Player Matchup

Merlin
Merlin
BrunoPecego
Merlin
Level 16
God Stats
0W - 2L
1,541 SR
Queue Stats
0W - 7L
1,080 Elo+
Party 1
Cthulhu
Cthulhu
Flapwink27
Cthulhu
Level 16
God Stats
0W - 3L
1,403 SR
Queue Stats
0W - 7L
1,080 Elo+
Party 1
Hades
Hades
zBergZilla
Hades
Level 21
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 7L
1,080 Elo+
Party 1
Team Averages
Level 18
1,404 SR
1,080 Elo+

VS

Team Averages
Level 15
1,505 SR
1,434 Elo+
Chronos
Chronos
KAELTHAS-tHi
Chronos
Level 7
God Stats
3W - 5L
1,460 SR
Queue Stats
29W - 43L
1,470 Elo+
Solo
Cupid
Cupid
LautiEntre
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
oocnarf
Hercules
Level 34
God Stats
2W - 5L
1,556 SR
Queue Stats
74W - 111L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
4 / 4 / 3
8,962
689
6,745
6,525
2,309
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Flapwink27
Cthulhu
11
1 / 2 / 5
7,572
582
4,963
6,817
5,637
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
11
2 / 6 / 4
8,045
619
7,283
12,114
7,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KAELTHAS-tHi
Chronos
13
5 / 1 / 6
9,320
717
7,502
7,309
4,737
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
12
3 / 5 / 6
8,739
672
5,561
6,485
2,142
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
oocnarf
Hercules
12
4 / 1 / 7
9,014
693
7,136
12,675
9,810
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
7
Kills
12
12
Deaths
7
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
4
3
1.38
L
Cthulhu
Flapwink27
Cthulhu
1
2
5
1.75
W
Chronos
KAELTHAS-tHi
Chronos
5
1
6
8
W
Cupid
3
5
6
1.2
W
Hercules
oocnarf
Hercules
4
1
7
7.5
L
Hades
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,991
Damage
20,199
25,456
Taken
26,469
15,822
Mitigated
16,689
3,544
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,745
465
0
0
6,525
2,309
0
2,271
3,929
24,548
0
L
Cthulhu
Flapwink27
Cthulhu
4,963
267
0
450
6,817
5,637
0
2,624
3,978
19,192
0
W
Chronos
KAELTHAS-tHi
Chronos
7,502
2,197
0
993
7,309
4,737
614
4,820
2,389
36,379
0
W
Cupid
5,561
2,966
1,564
1,067
6,485
2,142
195
4,922
1,363
0
20,951
W
Hercules
oocnarf
Hercules
7,136
1,531
0
4,661
12,675
9,810
0
8,811
3,664
0
25,777
L
Hades
7,283
1,623
264
2,830
12,114
7,876
0
2,112
9,527
17,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,579
Gold Earned
27,073
79
Minions Killed
131
0
Camps Cleared
0
618,932
Distance Traveled
710,914
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,962
689
46
4
0
212,301
0
L
Cthulhu
7,572
582
13
1
0
225,285
0
W
Chronos
9,320
717
57
4
0
231,425
2
W
Cupid
8,739
672
33
3
0
204,941
0
W
Hercules
9,014
693
41
3
0
274,548
2
L
Hades
8,045
619
20
2
0
181,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role