Player Matchup

Nemesis
Nemesis
FatalDarkSiders
Nemesis
Level 24
God Stats
6W - 8L
1,589 SR
Queue Stats
100W - 105L
1,281 Elo+
Party 1
Sun Wukong
Sun Wukong
Magister203
Sun Wukong
Level 17
God Stats
11W - 13L
1,255 SR
Queue Stats
54W - 100L
1,215 Elo+
Party 1
Ah Puch
Ah Puch
SITHMASTER187
Ah Puch
Level 18
God Stats
47W - 64L
1,283 SR
Queue Stats
189W - 319L
1,084 Elo+
Party 1
Hel
Hel
Teleportingcroc
Hel
Level 18
God Stats
5W - 6L
1,055 SR
Queue Stats
82W - 67L
1,275 Elo+
Party 1
Cthulhu
Cthulhu
Tricep Superset
Cthulhu
Level 25
God Stats
9W - 4L
1,789 SR
Queue Stats
22W - 15L
1,377 Elo+
Solo
Team Averages
Level 20
1,394 SR
1,246 Elo+

VS

Team Averages
Level 13
1,371 SR
1,182 Elo+
Ymir
Ymir
Justhinh
Ymir
Level 12
God Stats
1W - 6L
1,244 SR
Queue Stats
55W - 67L
1,212 Elo+
Party 3
Skadi
Skadi
KingRahRah21
Skadi
Level 14
God Stats
4W - 3L
1,549 SR
Queue Stats
5W - 3L
1,480 Elo+
Solo
Da Ji
Da Ji
TerraCorenight
Da Ji
Level 6
God Stats
8W - 27L
1,138 SR
Queue Stats
8W - 29L
980 Elo+
Party 2
Discordia
Discordia
XHuskyGRLGamerX
Discordia
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 32L
1,035 Elo+
Party 2
Nu Wa
Nu Wa
winterbearkth
Nu Wa
Level 22
God Stats
43W - 37L
1,423 SR
Queue Stats
84W - 115L
1,201 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 1 / 17
12,676
1,268
22,954
11,685
5,077
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Magister203
Sun Wukong
16
8 / 4 / 17
10,592
1,059
17,080
11,990
6,619
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
18
5 / 0 / 25
11,143
1,114
13,651
7,051
5,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 1 / 27
10,625
1,063
6,498
8,908
4,869
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 0 / 18
10,479
1,048
13,664
6,145
5,048
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

393

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 10 / 2
8,524
852
2,251
25,645
13,582
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 6 / 1
8,753
875
7,562
14,495
4,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
3 / 7 / 2
9,688
969
8,342
14,142
6,077
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
XHuskyGRLGamerX
Discordia
14
0 / 7 / 3
8,700
870
7,533
13,337
6,638
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 11 / 2
8,830
883
9,250
14,112
4,965
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
16
41
Kills
6
6
Deaths
41
104
Assists
10
Player
Kills
Deaths
Assists
KDA
W
16
1
17
24.5
L
Ymir
0
10
2
0.1
L
2
6
1
0.42
W
Sun Wukong
Magister203
Sun Wukong
8
4
17
4.13
W
Ah Puch
5
0
25
17.5
W
5
1
27
18.5
L
3
7
2
0.57
W
7
0
18
16
L
Discordia
XHuskyGRLGamerX
Discordia
0
7
3
0.21
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,847
Damage
34,938
45,779
Taken
81,731
26,626
Mitigated
36,168
24,324
Healing
1,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,954
13,761
657
1,973
11,685
5,077
0
3,728
7,753
0
44,469
L
Ymir
2,251
1,521
0
0
25,645
13,582
0
8,921
16,599
4,526
0
L
7,562
3,523
0
111
14,495
4,906
0
6,673
7,647
0
15,425
W
Sun Wukong
Magister203
Sun Wukong
17,080
4,428
0
283
11,990
6,619
0
5,667
6,323
0
20,234
W
Ah Puch
13,651
2,086
837
1,650
7,051
5,013
0
3,170
3,881
30,491
0
W
6,498
2,066
11,848
6,059
8,908
4,869
0
4,174
4,734
15,297
0
L
8,342
1,731
0
511
14,142
6,077
0
5,531
8,561
0
12,869
W
13,664
911
542
475
6,145
5,048
0
2,295
3,850
25,773
0
L
Discordia
XHuskyGRLGamerX
Discordia
7,533
1,043
0
747
13,337
6,638
0
5,021
8,216
18,564
0
L
9,250
2,262
0
519
14,112
4,965
0
7,067
6,895
26,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,515
Gold Earned
44,495
152
Minions Killed
87
2
Camps Cleared
2
845,048
Distance Traveled
717,806
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,676
1,268
47
5
0
190,882
0
L
Ymir
8,524
852
6
1
0
149,095
0
L
Skadi
8,753
875
15
2
0
148,457
2
W
Sun Wukong
10,592
1,059
11
1
0
152,948
0
W
Ah Puch
11,143
1,114
34
3
0
148,433
0
W
Hel
10,625
1,063
21
2
0
183,507
0
L
Da Ji
9,688
969
6
1
1
182,289
0
W
Cthulhu
10,479
1,048
39
4
2
169,278
0
L
Discordia
8,700
870
28
3
0
142,181
0
L
Nu Wa
8,830
883
32
3
1
95,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role