Player Matchup

Achilles
Achilles
 
Achilles
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BLACKMaMbaN7
Chaac
Level 148
God Stats
2W - 0L
1,670 SR
Queue Stats
19W - 11L
1,679 Elo+
Party 1
Aphrodite
Aphrodite
HEMAN-THE-MIGHTY
Aphrodite
Level 124
God Stats
2W - 0L
1,948 SR
Queue Stats
61W - 75L
1,410 Elo+
Party 1
Thoth
Thoth
KindaDecent
Thoth
Level 97
God Stats
7W - 9L
1,500 SR
Queue Stats
271W - 274L
1,575 Elo+
Party 2
Team Averages
Level 113
1,624 SR
1,533 Elo+

VS

Team Averages
Level 120
1,536 SR
1,579 Elo+
Nemesis
Nemesis
Reeferama
Nemesis
Level 106
God Stats
5W - 7L
1,436 SR
Queue Stats
529W - 527L
1,518 Elo+
Solo
Discordia
Discordia
Riggie Smallzz
Discordia
Level 81
God Stats
5W - 4L
1,700 SR
Queue Stats
79W - 88L
1,492 Elo+
Solo
Athena
Athena
VashtaNerada85
Athena
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,711 Elo+
Party 3
Mulan
Mulan
WoefulDwarf1579
Mulan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,715 Elo+
Party 3
Neith
Neith
lexs070707
Neith
Level 158
God Stats
26W - 18L
1,546 SR
Queue Stats
446W - 430L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
6 / 3 / 17
11,180
1,118
15,551
10,975
10,092
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
 
Ah Puch
16
6 / 3 / 12
10,469
1,047
10,578
7,784
3,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 2 / 14
11,322
1,132
16,840
17,017
16,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
16
3 / 2 / 17
10,265
1,027
14,021
11,487
6,614
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 2 / 9
10,394
1,039
7,421
3,653
1,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

263

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Reeferama
Nemesis
15
4 / 5 / 7
10,189
1,019
7,639
16,193
5,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
Riggie Smallzz
Discordia
16
2 / 3 / 7
10,024
1,002
11,824
8,975
2,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 9
8,808
881
4,593
16,370
16,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 9 / 4
10,458
1,046
6,702
19,774
12,324
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
14
1 / 6 / 8
8,801
880
11,130
8,905
3,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
47
28
Kills
12
12
Deaths
28
69
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
3
17
4.83
W
Ah Puch
 
Ah Puch
6
3
12
4
W
8
2
14
7.5
W
Aphrodite
3
2
17
5.75
W
5
2
9
4.75
L
Nemesis
Reeferama
Nemesis
4
5
7
1.5
L
Discordia
Riggie Smallzz
Discordia
2
3
7
1.83
L
0
5
9
0.9
L
5
9
4
0.78
L
Neith
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,411
Damage
41,888
50,916
Taken
70,217
37,155
Mitigated
40,632
22,985
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,551
5,641
0
1,833
10,975
10,092
0
3,855
6,962
0
28,246
W
Ah Puch
 
Ah Puch
10,578
601
135
859
7,784
3,118
0
1,686
6,098
23,895
0
W
16,840
3,762
0
5,150
17,017
16,039
0
5,436
11,581
552
28,285
W
Aphrodite
14,021
1,143
6,516
8,110
11,487
6,614
0
4,398
7,089
23,802
0
W
7,421
791
0
382
3,653
1,292
0
1,042
2,611
38,593
0
L
Nemesis
Reeferama
Nemesis
7,639
2,081
0
1,059
16,193
5,942
0
8,193
7,825
0
16,784
L
Discordia
Riggie Smallzz
Discordia
11,824
851
771
1,204
8,975
2,826
0
4,657
4,268
45,023
0
L
4,593
1,392
0
0
16,370
16,424
0
8,844
7,399
9,044
0
L
6,702
2,250
522
1,229
19,774
12,324
0
7,744
11,930
0
23,864
L
Neith
11,130
4,713
0
879
8,905
3,116
0
2,582
6,223
0
21,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,630
Gold Earned
48,280
179
Minions Killed
149
9
Camps Cleared
5
848,745
Distance Traveled
800,927
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,180
1,118
21
2
5
172,251
3
W
Ah Puch
10,469
1,047
27
3
1
145,103
0
W
Chaac
11,322
1,132
31
3
1
187,664
0
W
Aphrodite
10,265
1,027
20
2
2
173,143
0
W
Thoth
10,394
1,039
80
8
0
170,584
0
L
Nemesis
10,189
1,019
22
2
1
188,596
0
L
Discordia
10,024
1,002
75
8
0
170,625
0
L
Athena
8,808
881
10
1
0
168,895
0
L
Mulan
10,458
1,046
33
3
4
158,918
0
L
Neith
8,801
880
9
1
0
113,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role