Player Matchup

Chang'e
Chang'e
Silver IV
DokuseiBotto
Chang'e
Silver IV
Level 86
God Stats
28W - 15L
1,756 SR
Queue Stats
311W - 300L
1,230 MMR
Solo
Hou Yi
Hou Yi
Bronze I
Mlgjonytan
Hou Yi
Bronze I
Level 103
God Stats
1W - 6L
1,455 SR
Queue Stats
78W - 91L
1,246 MMR
Party 1
Ares
Ares
Bronze I
OriginalFreddie
Ares
Bronze I
Level 88
God Stats
0W - 2L
1,628 SR
Queue Stats
16W - 21L
1,225 MMR
Solo
Kali
Kali
Bronze I
SIideBy
Kali
Bronze I
Level 89
God Stats
3W - 2L
1,811 SR
Queue Stats
84W - 96L
1,190 MMR
Party 1
King Arthur
King Arthur
Silver IV
Tomahawk3130
King Arthur
Silver IV
Level 145
God Stats
0W - 3L
1,360 SR
Queue Stats
85W - 86L
1,228 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,602 SR
1,224 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,569 SR
1,224 MMR
Vamana
Vamana
Bronze I
BaRRaKuDa9
Vamana
Bronze I
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,239 MMR
Solo
Rama
Rama
Bronze I
CF_Nero
Rama
Bronze I
Level 133
God Stats
3W - 3L
1,500 SR
Queue Stats
225W - 198L
1,239 MMR
Solo
Bakasura
Bakasura
Silver V
Im The Tigger
Bakasura
Silver V
Level 128
God Stats
7W - 7L
1,683 SR
Queue Stats
298W - 283L
1,200 MMR
Solo
Sylvanus
Sylvanus
Bronze I
Qocsi
Sylvanus
Bronze I
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
142W - 116L
1,202 MMR
Solo
Merlin
Merlin
Silver IV
TangledPurse706
Merlin
Silver IV
Level 106
God Stats
5W - 5L
1,662 SR
Queue Stats
446W - 437L
1,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DokuseiBotto
Chang'e
20
18 / 11 / 15
25,827
550
51,864
54,650
24,864
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
Mlgjonytan
Hou Yi
20
23 / 11 / 14
27,401
583
69,646
50,491
25,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 10 / 31
23,468
499
29,971
56,243
92,686
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
SIideBy
Kali
20
6 / 10 / 25
24,839
528
34,111
52,772
27,334
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Tomahawk3130
King Arthur
20
7 / 8 / 13
22,192
472
31,936
52,168
77,031
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
RatatoskrSobekCthulhuNikeAphrodite

VS

Bans
KumbhakarnaAnubisYemojaErlang ShenHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BaRRaKuDa9
Vamana
20
5 / 12 / 14
24,041
512
39,353
61,344
67,260
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
CF_Nero
Rama
20
16 / 16 / 18
28,006
596
50,595
54,926
26,897
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Im The Tigger
Bakasura
20
16 / 11 / 8
29,403
626
41,958
58,050
34,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Qocsi
Sylvanus
20
4 / 8 / 29
22,303
475
31,279
63,127
81,513
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
9 / 12 / 19
24,602
523
41,655
38,688
19,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
138
59
Kills
50
50
Deaths
59
98
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Vamana
BaRRaKuDa9
Vamana
5
12
14
1
W
Rama
CF_Nero
Rama
16
16
18
1.56
L
Chang'e
DokuseiBotto
Chang'e
18
11
15
2.32
W
Bakasura
Im The Tigger
Bakasura
16
11
8
1.82
L
Hou Yi
Mlgjonytan
Hou Yi
23
11
14
2.73
L
5
10
31
2.05
W
Sylvanus
Qocsi
Sylvanus
4
8
29
2.31
L
Kali
SIideBy
Kali
6
10
25
1.85
W
9
12
19
1.54
L
King Arthur
Tomahawk3130
King Arthur
7
8
13
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,528
Damage
204,840
266,324
Taken
276,135
247,552
Mitigated
229,193
112,350
Healing
109,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BaRRaKuDa9
Vamana
39,353
16,489
0
12,290
61,344
67,260
745
12,693
47,561
686
168,535
W
Rama
CF_Nero
Rama
50,595
48,327
0
19,071
54,926
26,897
4,922
19,076
35,800
0
208,676
L
Chang'e
DokuseiBotto
Chang'e
51,864
2,602
10,507
32,003
54,650
24,864
1,631
19,721
33,594
187,155
0
W
Bakasura
Im The Tigger
Bakasura
41,958
26,973
0
21,766
58,050
34,462
7,230
18,792
39,108
0
272,684
L
Hou Yi
Mlgjonytan
Hou Yi
69,646
51,633
669
24,407
50,491
25,637
8,970
15,772
33,989
0
243,447
L
29,971
1,153
0
11,504
56,243
92,686
426
16,923
37,170
63,765
0
W
Sylvanus
Qocsi
Sylvanus
31,279
5,912
17,175
29,436
63,127
81,513
1,293
20,602
42,450
77,801
0
L
Kali
SIideBy
Kali
34,111
18,798
0
20,803
52,772
27,334
1,244
13,908
37,379
0
208,376
W
41,655
1,363
1,640
8,192
38,688
19,061
1,206
18,860
19,761
202,459
0
L
King Arthur
Tomahawk3130
King Arthur
31,936
3,404
0
12,457
52,168
77,031
526
14,668
35,424
0
128,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

123,727
Gold Earned
128,355
956
Minions Killed
1,032
0
Camps Cleared
0
4,077,942
Distance Traveled
3,933,819
50
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
24,041
512
182
4
0
759,410
1
W
Rama
28,006
596
217
5
0
707,439
8
L
Chang'e
25,827
550
246
5
0
779,881
5
W
Bakasura
29,403
626
324
7
0
923,352
10
L
Hou Yi
27,401
583
269
6
0
769,315
3
L
Ares
23,468
499
38
1
0
814,626
13
W
Sylvanus
22,303
475
86
2
0
733,799
8
L
Kali
24,839
528
218
5
0
923,093
2
W
Merlin
24,602
523
223
5
0
809,819
20
L
King Arthur
22,192
472
185
4
0
791,027
27

Distance Traveled

Minion Kills by Role

Gold Earned by Role