L
Susano
13,239
883
81
5
0
276,396
0
L
Merlin
13,013
868
35
2
0
276,384
0
W
Guan Yu
15,783
1,052
50
3
0
210,208
0
L
Loki
15,442
1,029
46
3
0
330,359
2
W
Anubis
10,670
711
0
0
0
0
0
L
Artemis
14,762
984
99
7
0
225,675
1
W
Scylla
18,576
1,238
56
4
0
284,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role