Player Matchup

Bakasura
Bakasura
BigSimpin666
Bakasura
Level 48
God Stats
4W - 2L
1,806 SR
Queue Stats
41W - 39L
1,411 Elo+
Party 2
Merlin
Merlin
GetTheGotGet
Merlin
Level 125
God Stats
3W - 0L
1,806 SR
Queue Stats
45W - 32L
1,409 Elo+
Party 2
Chiron
Chiron
LXAPartyBoi69
Chiron
Level 28
God Stats
5W - 1L
1,749 SR
Queue Stats
28W - 16L
1,416 Elo+
Party 2
Geb
Geb
Purpl3 Koo1 Aid
Geb
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,709 Elo+
Party 2
Guan Yu
Guan Yu
Slavishness
Guan Yu
Level 14
God Stats
3W - 0L
1,806 SR
Queue Stats
8W - 5L
1,474 Elo+
Party 2
Team Averages
Level 44
1,733 SR
1,484 Elo+

VS

Team Averages
Level 18
1,584 SR
1,326 Elo+
Aphrodite
Aphrodite
Battnor
Aphrodite
Level 25
God Stats
0W - 1L
1,837 SR
Queue Stats
20W - 24L
1,352 Elo+
Party 1
Cthulhu
Cthulhu
Night Slasher74
Cthulhu
Level 22
God Stats
7W - 6L
1,545 SR
Queue Stats
13W - 22L
1,328 Elo+
Party 1
Ra
Ra
Semiotika
Ra
Level 14
God Stats
11W - 16L
1,467 SR
Queue Stats
59W - 69L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
Sugar water5865
Sun Wukong
Level 10
God Stats
2W - 5L
1,525 SR
Queue Stats
4W - 11L
1,250 Elo+
Solo
Bakasura
Bakasura
shad0wvader2202
Bakasura
Level 18
God Stats
2W - 3L
1,544 SR
Queue Stats
5W - 10L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigSimpin666
Bakasura
20
10 / 3 / 8
16,320
583
16,971
27,757
11,832
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
20
8 / 5 / 9
15,625
558
28,061
15,794
7,035
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 3 / 6
15,767
563
19,677
21,817
8,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 7 / 11
12,025
429
7,822
23,235
9,772
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Slavishness
Guan Yu
17
4 / 4 / 8
12,596
450
5,842
23,450
12,212
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Battnor
Aphrodite
18
3 / 7 / 7
11,932
426
15,050
22,704
15,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
5 / 7 / 6
12,298
439
18,620
20,672
21,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 9 / 3
9,903
354
5,890
12,983
4,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Sugar water5865
Sun Wukong
13
0 / 10 / 1
10,139
362
4,436
15,760
10,019
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
20
12 / 4 / 3
17,244
616
24,186
25,389
11,668
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
41
37
Kills
21
22
Deaths
37
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Battnor
Aphrodite
3
7
7
0.93
W
Bakasura
BigSimpin666
Bakasura
10
3
8
4.67
W
Merlin
8
5
9
2.5
W
13
3
6
5.33
L
5
7
6
1.14
W
2
7
11
1.07
L
1
9
3
0.28
W
Guan Yu
Slavishness
Guan Yu
4
4
8
2
L
Sun Wukong
Sugar water5865
Sun Wukong
0
10
1
0.05
L
Bakasura
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,373
Damage
68,182
112,053
Taken
97,508
49,782
Mitigated
63,630
38,040
Healing
34,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Battnor
Aphrodite
15,050
3,442
6,366
10,509
22,704
15,854
379
10,177
12,437
60,520
0
W
Bakasura
BigSimpin666
Bakasura
16,971
12,680
0
16,615
27,757
11,832
2,967
8,223
19,014
0
110,558
W
Merlin
28,061
905
0
3,109
15,794
7,035
5,122
2,840
12,253
124,780
0
W
19,677
10,235
2,160
8,249
21,817
8,931
3,384
6,193
14,539
0
113,439
L
18,620
583
1,816
2,271
20,672
21,481
215
6,230
13,188
52,772
0
W
7,822
1,157
0
1,677
23,235
9,772
1,140
14,987
7,618
23,249
0
L
5,890
46
502
1,241
12,983
4,608
286
6,728
6,185
31,663
0
W
Guan Yu
Slavishness
Guan Yu
5,842
1,268
1,804
4,426
23,450
12,212
622
12,028
10,924
0
49,189
L
Sun Wukong
Sugar water5865
Sun Wukong
4,436
1,773
0
236
15,760
10,019
1,068
3,284
12,476
0
39,642
L
Bakasura
24,186
16,979
0
11,604
25,389
11,668
2,368
9,464
15,505
0
130,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,333
Gold Earned
61,516
586
Minions Killed
500
0
Camps Cleared
0
2,672,122
Distance Traveled
2,183,328
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,932
426
104
4
0
475,107
1
W
Bakasura
16,320
583
140
5
0
548,814
1
W
Merlin
15,625
558
200
7
0
509,277
5
W
Chiron
15,767
563
156
6
0
512,855
4
L
Cthulhu
12,298
439
64
2
0
549,576
6
W
Geb
12,025
429
28
1
0
552,239
3
L
Ra
9,903
354
40
1
0
281,814
11
W
Guan Yu
12,596
450
62
2
0
548,937
1
L
Sun Wukong
10,139
362
79
3
0
283,046
2
L
Bakasura
17,244
616
213
8
0
593,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role