Player Matchup

Zeus
Zeus
EliTheChurro
Zeus
Level 29
God Stats
85W - 59L
1,662 SR
Queue Stats
183W - 166L
1,550 Elo+
Solo
Heimdallr
Heimdallr
ST6_Dallas
Heimdallr
Level 26
God Stats
6W - 4L
1,605 SR
Queue Stats
6W - 5L
1,493 Elo+
Party 2
Bakasura
Bakasura
ST6_Dynasty
Bakasura
Level 25
God Stats
9W - 7L
1,427 SR
Queue Stats
10W - 8L
1,516 Elo+
Party 2
Susano
Susano
ST6_MotoMoto
Susano
Level 24
God Stats
2W - 3L
1,512 SR
Queue Stats
6W - 5L
1,512 Elo+
Party 2
Freya
Freya
ST6_Nebula
Freya
Level 19
God Stats
1W - 1L
1,509 SR
Queue Stats
9W - 8L
1,507 Elo+
Party 2
Team Averages
Level 25
1,543 SR
1,515 Elo+

VS

Team Averages
Level 21
1,595 SR
1,432 Elo+
Cerberus
Cerberus
A7xbizzatch9512
Cerberus
Level 12
God Stats
66W - 75L
1,515 SR
Queue Stats
84W - 99L
1,403 Elo+
Party 1
Athena
Athena
AaronShooter100
Athena
Level 16
God Stats
5W - 8L
1,501 SR
Queue Stats
24W - 21L
1,388 Elo+
Party 1
Ra
Ra
BubblegumFish18
Ra
Level 24
God Stats
5W - 0L
1,898 SR
Queue Stats
85W - 89L
1,398 Elo+
Party 1
Arachne
Arachne
Knight_The_Sky
Arachne
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 110L
1,510 Elo+
Solo
Mulan
Mulan
ThatOneDuckk
Mulan
Level 28
God Stats
31W - 20L
1,560 SR
Queue Stats
64W - 51L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
8,537
776
318
789
109
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
ST6_Dallas
Heimdallr
18
3 / 4 / 9
11,943
1,086
14,310
18,048
5,959
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
ST6_Dynasty
Bakasura
18
7 / 11 / 6
12,468
1,133
16,539
27,410
12,243
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
15
2 / 11 / 6
9,919
902
9,534
21,515
7,770
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
16
2 / 14 / 8
10,843
986
11,872
23,556
7,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
1 / 3 / 19
10,598
963
11,649
15,758
17,156
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
1 / 5 / 27
11,815
1,074
11,137
15,695
18,281
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 1 / 25
12,577
1,143
12,661
3,836
1,844
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
21 / 4 / 8
14,080
1,280
21,978
17,470
7,483
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
13 / 1 / 20
14,405
1,310
26,905
13,974
8,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
140
14
Kills
41
41
Deaths
14
29
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
3
19
3.5
W
1
5
27
2.9
W
5
1
25
17.5
L
0
1
0
0
W
21
4
8
6.25
L
Heimdallr
ST6_Dallas
Heimdallr
3
4
9
1.88
L
Bakasura
ST6_Dynasty
Bakasura
7
11
6
0.91
L
Susano
2
11
6
0.45
L
Freya
2
14
8
0.43
W
13
1
20
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,573
Damage
84,330
91,318
Taken
66,733
34,053
Mitigated
53,553
7,358
Healing
16,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
11,649
79
0
1,364
15,758
17,156
0
4,275
11,348
28,217
0
W
11,137
3,248
179
657
15,695
18,281
0
3,453
10,860
18,834
0
W
12,661
2,134
2,825
1,068
3,836
1,844
0
522
3,244
44,574
0
L
318
0
0
0
789
109
0
458
306
2,036
0
W
21,978
18,453
457
7,296
17,470
7,483
0
1,929
12,890
0
28,867
L
Heimdallr
ST6_Dallas
Heimdallr
14,310
7,688
0
801
18,048
5,959
0
8,868
9,030
0
39,637
L
Bakasura
ST6_Dynasty
Bakasura
16,539
13,193
490
4,305
27,410
12,243
0
9,160
18,175
0
32,643
L
Susano
9,534
2,308
0
0
21,515
7,770
0
7,943
13,422
0
19,285
L
Freya
11,872
3,718
0
1,762
23,556
7,972
0
8,418
14,938
21,462
0
W
26,905
7,093
0
3,029
13,974
8,789
0
2,011
11,263
0
53,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,710
Gold Earned
63,475
155
Minions Killed
184
3
Camps Cleared
13
710,222
Distance Traveled
1,136,988
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,598
963
26
2
0
252,793
0
W
Athena
11,815
1,074
23
2
2
213,138
0
W
Ra
12,577
1,143
67
6
1
208,674
1
L
Zeus
8,537
776
6
1
1
15,118
0
W
Arachne
14,080
1,280
21
2
3
208,458
0
L
Heimdallr
11,943
1,086
55
5
0
172,412
0
L
Bakasura
12,468
1,133
54
5
1
194,556
0
L
Susano
9,919
902
16
1
1
169,503
0
L
Freya
10,843
986
24
2
0
158,633
0
W
Mulan
14,405
1,310
47
4
7
253,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role