Player Matchup

Bacchus
Bacchus
Croydonite20
Bacchus
Level 69
God Stats
30W - 20L
1,706 SR
Queue Stats
302W - 275L
1,393 Elo+
Solo
Skadi
Skadi
HiMyNameIsThomas
Skadi
Level 98
God Stats
1W - 1L
1,454 SR
Queue Stats
11W - 14L
1,487 Elo+
Party 1
Ymir
Ymir
MetallicaBoyX22
Ymir
Level 7
God Stats
6W - 10L
1,497 SR
Queue Stats
7W - 14L
1,390 Elo+
Party 1
Merlin
Merlin
MetallicaManX26
Merlin
Level 77
God Stats
15W - 21L
1,404 SR
Queue Stats
59W - 67L
1,438 Elo+
Party 1
Susano
Susano
luttesboos
Susano
Level 48
God Stats
7W - 6L
1,556 SR
Queue Stats
68W - 69L
1,467 Elo+
Party 1
Team Averages
Level 60
1,524 SR
1,435 Elo+

VS

Team Averages
Level 102
1,540 SR
1,429 Elo+
Susano
Susano
ANTDOG29
Susano
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 187L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
DjOROD15
Nu Wa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,288 Elo+
Solo
Heimdallr
Heimdallr
Dr_Shotz_
Heimdallr
Level 122
God Stats
4W - 6L
1,514 SR
Queue Stats
11W - 14L
1,427 Elo+
Solo
Hachiman
Hachiman
Godson Flow
Hachiman
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 159L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
ImperialTorch
Cthulhu
Level 106
God Stats
6W - 7L
1,687 SR
Queue Stats
198W - 169L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Croydonite20
Bacchus
20
6 / 6 / 8
13,994
933
19,094
29,900
33,760
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 7 / 5
12,790
853
12,103
22,344
8,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 9 / 9
12,732
849
5,997
27,995
31,656
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
3 / 5 / 10
13,455
897
22,865
21,975
8,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
luttesboos
Susano
20
4 / 6 / 8
14,155
944
20,707
19,944
8,736
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ANTDOG29
Susano
20
3 / 4 / 14
13,267
884
10,779
19,457
7,590
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
DjOROD15
Nu Wa
20
4 / 2 / 21
14,539
969
26,057
9,011
3,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Dr_Shotz_
Heimdallr
20
16 / 2 / 12
16,887
1,126
35,593
17,041
7,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hachiman
Godson Flow
Hachiman
20
1 / 7 / 18
13,005
867
12,192
20,611
7,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
20
9 / 1 / 19
15,466
1,031
30,920
21,855
12,497
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
117
16
Kills
33
33
Deaths
16
40
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Susano
ANTDOG29
Susano
3
4
14
2.5
L
Bacchus
Croydonite20
Bacchus
6
6
8
1.67
W
Nu Wa
DjOROD15
Nu Wa
4
2
21
7.25
W
Heimdallr
Dr_Shotz_
Heimdallr
16
2
12
11
W
Hachiman
Godson Flow
Hachiman
1
7
18
1.43
L
2
7
5
0.64
W
Cthulhu
9
1
19
18.5
L
1
9
9
0.61
L
3
5
10
1.6
L
Susano
luttesboos
Susano
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,766
Damage
115,541
122,158
Taken
87,975
90,825
Mitigated
38,290
7,895
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
ANTDOG29
Susano
10,779
3,488
0
532
19,457
7,590
0
11,670
7,637
0
17,277
L
Bacchus
Croydonite20
Bacchus
19,094
959
1,305
606
29,900
33,760
0
12,878
17,022
45,962
0
W
Nu Wa
DjOROD15
Nu Wa
26,057
5,125
820
2,557
9,011
3,493
0
5,562
3,399
65,696
0
W
Heimdallr
Dr_Shotz_
Heimdallr
35,593
20,884
0
606
17,041
7,109
0
9,530
7,486
0
70,162
W
Hachiman
Godson Flow
Hachiman
12,192
5,412
570
351
20,611
7,601
0
10,222
10,314
0
31,161
L
12,103
3,736
0
2,834
22,344
8,177
0
12,220
10,124
0
57,996
W
Cthulhu
30,920
1,157
1,712
2,692
21,855
12,497
0
10,542
11,183
51,160
0
L
5,997
534
279
714
27,995
31,656
0
12,076
15,919
18,631
0
L
22,865
1,224
0
0
21,975
8,496
0
11,399
10,576
66,467
0
L
Susano
luttesboos
Susano
20,707
3,713
1,002
1,155
19,944
8,736
0
8,404
11,540
0
54,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,126
Gold Earned
73,164
337
Minions Killed
286
9
Camps Cleared
4
1,408,530
Distance Traveled
1,331,779
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,267
884
20
1
1
275,552
0
L
Bacchus
13,994
933
44
3
1
316,340
3
W
Nu Wa
14,539
969
81
5
0
249,596
5
W
Heimdallr
16,887
1,126
88
6
2
269,146
5
W
Hachiman
13,005
867
42
3
0
226,567
0
L
Skadi
12,790
853
93
6
2
257,766
0
W
Cthulhu
15,466
1,031
55
4
1
310,918
0
L
Ymir
12,732
849
32
2
0
244,598
1
L
Merlin
13,455
897
98
7
0
274,598
0
L
Susano
14,155
944
70
5
6
315,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role