Player Matchup

Fenrir
Fenrir
Errǭr
Fenrir
Level 10
God Stats
3W - 1L
1,369 SR
Queue Stats
3W - 1L
1,427 Elo+
Party 2
Khepri
Khepri
Yoswald
Khepri
Level 6
God Stats
7W - 9L
1,435 SR
Queue Stats
35W - 48L
1,427 Elo+
Party 2
Rama
Rama
crág
Rama
Level 106
God Stats
2W - 3L
1,110 SR
Queue Stats
38W - 29L
1,593 Elo+
Party 2
Team Averages
Level 41
1,305 SR
1,482 Elo+

VS

Team Averages
Level 27
1,500 SR
1,413 Elo+
Kukulkan
Kukulkan
ClamFeet
Kukulkan
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 13L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
DinoPeePee69
Ah Puch
Level 26
God Stats
7W - 11L
1,499 SR
Queue Stats
35W - 82L
1,117 Elo+
Solo
Jormungandr
Jormungandr
elguagua
Jormungandr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 30L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Errǭr
Fenrir
15
4 / 2 / 7
11,788
655
3,983
13,948
6,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Yoswald
Khepri
17
4 / 2 / 16
12,679
704
5,283
16,092
19,815
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
crág
Rama
18
12 / 2 / 8
13,874
771
22,994
13,997
6,446
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ClamFeet
Kukulkan
16
3 / 4 / 2
11,673
649
12,902
9,482
4,040
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
DinoPeePee69
Ah Puch
13
3 / 8 / 3
11,085
616
13,260
12,948
4,368
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
elguagua
Jormungandr
12
0 / 8 / 3
9,841
547
6,883
15,031
7,108
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
20
Kills
6
6
Deaths
20
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ClamFeet
Kukulkan
3
4
2
1
L
Ah Puch
DinoPeePee69
Ah Puch
3
8
3
0.56
W
Fenrir
Errǭr
Fenrir
4
2
7
3.75
W
Khepri
Yoswald
Khepri
4
2
16
6
W
Rama
crág
Rama
12
2
8
8
L
Jormungandr
elguagua
Jormungandr
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,260
Damage
33,045
44,037
Taken
37,461
32,715
Mitigated
15,516
12,938
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ClamFeet
Kukulkan
12,902
1,105
0
1,452
9,482
4,040
380
1,323
8,159
64,568
0
L
Ah Puch
DinoPeePee69
Ah Puch
13,260
94
171
1,505
12,948
4,368
213
1,828
11,120
43,986
0
W
Fenrir
Errǭr
Fenrir
3,983
957
0
4,695
13,948
6,454
841
10,169
3,779
0
28,625
W
Khepri
Yoswald
Khepri
5,283
82
924
2,261
16,092
19,815
311
13,040
3,052
24,604
0
W
Rama
crág
Rama
22,994
19,866
0
5,058
13,997
6,446
2,294
10,315
3,682
0
107,436
L
Jormungandr
elguagua
Jormungandr
6,883
778
0
74
15,031
7,108
420
2,176
12,855
32,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,341
Gold Earned
32,599
229
Minions Killed
200
0
Camps Cleared
0
957,396
Distance Traveled
831,186
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,673
649
103
6
0
286,912
0
L
Ah Puch
11,085
616
67
4
0
270,179
0
W
Fenrir
11,788
655
52
3
0
327,908
4
W
Khepri
12,679
704
34
2
0
321,025
4
W
Rama
13,874
771
143
8
0
308,463
3
L
Jormungandr
9,841
547
30
2
0
274,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role