Player Matchup

Merlin
Merlin
DanKKTj
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Manphoenix
Sol
Level 15
God Stats
0W - 5L
996 SR
Queue Stats
1W - 6L
960 Elo+
Solo
Cupid
Cupid
TAKAFISH
Cupid
Level 27
God Stats
10W - 15L
1,021 SR
Queue Stats
106W - 100L
1,313 Elo+
Solo
Chang'e
Chang'e
jayci8
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chaac
Chaac
xXxBEERCULESxXx
Chaac
Level 28
God Stats
12W - 13L
1,459 SR
Queue Stats
77W - 117L
1,207 Elo+
Solo
Team Averages
Level 18
1,295 SR
1,296 Elo+

VS

Team Averages
Level 14
1,432 SR
1,165 Elo+
Cthulhu
Cthulhu
DaRy1109NiC
Cthulhu
Level 8
God Stats
5W - 4L
1,133 SR
Queue Stats
19W - 20L
890 Elo+
Solo
Thor
Thor
Lucas_l23erfd
Thor
Level 18
God Stats
4W - 2L
1,344 SR
Queue Stats
21W - 26L
1,205 Elo+
Solo
Bellona
Bellona
Surge_Bin
Bellona
Level 14
God Stats
4W - 1L
1,685 SR
Queue Stats
18W - 8L
1,366 Elo+
Solo
Cernunnos
Cernunnos
TalentTheGreat
Cernunnos
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,297 Elo+
Solo
Skadi
Skadi
realSuperMario64
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DanKKTj
Merlin
15
0 / 0 / 0
10,550
703
0
0
0
20
13 / 8 / 20
17,589
1,173
36,102
30,024
11,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
TAKAFISH
Cupid
20
15 / 5 / 11
16,207
1,080
29,772
21,651
9,132
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
jayci8
Chang'e
16
0 / 5 / 3
11,039
736
1,328
4,602
3,758
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

20
14 / 9 / 18
17,878
1,192
23,436
36,778
49,173
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaRy1109NiC
Cthulhu
20
2 / 14 / 15
14,579
972
5,374
28,352
16,006
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

20
4 / 10 / 12
14,183
946
17,824
23,704
11,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Surge_Bin
Bellona
19
4 / 4 / 6
13,664
911
11,763
12,893
7,831
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
TalentTheGreat
Cernunnos
20
6 / 7 / 8
15,133
1,009
17,631
16,391
8,101
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
11 / 7 / 12
17,239
1,149
33,831
19,735
9,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
80
42
Kills
27
27
Deaths
42
52
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DaRy1109NiC
Cthulhu
2
14
15
0.68
L
Merlin
DanKKTj
Merlin
0
0
0
0
W
4
10
12
1
L
13
8
20
2.88
W
Bellona
Surge_Bin
Bellona
4
4
6
1.75
L
Cupid
TAKAFISH
Cupid
15
5
11
4.1
W
Cernunnos
TalentTheGreat
Cernunnos
6
7
8
1.43
L
Chang'e
jayci8
Chang'e
0
5
3
0.3
W
11
7
12
2.43
L
14
9
18
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,638
Damage
86,423
93,055
Taken
101,075
74,011
Mitigated
53,826
27,278
Healing
3,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DaRy1109NiC
Cthulhu
5,374
486
0
230
28,352
16,006
0
10,295
18,057
18,792
0
L
Merlin
DanKKTj
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
17,824
9,314
303
960
23,704
11,928
0
10,055
13,599
0
43,136
L
36,102
10,792
911
14,228
30,024
11,948
0
1,416
28,608
74,572
0
W
Bellona
Surge_Bin
Bellona
11,763
5,611
0
1,664
12,893
7,831
0
6,433
6,435
0
30,993
L
Cupid
TAKAFISH
Cupid
29,772
24,025
132
2,235
21,651
9,132
0
1,023
20,628
0
55,332
W
Cernunnos
TalentTheGreat
Cernunnos
17,631
10,112
0
96
16,391
8,101
0
5,821
10,570
0
59,178
L
Chang'e
jayci8
Chang'e
1,328
320
0
150
4,602
3,758
0
0
4,602
1,927
0
W
33,831
17,083
0
131
19,735
9,960
0
4,676
14,984
0
65,087
L
23,436
11,835
0
9,622
36,778
49,173
0
2,935
33,843
0
53,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,263
Gold Earned
74,798
209
Minions Killed
291
2
Camps Cleared
4
726,317
Distance Traveled
1,114,675
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,579
972
34
2
0
225,251
3
L
Merlin
10,550
703
0
0
0
0
0
W
Thor
14,183
946
52
3
1
256,063
0
L
Sol
17,589
1,173
92
6
0
225,545
3
W
Bellona
13,664
911
50
3
1
158,409
0
L
Cupid
16,207
1,080
58
4
1
194,173
0
W
Cernunnos
15,133
1,009
81
5
1
205,950
3
L
Chang'e
11,039
736
1
0
0
51,932
0
W
Skadi
17,239
1,149
74
5
1
269,002
0
L
Chaac
17,878
1,192
58
4
1
254,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role