Player Matchup

Hercules
Hercules
 
Hercules
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Leghuestnagh
Da Ji
Level 115
God Stats
11W - 12L
1,553 SR
Queue Stats
249W - 276L
1,410 Elo+
Solo
Kukulkan
Kukulkan
Velokao
Kukulkan
Level 81
God Stats
3W - 6L
1,397 SR
Queue Stats
91W - 101L
1,446 Elo+
Solo
Ares
Ares
maxdiserius
Ares
Level 39
God Stats
1W - 4L
1,375 SR
Queue Stats
278W - 366L
1,170 Elo+
Party 3
Skadi
Skadi
nico_roman04
Skadi
Level 27
God Stats
13W - 22L
1,339 SR
Queue Stats
76W - 126L
1,168 Elo+
Party 3
Team Averages
Level 61
1,433 SR
1,339 Elo+

VS

Team Averages
Level 61
1,424 SR
1,343 Elo+
Poseidon
Poseidon
IDeathStryker I
Poseidon
Level 59
God Stats
19W - 29L
1,482 SR
Queue Stats
102W - 239L
1,172 Elo+
Party 1
Neith
Neith
LVieira
Neith
Level 48
God Stats
65W - 79L
1,451 SR
Queue Stats
481W - 569L
1,403 Elo+
Party 2
Terra
Terra
RSDIAS
Terra
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
RedModjo
Pele
Level 64
God Stats
2W - 2L
1,127 SR
Queue Stats
204W - 386L
1,239 Elo+
Party 1
Hachiman
Hachiman
sjatoba
Hachiman
Level 68
God Stats
64W - 52L
1,560 SR
Queue Stats
481W - 493L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
1
0 / 1 / 0
2,478
496
0
658
264
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
1 / 1 / 0
3,421
684
1,506
3,529
764
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Velokao
Kukulkan
6
0 / 0 / 0
3,422
684
347
804
228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

4
0 / 2 / 0
3,013
603
510
2,480
761
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 2 / 0
3,047
609
918
2,317
344
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
6
0 / 2 / 0
3,706
741
111
2,371
391
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
LVieira
Neith
7
1 / 0 / 0
4,059
812
265
1,422
315
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
RSDIAS
Terra
5
1 / 0 / 2
3,959
792
718
2,203
1,060
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
5
0 / 0 / 0
3,785
757
452
2,876
601
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
sjatoba
Hachiman
6
3 / 0 / 1
4,247
849
1,968
1,326
230
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
6
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
0
0
W
Poseidon
0
2
0
0
W
Neith
LVieira
Neith
1
0
0
1
L
1
1
0
1
W
Terra
RSDIAS
Terra
1
0
2
2
W
Pele
0
0
0
0
L
Kukulkan
Velokao
Kukulkan
0
0
0
0
L
0
2
0
0
L
0
2
0
0
W
Hachiman
sjatoba
Hachiman
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,281
Damage
3,514
9,788
Taken
10,198
2,361
Mitigated
2,597
2,630
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
0
0
0
0
658
264
0
0
658
0
0
W
Poseidon
111
0
0
913
2,371
391
114
216
2,155
12,854
0
W
Neith
LVieira
Neith
265
265
0
890
1,422
315
1,527
0
1,422
0
10,373
L
1,506
660
0
1,896
3,529
764
0
0
3,529
0
10,294
W
Terra
RSDIAS
Terra
718
61
162
917
2,203
1,060
0
493
1,710
5,237
0
W
Pele
452
307
0
1,809
2,876
601
0
131
2,745
0
12,095
L
Kukulkan
Velokao
Kukulkan
347
42
0
123
804
228
0
111
693
12,209
0
L
510
61
0
361
2,480
761
41
453
2,027
3,763
0
L
918
378
0
250
2,317
344
42
265
2,052
0
9,530
W
Hachiman
sjatoba
Hachiman
1,968
973
0
629
1,326
230
250
17
1,309
0
11,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,381
Gold Earned
19,756
72
Minions Killed
106
0
Camps Cleared
0
348,021
Distance Traveled
438,609
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
2,478
496
0
0
0
17,334
0
W
Poseidon
3,706
741
21
4
0
98,191
2
W
Neith
4,059
812
21
4
0
77,446
2
L
Da Ji
3,421
684
20
4
0
77,375
1
W
Terra
3,959
792
11
2
0
97,040
0
W
Pele
3,785
757
31
6
0
102,321
2
L
Kukulkan
3,422
684
23
5
0
71,481
0
L
Ares
3,013
603
6
1
0
96,777
0
L
Skadi
3,047
609
23
5
0
85,054
0
W
Hachiman
4,247
849
22
4
0
63,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role