Player Matchup

Tyr
Tyr
GeekyGamemaster
Tyr
Level 44
God Stats
5W - 4L
1,500 SR
Queue Stats
89W - 85L
1,517 Elo+
Party 1
Merlin
Merlin
Jhao-kahn
Merlin
Level 21
God Stats
73W - 79L
1,598 SR
Queue Stats
145W - 173L
1,358 Elo+
Solo
Scylla
Scylla
PIunex
Scylla
Level 28
God Stats
25W - 23L
1,507 SR
Queue Stats
49W - 61L
1,436 Elo+
Party 1
Team Averages
Level 31
1,535 SR
1,437 Elo+

VS

Team Averages
Level 39
1,563 SR
1,415 Elo+
Cerberus
Cerberus
AlteredRaven
Cerberus
Level 81
God Stats
12W - 6L
1,315 SR
Queue Stats
260W - 246L
1,458 Elo+
Party 2
Zeus
Zeus
Oompaloompa55
Zeus
Level 7
God Stats
2W - 1L
1,778 SR
Queue Stats
8W - 17L
1,343 Elo+
Solo
Nu Wa
Nu Wa
TheUSSRCommunist
Nu Wa
Level 28
God Stats
62W - 62L
1,595 SR
Queue Stats
135W - 128L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 11
14,522
726
19,776
20,227
20,226
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Jhao-kahn
Merlin
18
8 / 2 / 12
14,125
706
12,482
12,616
6,605
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
PIunex
Scylla
17
4 / 8 / 13
13,391
670
14,889
13,264
3,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlteredRaven
Cerberus
18
8 / 4 / 5
14,668
733
20,494
28,529
22,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 11 / 5
11,209
560
3,118
14,073
5,015
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 7 / 5
13,080
654
10,622
15,439
6,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
22
Kills
13
13
Deaths
22
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlteredRaven
Cerberus
8
4
5
2.63
W
10
3
11
5.17
W
Merlin
Jhao-kahn
Merlin
8
2
12
7
L
1
11
5
0.32
W
Scylla
PIunex
Scylla
4
8
13
1.31
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,147
Damage
34,234
46,107
Taken
58,041
30,276
Mitigated
34,192
12,204
Healing
12,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlteredRaven
Cerberus
20,494
319
0
8,688
28,529
22,911
0
13,184
15,345
95,488
0
W
19,776
2,972
0
4,898
20,227
20,226
784
14,353
5,874
0
47,964
W
Merlin
Jhao-kahn
Merlin
12,482
1,704
616
4,253
12,616
6,605
1,495
9,805
2,811
67,304
0
L
3,118
914
0
285
14,073
5,015
547
6,196
7,877
21,284
0
W
Scylla
PIunex
Scylla
14,889
980
0
2,437
13,264
3,445
667
10,108
3,156
52,381
0
L
10,622
2,559
0
3,084
15,439
6,266
0
8,103
7,336
61,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,038
Gold Earned
38,957
200
Minions Killed
341
0
Camps Cleared
0
1,072,798
Distance Traveled
925,627
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,668
733
208
10
0
393,465
5
W
Tyr
14,522
726
35
2
0
395,868
3
W
Merlin
14,125
706
91
5
0
335,293
0
L
Zeus
11,209
560
43
2
0
225,268
2
W
Scylla
13,391
670
74
4
0
341,637
0
L
Nu Wa
13,080
654
90
5
0
306,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role