Player Matchup

Nox
Nox
HesTheSniper
Nox
Level 59
God Stats
148W - 136L
1,511 SR
Queue Stats
281W - 275L
1,285 Elo+
Party 1
Artemis
Artemis
NOBODY1203
Artemis
Level 56
God Stats
14W - 11L
1,459 SR
Queue Stats
40W - 35L
1,275 Elo+
Party 1
Horus
Horus
xXHeadbandXx
Horus
Level 16
God Stats
30W - 30L
1,402 SR
Queue Stats
30W - 31L
1,255 Elo+
Party 1
Team Averages
Level 44
1,457 SR
1,272 Elo+

VS

Team Averages
Level 23
1,380 SR
1,076 Elo+
Arachne
Arachne
CVLIGULV
Arachne
Level 40
God Stats
20W - 19L
1,342 SR
Queue Stats
124W - 223L
1,078 Elo+
Party 2
Thor
Thor
kevinneoastral
Thor
Level 6
God Stats
1W - 3L
1,487 SR
Queue Stats
2W - 7L
1,148 Elo+
Party 2
Tyr
Tyr
lxTZayaSTxl
Tyr
Level 24
God Stats
2W - 8L
1,310 SR
Queue Stats
43W - 46L
1,002 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
18 / 2 / 13
13,055
870
14,760
9,633
4,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
NOBODY1203
Artemis
15
8 / 1 / 17
11,947
796
15,004
10,244
4,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 0 / 23
11,066
738
5,634
7,270
8,557
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CVLIGULV
Arachne
11
0 / 8 / 1
8,631
575
3,342
14,268
10,948
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 13 / 2
8,171
545
2,760
15,334
10,738
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 10 / 1
9,358
624
7,445
18,354
18,650
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
5
31
Kills
1
3
Deaths
31
53
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
CVLIGULV
Arachne
0
8
1
0.06
W
18
2
13
12.25
W
Artemis
NOBODY1203
Artemis
8
1
17
16.5
L
0
13
2
0.08
L
1
10
1
0.15
W
5
0
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,398
Damage
13,547
27,147
Taken
47,956
17,604
Mitigated
40,336
11,470
Healing
4,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CVLIGULV
Arachne
3,342
2,338
159
2,043
14,268
10,948
0
4,635
9,508
0
30,493
W
14,760
1,687
162
1,771
9,633
4,566
802
16
9,542
41,280
0
W
Artemis
NOBODY1203
Artemis
15,004
9,506
422
3,576
10,244
4,481
1,713
28
10,151
0
62,961
L
2,760
236
0
272
15,334
10,738
0
4,875
10,209
0
9,888
L
7,445
982
0
1,723
18,354
18,650
0
5,373
12,735
0
46,526
W
5,634
2,767
2,511
3,028
7,270
8,557
225
0
7,120
0
10,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,068
Gold Earned
26,160
169
Minions Killed
102
0
Camps Cleared
0
778,676
Distance Traveled
664,034
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,631
575
47
3
0
246,276
1
W
Nox
13,055
870
77
5
0
274,648
0
W
Artemis
11,947
796
79
5
0
215,347
3
L
Thor
8,171
545
5
0
0
170,885
0
L
Tyr
9,358
624
50
3
0
246,873
0
W
Horus
11,066
738
13
1
0
288,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role