Player Matchup

Nemesis
Nemesis
Cng bang
Nemesis
Level 14
God Stats
4W - 3L
1,627 SR
Queue Stats
14W - 27L
1,137 Elo+
Party 1
Olorun
Olorun
PapaAnarchy
Olorun
Level 15
God Stats
1W - 3L
1,043 SR
Queue Stats
2W - 6L
803 Elo+
Party 1
Bellona
Bellona
Surge_Bin
Bellona
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 8L
1,280 Elo+
Solo
Da Ji
Da Ji
TerraCorenight
Da Ji
Level 6
God Stats
8W - 27L
1,027 SR
Queue Stats
8W - 29L
769 Elo+
Party 1
Nu Wa
Nu Wa
XHuskyGRLGamerX
Nu Wa
Level 13
God Stats
1W - 2L
1,179 SR
Queue Stats
10W - 32L
899 Elo+
Party 1
Team Averages
Level 12
1,275 SR
978 Elo+

VS

Team Averages
Level 18
1,406 SR
1,131 Elo+
Sol
Sol
AmoredGalaxy
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,018 Elo+
Solo
Skadi
Skadi
King Radiati0n
Skadi
Level 17
God Stats
14W - 19L
1,271 SR
Queue Stats
15W - 19L
1,175 Elo+
Solo
Set
Set
On Jah6486
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,150 Elo+
Solo
Poseidon
Poseidon
SpaceBhabes
Poseidon
Level 20
God Stats
11W - 20L
1,260 SR
Queue Stats
71W - 118L
1,170 Elo+
Solo
Chang'e
Chang'e
yahiko_Tendo-_-
Chang'e
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cng bang
Nemesis
20
8 / 8 / 7
15,925
937
17,520
22,542
9,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
20
4 / 13 / 11
15,558
915
16,772
33,621
10,914
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Surge_Bin
Bellona
20
4 / 5 / 7
15,529
913
9,501
18,855
10,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 8 / 7
17,632
1,037
24,150
24,937
15,324
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
2 / 8 / 16
16,355
962
28,591
24,076
12,712
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 8
13,068
769
1,672
13,168
4,399
20
19 / 7 / 12
20,078
1,181
50,473
34,750
15,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
0 / 4 / 5
12,651
744
1,604
8,099
3,093
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
SpaceBhabes
Poseidon
20
7 / 5 / 22
17,792
1,047
19,598
16,261
5,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
16 / 7 / 13
19,069
1,122
34,630
32,072
10,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
102
30
Kills
42
42
Deaths
31
48
Assists
60
Player
Kills
Deaths
Assists
KDA
L
0
8
8
0.5
W
Nemesis
Cng bang
Nemesis
8
8
7
1.44
L
19
7
12
3.57
L
0
4
5
0.63
W
Olorun
4
13
11
0.73
L
Poseidon
SpaceBhabes
Poseidon
7
5
22
3.6
W
Bellona
Surge_Bin
Bellona
4
5
7
1.5
W
12
8
7
1.94
W
2
8
16
1.25
L
16
7
13
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,534
Damage
107,977
124,031
Taken
104,350
59,659
Mitigated
37,632
10,119
Healing
25,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,672
959
0
696
13,168
4,399
0
5,681
7,487
8,944
0
W
Nemesis
Cng bang
Nemesis
17,520
8,550
0
1,607
22,542
9,926
0
10,599
11,943
0
29,749
L
50,473
33,647
0
13,208
34,750
15,013
0
17,711
16,864
0
102,054
L
1,604
681
0
53
8,099
3,093
0
3,142
4,957
0
9,610
W
Olorun
16,772
12,351
253
4,357
33,621
10,914
0
14,129
19,492
29,307
0
L
Poseidon
SpaceBhabes
Poseidon
19,598
4,339
0
0
16,261
5,077
0
7,171
9,015
42,301
0
W
Bellona
Surge_Bin
Bellona
9,501
4,761
0
887
18,855
10,783
0
7,784
11,071
0
45,278
W
24,150
6,110
0
2,092
24,937
15,324
0
13,561
11,376
0
53,870
W
28,591
12,743
0
923
24,076
12,712
0
9,827
14,249
61,179
0
L
34,630
9,150
3,154
8,144
32,072
10,050
0
11,658
20,339
72,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,999
Gold Earned
82,658
235
Minions Killed
271
6
Camps Cleared
6
1,261,095
Distance Traveled
971,691
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,068
769
10
1
0
127,139
0
W
Nemesis
15,925
937
17
1
3
274,540
1
L
Skadi
20,078
1,181
99
6
3
264,193
0
L
Set
12,651
744
12
1
0
81,226
0
W
Olorun
15,558
915
26
2
1
227,128
0
L
Poseidon
17,792
1,047
57
3
0
281,314
0
W
Bellona
15,529
913
69
4
2
185,535
0
W
Da Ji
17,632
1,037
64
4
0
300,308
0
W
Nu Wa
16,355
962
59
3
0
273,584
3
L
Chang'e
19,069
1,122
93
5
3
217,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role