Player Matchup

Cthulhu
Cthulhu
Dreicc
Cthulhu
Level 100
God Stats
1W - 2L
1,714 SR
Queue Stats
24W - 33L
1,394 Elo+
Party 1
Scylla
Scylla
Mareoha
Scylla
Level 87
God Stats
8W - 9L
1,648 SR
Queue Stats
24W - 28L
1,418 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nago
Ah Muzen Cab
Level 88
God Stats
0W - 3L
1,742 SR
Queue Stats
9W - 12L
1,361 Elo+
Party 1
Kuzenbo
Kuzenbo
Ziklecraintif
Kuzenbo
Level 67
God Stats
0W - 2L
1,543 SR
Queue Stats
13W - 19L
1,415 Elo+
Party 1
Team Averages
Level 86
1,662 SR
1,397 Elo+

VS

Team Averages
Level 80
1,655 SR
1,328 Elo+
Cupid
Cupid
Fekality
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Kartanesi
Aphrodite
Level 103
God Stats
3W - 0L
1,858 SR
Queue Stats
6W - 17L
1,305 Elo+
Party 2
Cthulhu
Cthulhu
McKon
Cthulhu
Level 125
God Stats
8W - 4L
1,500 SR
Queue Stats
62W - 65L
1,130 Elo+
Solo
Ne Zha
Ne Zha
Vehicon
Ne Zha
Level 74
God Stats
3W - 0L
1,761 SR
Queue Stats
8W - 20L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dreicc
Cthulhu
16
2 / 5 / 1
11,007
647
11,953
20,053
16,546
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
Mareoha
Scylla
18
4 / 4 / 2
12,163
715
11,819
11,252
4,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Nago
Ah Muzen Cab
17
1 / 4 / 2
11,541
679
10,529
15,347
5,934
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
17
2 / 3 / 5
12,264
721
8,615
17,548
22,505
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fekality
Cupid
17
0 / 2 / 6
11,786
693
5,607
8,142
2,775
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
Kartanesi
Aphrodite
19
3 / 2 / 12
12,866
757
10,279
15,883
9,503
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
McKon
Cthulhu
18
1 / 3 / 10
12,630
743
19,380
15,069
11,223
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Vehicon
Ne Zha
20
12 / 2 / 2
14,679
863
21,748
17,730
8,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
9
Kills
16
16
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dreicc
Cthulhu
2
5
1
0.5
W
Cupid
Fekality
Cupid
0
2
6
1.5
W
Aphrodite
Kartanesi
Aphrodite
3
2
12
4.5
L
Scylla
Mareoha
Scylla
4
4
2
1.25
W
Cthulhu
McKon
Cthulhu
1
3
10
2
L
Ah Muzen Cab
Nago
Ah Muzen Cab
1
4
2
0.5
W
Ne Zha
Vehicon
Ne Zha
12
2
2
6.5
L
Kuzenbo
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,916
Damage
57,014
64,200
Taken
56,824
49,358
Mitigated
31,947
10,891
Healing
31,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dreicc
Cthulhu
11,953
296
1,125
999
20,053
16,546
484
10,323
9,520
35,645
0
W
Cupid
Fekality
Cupid
5,607
1,982
2,404
2,398
8,142
2,775
1,854
5,410
2,732
0
39,671
W
Aphrodite
Kartanesi
Aphrodite
10,279
2,564
9,645
10,106
15,883
9,503
1,283
10,080
5,803
34,024
0
L
Scylla
Mareoha
Scylla
11,819
327
0
1,566
11,252
4,373
490
5,627
5,450
51,832
0
W
Cthulhu
McKon
Cthulhu
19,380
391
1,997
1,131
15,069
11,223
844
8,119
6,950
67,284
0
L
Ah Muzen Cab
Nago
Ah Muzen Cab
10,529
2,651
0
3,092
15,347
5,934
2,707
6,194
9,053
0
45,593
W
Ne Zha
Vehicon
Ne Zha
21,748
9,389
0
3,725
17,730
8,446
2,676
9,261
8,469
0
63,430
L
Kuzenbo
8,615
2,121
486
3,623
17,548
22,505
0
7,117
10,139
28,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,975
Gold Earned
51,961
276
Minions Killed
349
12
Camps Cleared
10
1,171,602
Distance Traveled
1,276,179
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,007
647
60
4
1
307,243
3
W
Cupid
11,786
693
76
4
1
290,164
0
W
Aphrodite
12,866
757
55
3
3
302,001
2
L
Scylla
12,163
715
112
7
3
285,958
2
W
Cthulhu
12,630
743
125
7
2
359,017
0
L
Ah Muzen Cab
11,541
679
76
4
5
285,607
1
W
Ne Zha
14,679
863
93
5
4
324,997
0
L
Kuzenbo
12,264
721
28
2
3
292,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role