Player Matchup

Medusa
Medusa
Bomjnamerse
Medusa
Level 88
God Stats
1W - 2L
1,652 SR
Queue Stats
40W - 53L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Dexmagdaros
Cthulhu
Level 26
God Stats
10W - 5L
1,667 SR
Queue Stats
17W - 26L
1,314 Elo+
Solo
Sol
Sol
Smatt94
Sol
Level 78
God Stats
8W - 19L
1,452 SR
Queue Stats
134W - 168L
1,306 Elo+
Solo
Team Averages
Level 64
1,590 SR
1,340 Elo+

VS

Team Averages
Level 13
1,416 SR
1,453 Elo+
Nu Wa
Nu Wa
EnglishVampyr
Nu Wa
Level 7
God Stats
2W - 4L
1,407 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Athena
Athena
HaruKaze95
Athena
Level 4
God Stats
1W - 1L
1,631 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
comedian14
Fenrir
Level 28
God Stats
0W - 3L
1,210 SR
Queue Stats
23W - 24L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
10 / 3 / 9
12,633
842
12,590
9,633
3,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Dexmagdaros
Cthulhu
14
3 / 5 / 8
10,927
728
8,896
15,044
6,599
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
15
7 / 0 / 11
11,506
767
17,407
9,791
2,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
9,447
630
11,129
12,372
4,476
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
HaruKaze95
Athena
13
4 / 7 / 4
10,672
711
6,673
21,112
19,869
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
comedian14
Fenrir
11
2 / 8 / 2
9,350
623
7,773
18,063
10,134
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
20
Kills
7
8
Deaths
20
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
3
9
4.83
W
Cthulhu
Dexmagdaros
Cthulhu
3
5
8
1.4
L
1
5
6
0.8
L
Athena
HaruKaze95
Athena
4
7
4
0.86
W
Sol
7
0
11
12.5
L
Fenrir
comedian14
Fenrir
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,893
Damage
25,575
34,468
Taken
51,547
13,072
Mitigated
34,479
12,895
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,590
7,856
0
3,126
9,633
3,510
1,809
4,241
5,392
0
71,017
W
Cthulhu
Dexmagdaros
Cthulhu
8,896
362
616
2,380
15,044
6,599
280
7,735
7,309
32,845
0
L
11,129
2,897
0
2,232
12,372
4,476
0
5,704
6,668
52,217
0
L
Athena
HaruKaze95
Athena
6,673
2,285
684
977
21,112
19,869
0
10,367
10,745
19,461
0
W
Sol
17,407
5,020
0
6,773
9,791
2,963
1,682
5,970
3,821
51,528
0
L
Fenrir
comedian14
Fenrir
7,773
764
0
1,131
18,063
10,134
0
11,120
6,943
0
38,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,066
Gold Earned
29,469
196
Minions Killed
129
0
Camps Cleared
0
856,020
Distance Traveled
753,271
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,633
842
87
6
0
280,641
3
W
Cthulhu
10,927
728
45
3
0
296,972
6
L
Nu Wa
9,447
630
63
4
0
233,871
0
L
Athena
10,672
711
21
1
0
266,234
3
W
Sol
11,506
767
64
4
0
278,407
5
L
Fenrir
9,350
623
45
3
0
253,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role