Player Matchup

Achilles
Achilles
 
Achilles
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Ivan_H01
Merlin
Level 120
God Stats
2W - 1L
1,510 SR
Queue Stats
21W - 23L
1,275 Elo+
Party 1
Ymir
Ymir
TheBestAngel11
Ymir
Level 62
God Stats
2W - 1L
1,546 SR
Queue Stats
23W - 27L
1,275 Elo+
Party 1
Pele
Pele
brandon18axel
Pele
Level 37
God Stats
1W - 1L
1,481 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 84
1,509 SR
1,388 Elo+

VS

Team Averages
Level 76
1,474 SR
1,369 Elo+
Mulan
Mulan
BeasT_NdaBX
Mulan
Level 149
God Stats
2W - 3L
1,530 SR
Queue Stats
26W - 55L
1,167 Elo+
Solo
Zeus
Zeus
DarkPheonix9184
Zeus
Level 69
God Stats
0W - 1L
1,394 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
KrunkdUp
Neith
Level 18
God Stats
0W - 1L
1,449 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Vulcan
Vulcan
nutriousseed
Vulcan
Level 67
God Stats
3W - 8L
1,522 SR
Queue Stats
6W - 13L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
9 / 2 / 4
12,376
825
7,907
16,218
20,045
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Ivan_H01
Merlin
18
3 / 3 / 6
11,728
782
9,118
8,987
4,053
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 2 / 5
12,116
808
8,153
14,718
8,332
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 2 / 7
11,871
791
7,675
12,917
5,599
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
10,441
696
10,026
14,983
13,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 8 / 1
9,869
658
5,253
11,856
4,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
KrunkdUp
Neith
15
1 / 6 / 1
9,885
659
8,691
10,429
4,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
16
4 / 3 / 2
10,400
693
7,442
5,325
2,188
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
21
Kills
8
9
Deaths
21
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
2
4
5.5
L
2
4
1
0.63
L
1
8
1
0.19
W
Merlin
Ivan_H01
Merlin
3
3
6
2
L
Neith
KrunkdUp
Neith
1
6
1
0.25
W
5
2
5
3.75
W
4
2
7
3.75
L
Vulcan
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,853
Damage
31,412
52,840
Taken
42,593
38,029
Mitigated
25,301
10,473
Healing
2,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,907
2,115
0
2,513
16,218
20,045
1,024
4,664
11,554
0
22,592
L
10,026
565
0
1,149
14,983
13,727
0
6,608
8,250
0
35,802
L
5,253
567
111
171
11,856
4,630
418
4,544
7,187
24,956
0
W
Merlin
Ivan_H01
Merlin
9,118
606
0
3,054
8,987
4,053
2,322
2,653
6,334
51,236
0
L
Neith
KrunkdUp
Neith
8,691
5,454
0
932
10,429
4,756
1,219
4,102
6,277
0
32,192
W
8,153
1,226
0
2,117
14,718
8,332
1,525
3,012
11,706
36,701
0
W
7,675
988
1,056
1,733
12,917
5,599
714
2,782
9,391
0
38,227
L
Vulcan
7,442
3,701
0
0
5,325
2,188
900
2,153
2,963
30,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,091
Gold Earned
40,595
249
Minions Killed
222
9
Camps Cleared
7
1,157,804
Distance Traveled
825,162
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,376
825
32
2
1
302,643
1
L
Mulan
10,441
696
68
5
3
255,190
0
L
Zeus
9,869
658
37
2
0
177,484
0
W
Merlin
11,728
782
84
6
3
238,356
2
L
Neith
9,885
659
60
4
2
204,879
3
W
Ymir
12,116
808
76
5
1
281,487
0
W
Pele
11,871
791
57
4
4
335,318
1
L
Vulcan
10,400
693
57
4
2
187,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role