Player Matchup

Baba Yaga
Baba Yaga
CatzMannn
Baba Yaga
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,383 Elo+
Party 1
Serqet
Serqet
HeroOfTime98
Serqet
Level 86
God Stats
1W - 2L
1,296 SR
Queue Stats
4W - 14L
1,279 Elo+
Party 1
King Arthur
King Arthur
LunarBoyo18
King Arthur
Level 82
God Stats
0W - 1L
1,262 SR
Queue Stats
5W - 12L
1,095 Elo+
Party 1
Team Averages
Level 65
1,353 SR
1,252 Elo+

VS

Team Averages
Level 19
1,452 SR
1,337 Elo+
Xing Tian
Xing Tian
Afrochi
Xing Tian
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,369 Elo+
Party 2
Merlin
Merlin
KingKongKock
Merlin
Level 15
God Stats
4W - 4L
1,521 SR
Queue Stats
148W - 98L
1,378 Elo+
Solo
Vamana
Vamana
eefaim
Vamana
Level 27
God Stats
1W - 2L
1,337 SR
Queue Stats
8W - 16L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CatzMannn
Baba Yaga
19
7 / 6 / 6
14,974
651
26,901
20,924
10,198
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
16
5 / 7 / 5
14,579
634
12,352
18,658
14,530
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
LunarBoyo18
King Arthur
17
2 / 11 / 6
12,902
561
8,744
24,840
24,183
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Afrochi
Xing Tian
19
6 / 2 / 15
16,824
731
10,762
20,652
26,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
20
9 / 7 / 10
15,816
688
23,686
14,643
5,852
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
eefaim
Vamana
18
9 / 5 / 12
16,200
704
19,193
24,857
20,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
14
Kills
24
24
Deaths
14
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Afrochi
Xing Tian
6
2
15
6.75
L
Baba Yaga
CatzMannn
Baba Yaga
7
6
6
1.67
L
Serqet
5
7
5
1.07
W
Merlin
9
7
10
2
L
King Arthur
LunarBoyo18
King Arthur
2
11
6
0.45
W
Vamana
eefaim
Vamana
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,997
Damage
53,641
64,422
Taken
60,152
48,911
Mitigated
52,963
14,000
Healing
9,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Afrochi
Xing Tian
10,762
2,106
486
1,368
20,652
26,275
800
9,556
9,892
31,200
0
L
Baba Yaga
CatzMannn
Baba Yaga
26,901
1,848
80
6,676
20,924
10,198
434
11,686
9,238
120,599
0
L
Serqet
12,352
3,248
0
2,706
18,658
14,530
288
6,355
12,303
0
43,225
W
Merlin
23,686
2,452
0
825
14,643
5,852
767
7,034
7,125
112,453
0
L
King Arthur
LunarBoyo18
King Arthur
8,744
632
1,164
3,374
24,840
24,183
57
16,502
8,338
0
37,153
W
Vamana
eefaim
Vamana
19,193
9,725
0
7,080
24,857
20,836
921
11,710
11,387
0
58,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,455
Gold Earned
48,840
243
Minions Killed
228
0
Camps Cleared
0
1,127,936
Distance Traveled
1,235,480
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
16,824
731
22
1
0
423,373
2
L
Baba Yaga
14,974
651
150
7
0
383,175
0
L
Serqet
14,579
634
44
2
0
385,095
5
W
Merlin
15,816
688
142
6
0
367,578
4
L
King Arthur
12,902
561
49
2
0
359,666
6
W
Vamana
16,200
704
64
3
0
444,529
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role