Player Matchup

Arachne
Arachne
crabe_vengeur687
Arachne
Level 64
God Stats
0W - 3L
1,202 SR
Queue Stats
125W - 112L
1,442 Elo+
Party 2
Nemesis
Nemesis
glokain_
Nemesis
Level 29
God Stats
28W - 24L
1,609 SR
Queue Stats
97W - 104L
1,385 Elo+
Party 1
Izanami
Izanami
henjaa
Izanami
Level 45
God Stats
29W - 16L
1,624 SR
Queue Stats
226W - 239L
1,341 Elo+
Party 1
Discordia
Discordia
oldwater_horizon
Discordia
Level 40
God Stats
2W - 3L
1,399 SR
Queue Stats
83W - 87L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
vandenbos87620
Cthulhu
Level 15
God Stats
3W - 5L
1,409 SR
Queue Stats
28W - 37L
1,341 Elo+
Party 2
Team Averages
Level 39
1,449 SR
1,377 Elo+

VS

Team Averages
Level 58
1,566 SR
1,491 Elo+
Neith
Neith
AzazzeI
Neith
Level 78
God Stats
16W - 17L
1,476 SR
Queue Stats
605W - 502L
1,607 Elo+
Party 4
Mulan
Mulan
Bomben_LegerVs1
Mulan
Level 82
God Stats
18W - 14L
1,500 SR
Queue Stats
108W - 113L
1,322 Elo+
Party 3
Chiron
Chiron
PringleX94X
Chiron
Level 89
God Stats
5W - 2L
1,564 SR
Queue Stats
353W - 213L
1,607 Elo+
Party 4
Ao Kuang
Ao Kuang
badatsmitemate
Ao Kuang
Level 29
God Stats
6W - 1L
1,789 SR
Queue Stats
202W - 102L
1,635 Elo+
Party 4
Jormungandr
Jormungandr
derkurier_3107
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,281 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
4,494
449
1,002
4,480
1,207
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Nemesis
glokain_
Nemesis
9
1 / 4 / 0
5,549
555
4,183
7,498
2,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
henjaa
Izanami
9
1 / 1 / 0
5,243
524
2,911
5,660
1,353
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
9
0 / 2 / 1
5,125
513
1,760
5,556
1,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 1
4,946
495
2,660
5,574
1,937
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AzazzeI
Neith
12
2 / 1 / 1
7,079
708
4,621
4,444
1,730
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 1
6,664
666
4,869
4,959
3,553
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
10
1 / 0 / 1
5,768
577
3,750
4,125
1,029
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
10
5 / 1 / 1
7,027
703
4,112
7,567
2,223
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
derkurier_3107
Jormungandr
9
0 / 1 / 2
5,486
549
1,258
4,570
1,742
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
11
11
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
AzazzeI
Neith
2
1
1
2.5
W
3
0
1
3.5
W
Chiron
1
0
1
1.5
W
Ao Kuang
5
1
1
5.5
L
0
2
1
0.25
W
Jormungandr
derkurier_3107
Jormungandr
0
1
2
1
L
Nemesis
glokain_
Nemesis
1
4
0
0.25
L
Izanami
henjaa
Izanami
1
1
0
1
L
Discordia
0
2
1
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,516
Damage
18,610
28,768
Taken
25,665
8,362
Mitigated
10,277
8,435
Healing
12,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AzazzeI
Neith
4,621
2,425
0
2,129
4,444
1,730
108
1,607
2,837
0
45,619
W
4,869
808
0
1,995
4,959
3,553
437
0
4,959
0
24,964
W
Chiron
3,750
620
310
2,376
4,125
1,029
1,036
934
3,191
0
35,532
W
Ao Kuang
4,112
1,610
0
4,522
7,567
2,223
0
396
7,171
36,044
0
L
1,002
799
0
2,101
4,480
1,207
0
1,028
3,452
0
14,908
W
Jormungandr
derkurier_3107
Jormungandr
1,258
382
99
972
4,570
1,742
216
1,483
3,087
11,000
0
L
Nemesis
glokain_
Nemesis
4,183
1,977
0
2,581
7,498
2,383
0
262
6,986
0
21,583
L
Izanami
henjaa
Izanami
2,911
2,205
0
2,000
5,660
1,353
294
1,379
4,281
0
33,283
L
Discordia
1,760
52
0
1,253
5,556
1,482
0
0
5,531
24,173
0
L
2,660
70
0
500
5,574
1,937
0
2,701
2,873
11,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,357
Gold Earned
32,024
200
Minions Killed
319
0
Camps Cleared
0
854,660
Distance Traveled
919,486
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,079
708
92
9
0
173,448
4
W
Mulan
6,664
666
63
6
0
156,232
3
W
Chiron
5,768
577
71
7
0
173,672
3
W
Ao Kuang
7,027
703
67
7
0
226,314
0
L
Arachne
4,494
449
27
3
0
127,264
1
W
Jormungandr
5,486
549
26
3
0
189,820
4
L
Nemesis
5,549
555
51
5
0
198,027
2
L
Izanami
5,243
524
74
7
0
197,499
3
L
Discordia
5,125
513
38
4
0
177,572
1
L
Cthulhu
4,946
495
10
1
0
154,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role