Player Matchup

Vulcan
Vulcan
AGodDoomdAngel
Vulcan
Level 18
God Stats
24W - 21L
1,667 SR
Queue Stats
51W - 39L
1,524 Elo+
Solo
Agni
Agni
CommanderLuLu69
Agni
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 19L
1,318 Elo+
Solo
Bakasura
Bakasura
FL0PPY DUCK
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,549 Elo+
Party 2
Jing Wei
Jing Wei
Qualerinos
Jing Wei
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
20W - 27L
1,181 Elo+
Solo
Cerberus
Cerberus
dbook2010
Cerberus
Level 6
God Stats
1W - 2L
1,663 SR
Queue Stats
2W - 6L
1,172 Elo+
Party 2
Team Averages
Level 16
1,566 SR
1,349 Elo+

VS

Team Averages
Level 19
1,563 SR
1,379 Elo+
Kuzenbo
Kuzenbo
GioPiment
Kuzenbo
Level 23
God Stats
4W - 0L
1,648 SR
Queue Stats
106W - 78L
1,292 Elo+
Solo
Sun Wukong
Sun Wukong
Its Goowie
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
UnKnoWn GDE
Arachne
Level 28
God Stats
28W - 16L
1,660 SR
Queue Stats
280W - 261L
1,517 Elo+
Party 1
Zeus
Zeus
oprincesstrunks
Zeus
Level 16
God Stats
4W - 7L
1,277 SR
Queue Stats
25W - 27L
1,163 Elo+
Solo
Merlin
Merlin
zerkzez
Merlin
Level 24
God Stats
8W - 5L
1,729 SR
Queue Stats
204W - 210L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 5 / 2
16,004
640
34,181
14,281
6,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 8 / 6
10,803
432
11,470
14,596
6,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bakasura
FL0PPY DUCK
Bakasura
10
1 / 9 / 5
9,147
366
3,332
9,911
2,636
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Qualerinos
Jing Wei
19
8 / 7 / 2
12,488
500
14,138
16,388
6,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
dbook2010
Cerberus
9
1 / 6 / 3
8,545
342
2,402
9,712
5,481
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GioPiment
Kuzenbo
17
3 / 3 / 4
12,384
495
7,574
16,328
18,207
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Its Goowie
Sun Wukong
17
1 / 8 / 6
10,784
431
2,826
15,937
13,934
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
UnKnoWn GDE
Arachne
20
20 / 5 / 4
16,338
654
21,744
25,945
9,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 6 / 1
10,731
429
5,096
11,963
6,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
zerkzez
Merlin
18
6 / 10 / 9
13,130
525
11,718
20,402
6,965
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
57
31
Kills
33
35
Deaths
32
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
18
5
2
3.8
L
3
8
6
0.75
L
Bakasura
FL0PPY DUCK
Bakasura
1
9
5
0.39
W
Kuzenbo
GioPiment
Kuzenbo
3
3
4
1.67
W
Sun Wukong
Its Goowie
Sun Wukong
1
8
6
0.5
L
Jing Wei
Qualerinos
Jing Wei
8
7
2
1.29
W
Arachne
UnKnoWn GDE
Arachne
20
5
4
4.4
L
Cerberus
dbook2010
Cerberus
1
6
3
0.42
W
3
6
1
0.58
W
Merlin
zerkzez
Merlin
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,523
Damage
48,958
64,888
Taken
90,575
26,754
Mitigated
55,502
13,316
Healing
19,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,181
7,784
0
2,405
14,281
6,144
3,566
5,860
8,396
120,641
0
L
11,470
555
625
2,758
14,596
6,233
240
6,628
7,893
54,777
0
L
Bakasura
FL0PPY DUCK
Bakasura
3,332
2,822
0
778
9,911
2,636
476
1,618
8,268
0
14,872
W
Kuzenbo
GioPiment
Kuzenbo
7,574
2,384
0
2,381
16,328
18,207
759
7,561
8,767
47,850
0
W
Sun Wukong
Its Goowie
Sun Wukong
2,826
1,165
0
452
15,937
13,934
219
5,354
10,511
0
37,537
L
Jing Wei
Qualerinos
Jing Wei
14,138
8,743
573
4,154
16,388
6,260
1,788
7,479
8,784
0
84,207
W
Arachne
UnKnoWn GDE
Arachne
21,744
14,108
0
11,836
25,945
9,903
369
13,829
11,966
0
124,452
L
Cerberus
dbook2010
Cerberus
2,402
419
0
2,023
9,712
5,481
288
2,803
6,884
21,145
0
W
5,096
591
0
2,086
11,963
6,493
1,229
7,559
4,404
43,824
0
W
Merlin
zerkzez
Merlin
11,718
1,114
454
2,578
20,402
6,965
720
13,840
6,222
59,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,987
Gold Earned
63,367
501
Minions Killed
485
0
Camps Cleared
0
1,729,346
Distance Traveled
2,080,481
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
16,004
640
188
8
0
462,595
0
L
Agni
10,803
432
86
3
0
373,084
4
L
Bakasura
9,147
366
36
1
0
234,959
0
W
Kuzenbo
12,384
495
53
2
0
478,652
6
W
Sun Wukong
10,784
431
60
2
0
357,941
0
L
Jing Wei
12,488
500
149
6
0
401,102
2
W
Arachne
16,338
654
167
7
0
526,251
0
L
Cerberus
8,545
342
42
2
0
257,606
2
W
Zeus
10,731
429
106
4
0
342,277
1
W
Merlin
13,130
525
99
4
0
375,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role