Player Matchup

Kukulkan
Kukulkan
CoahuilaCeratop
Kukulkan
Level 7
God Stats
2W - 5L
1,232 SR
Queue Stats
60W - 66L
934 Elo+
Solo
Merlin
Merlin
Flaming wolf234
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,253 Elo+
Solo
Xing Tian
Xing Tian
Nath7347
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,121 Elo+
Solo
Cthulhu
Cthulhu
SidtheSloth665
Cthulhu
Level 17
God Stats
2W - 8L
1,587 SR
Queue Stats
26W - 52L
1,233 Elo+
Solo
Ra
Ra
knvb5000
Ra
Level 19
God Stats
3W - 1L
1,496 SR
Queue Stats
23W - 23L
1,308 Elo+
Solo
Team Averages
Level 15
1,463 SR
1,170 Elo+

VS

Team Averages
Level 19
1,522 SR
1,317 Elo+
Merlin
Merlin
Cased Death
Merlin
Level 4
God Stats
2W - 0L
1,675 SR
Queue Stats
3W - 1L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
TYL bandit
Cthulhu
Level 15
God Stats
2W - 0L
1,675 SR
Queue Stats
3W - 3L
1,152 Elo+
Party 1
Baron Samedi
Baron Samedi
boleerboy
Baron Samedi
Level 29
God Stats
7W - 5L
1,449 SR
Queue Stats
98W - 90L
1,250 Elo+
Solo
Arachne
Arachne
chew96162012
Arachne
Level 20
God Stats
10W - 8L
1,545 SR
Queue Stats
325W - 376L
1,258 Elo+
Solo
Medusa
Medusa
picanha5000
Medusa
Level 29
God Stats
3W - 1L
1,266 SR
Queue Stats
90W - 78L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
0 / 9 / 7
10,490
874
8,436
19,714
11,160
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 11 / 5
10,676
890
14,715
18,410
5,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
Nath7347
Xing Tian
13
0 / 2 / 1
8,925
744
883
2,913
1,246
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 8 / 5
11,270
939
15,735
25,123
15,760
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 7 / 3
11,640
970
14,621
15,653
5,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 4 / 12
10,648
887
5,244
9,448
3,973
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Cthulhu
TYL bandit
Cthulhu
18
1 / 1 / 17
11,291
941
12,092
14,970
15,031
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
boleerboy
Baron Samedi
19
8 / 1 / 17
12,593
1,049
17,053
11,656
5,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
chew96162012
Arachne
19
11 / 1 / 15
13,635
1,136
16,781
14,809
6,525
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
20
15 / 2 / 14
13,903
1,159
24,849
13,832
5,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
112
9
Kills
37
37
Deaths
9
21
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
4
12
2
L
Kukulkan
0
9
7
0.39
L
2
11
5
0.41
L
Xing Tian
Nath7347
Xing Tian
0
2
1
0.25
L
3
8
5
0.69
W
Cthulhu
TYL bandit
Cthulhu
1
1
17
9.5
W
Baron Samedi
boleerboy
Baron Samedi
8
1
17
16.5
W
Arachne
chew96162012
Arachne
11
1
15
18.5
L
4
7
3
0.79
W
Medusa
15
2
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,390
Damage
76,019
81,813
Taken
64,715
38,737
Mitigated
36,610
5,385
Healing
19,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,244
1,006
0
0
9,448
3,973
0
8,124
1,324
18,828
0
L
Kukulkan
8,436
2,671
0
53
19,714
11,160
0
8,206
11,508
16,747
0
L
14,715
2,597
0
1,331
18,410
5,525
0
5,503
12,907
22,698
0
L
Xing Tian
Nath7347
Xing Tian
883
125
0
0
2,913
1,246
0
898
2,015
2,444
0
L
15,735
1,028
0
11
25,123
15,760
0
12,333
12,790
30,984
0
W
Cthulhu
TYL bandit
Cthulhu
12,092
828
2,912
1,029
14,970
15,031
0
11,347
3,623
36,612
0
W
Baron Samedi
boleerboy
Baron Samedi
17,053
1,708
3,618
4,913
11,656
5,302
0
10,376
1,280
37,449
0
W
Arachne
chew96162012
Arachne
16,781
12,558
0
3,542
14,809
6,525
0
11,714
3,095
0
27,970
L
14,621
637
2,099
1,891
15,653
5,046
0
7,449
8,204
42,564
0
W
Medusa
24,849
13,558
801
3,103
13,832
5,779
0
12,829
1,003
0
38,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,001
Gold Earned
62,070
141
Minions Killed
184
2
Camps Cleared
4
728,546
Distance Traveled
991,866
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,648
887
31
3
2
160,817
1
L
Kukulkan
10,490
874
19
2
0
172,413
0
L
Merlin
10,676
890
13
1
0
142,870
0
L
Xing Tian
8,925
744
4
0
1
43,876
0
L
Cthulhu
11,270
939
33
3
0
185,030
0
W
Cthulhu
11,291
941
62
5
0
204,327
4
W
Baron Samedi
12,593
1,049
40
3
1
213,747
0
W
Arachne
13,635
1,136
25
2
1
205,952
0
L
Ra
11,640
970
72
6
1
184,357
0
W
Medusa
13,903
1,159
26
2
0
207,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role