Player Matchup

Set
Set
Beanoz4133
Set
Level 16
God Stats
9W - 11L
1,084 SR
Queue Stats
87W - 81L
1,222 Elo+
Party 3
Nemesis
Nemesis
NuTtheDuCK
Nemesis
Level 16
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
SandyBat242246
Thoth
Level 17
God Stats
0W - 6L
1,084 SR
Queue Stats
102W - 93L
1,213 Elo+
Party 3
Anubis
Anubis
luis29279
Anubis
Level 39
God Stats
0W - 1L
1,627 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
rainbowwonder12
Izanami
Level 27
God Stats
0W - 2L
1,457 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 23
1,363 SR
1,387 Elo+

VS

Team Averages
Level 25
1,560 SR
1,257 Elo+
Ullr
Ullr
ImJustAnon3454
Ullr
Level 26
God Stats
5W - 2L
1,716 SR
Queue Stats
32W - 34L
1,145 Elo+
Party 1
Fenrir
Fenrir
Reaching Toska
Fenrir
Level 48
God Stats
13W - 11L
1,741 SR
Queue Stats
50W - 47L
1,414 Elo+
Party 1
Kukulkan
Kukulkan
Spy Sinns
Kukulkan
Level 17
God Stats
4W - 0L
1,606 SR
Queue Stats
5W - 2L
1,287 Elo+
Party 1
Hades
Hades
logical knigh7
Hades
Level 8
God Stats
12W - 8L
1,256 SR
Queue Stats
14W - 12L
1,164 Elo+
Party 1
Cthulhu
Cthulhu
time4sumaksion7
Cthulhu
Level 25
God Stats
18W - 11L
1,482 SR
Queue Stats
22W - 17L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,720
386
2,675
8,750
3,048
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
NuTtheDuCK
Nemesis
12
1 / 11 / 0
7,525
376
3,763
13,217
4,565
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
2 / 6 / 0
8,557
428
4,943
8,445
2,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
luis29279
Anubis
13
3 / 11 / 2
8,586
429
5,806
17,222
7,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 9 / 1
7,731
387
7,632
14,351
4,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 10
9,823
491
11,579
10,618
3,849
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
19 / 2 / 4
12,009
600
14,697
13,409
5,562
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Spy Sinns
Kukulkan
16
8 / 1 / 6
10,760
538
9,998
8,339
3,641
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 2 / 3
10,057
503
7,949
10,113
4,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 1 / 12
10,539
527
7,207
13,549
10,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
76
8
Kills
41
41
Deaths
9
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
7
3
10
4
L
Nemesis
NuTtheDuCK
Nemesis
1
11
0
0.09
W
19
2
4
10.5
L
2
6
0
0.33
W
Kukulkan
Spy Sinns
Kukulkan
8
1
6
11
W
3
2
3
2.25
L
Anubis
luis29279
Anubis
3
11
2
0.36
L
1
9
1
0.17
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,819
Damage
51,430
61,985
Taken
56,028
22,392
Mitigated
28,378
5,063
Healing
13,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,675
1,467
0
224
8,750
3,048
210
4,274
4,476
0
25,866
W
11,579
3,758
246
1,478
10,618
3,849
2,478
1,339
9,279
0
33,578
L
Nemesis
NuTtheDuCK
Nemesis
3,763
1,238
0
735
13,217
4,565
145
6,035
7,182
0
14,453
W
14,697
3,079
0
6,747
13,409
5,562
1,505
1,919
11,490
0
72,558
L
4,943
642
0
672
8,445
2,800
385
4,424
4,021
40,412
0
W
Kukulkan
Spy Sinns
Kukulkan
9,998
999
0
847
8,339
3,641
1,511
1,147
7,192
55,891
0
W
7,949
742
84
2,786
10,113
4,336
1,273
4,431
5,682
46,636
0
L
Anubis
luis29279
Anubis
5,806
917
330
3,020
17,222
7,396
744
6,027
11,195
28,807
0
L
7,632
4,234
0
82
14,351
4,583
1,598
4,394
9,957
0
43,565
W
7,207
54
377
1,118
13,549
10,990
532
1,913
11,636
39,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,119
Gold Earned
53,188
260
Minions Killed
417
0
Camps Cleared
0
1,597,296
Distance Traveled
1,907,145
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,720
386
61
3
0
308,972
0
W
Ullr
9,823
491
40
2
0
336,119
0
L
Nemesis
7,525
376
23
1
0
334,365
0
W
Fenrir
12,009
600
84
4
0
433,146
1
L
Thoth
8,557
428
47
2
0
312,937
3
W
Kukulkan
10,760
538
105
5
0
391,017
0
W
Hades
10,057
503
105
5
0
350,575
0
L
Anubis
8,586
429
50
3
0
300,946
3
L
Izanami
7,731
387
79
4
0
340,076
0
W
Cthulhu
10,539
527
83
4
0
396,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role