Player Matchup

Arachne
Arachne
DonYojinbo91
Arachne
Level 28
God Stats
21W - 8L
1,725 SR
Queue Stats
81W - 72L
1,323 Elo+
Party 1
Chaac
Chaac
GuineaJu
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Sinuspattros
Sylvanus
Level 18
God Stats
3W - 6L
1,178 SR
Queue Stats
21W - 28L
1,242 Elo+
Party 1
Cupid
Cupid
TheBuddy1337
Cupid
Level 22
God Stats
2W - 4L
1,254 SR
Queue Stats
36W - 39L
1,238 Elo+
Party 1
Hera
Hera
bestests
Hera
Level 29
God Stats
1W - 4L
1,018 SR
Queue Stats
65W - 96L
1,216 Elo+
Party 2
Team Averages
Level 25
1,335 SR
1,304 Elo+

VS

Team Averages
Level 7
1,423 SR
1,304 Elo+
Cupid
Cupid
Alucard2167
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 3
Ymir
Ymir
Berni009
Ymir
Level 8
God Stats
1W - 3L
1,477 SR
Queue Stats
4W - 7L
1,187 Elo+
Party 4
Cthulhu
Cthulhu
LöweDerSchwimmt
Cthulhu
Level 8
God Stats
0W - 4L
1,298 SR
Queue Stats
3W - 6L
1,158 Elo+
Party 4
Nemesis
Nemesis
Patryczke
Nemesis
Level 7
God Stats
19W - 17L
1,338 SR
Queue Stats
90W - 78L
1,175 Elo+
Party 3
Sol
Sol
berkor
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DonYojinbo91
Arachne
17
12 / 5 / 16
13,140
657
19,268
20,967
8,737
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
GuineaJu
Chaac
16
6 / 2 / 11
11,230
562
10,582
16,425
15,330
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
Sinuspattros
Sylvanus
13
0 / 3 / 20
10,686
534
2,291
11,029
11,298
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
18 / 4 / 5
12,717
636
14,834
13,025
5,339
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
13
1 / 7 / 7
9,687
484
8,486
9,730
3,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 12 / 3
8,791
440
8,690
15,730
4,849
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
16
9 / 8 / 7
10,220
511
15,724
15,663
13,979
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
4 / 4 / 6
9,199
460
12,286
16,065
19,036
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Patryczke
Nemesis
13
3 / 5 / 5
8,979
449
8,398
16,532
6,339
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
berkor
Sol
8
0 / 8 / 1
6,410
321
4,027
6,592
1,223
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
42
37
Kills
20
21
Deaths
37
59
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
12
3
0.46
L
Ymir
9
8
7
1.56
W
Arachne
DonYojinbo91
Arachne
12
5
16
4
W
Chaac
GuineaJu
Chaac
6
2
11
5.75
L
4
4
6
1.75
L
Nemesis
Patryczke
Nemesis
3
5
5
1.1
W
Sylvanus
Sinuspattros
Sylvanus
0
3
20
3.33
W
18
4
5
5.13
L
Sol
berkor
Sol
0
8
1
0.06
W
Hera
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,461
Damage
49,125
71,176
Taken
70,582
44,238
Mitigated
45,426
26,274
Healing
8,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,690
4,092
346
683
15,730
4,849
77
1,377
14,128
0
27,110
L
Ymir
15,724
2,771
0
231
15,663
13,979
0
2,565
12,848
39,049
0
W
Arachne
DonYojinbo91
Arachne
19,268
13,501
0
9,803
20,967
8,737
3,239
6,840
13,927
0
93,080
W
Chaac
GuineaJu
Chaac
10,582
2,136
0
5,901
16,425
15,330
1,899
7,035
9,227
631
49,403
L
12,286
1,048
955
1,165
16,065
19,036
134
4,556
11,379
41,462
0
L
Nemesis
Patryczke
Nemesis
8,398
2,168
0
3,272
16,532
6,339
0
2,141
14,341
0
60,101
W
Sylvanus
Sinuspattros
Sylvanus
2,291
832
2,737
2,215
11,029
11,298
1,795
5,396
5,608
12,990
0
W
14,834
8,846
482
3,700
13,025
5,339
8,655
6,171
6,829
0
57,714
L
Sol
berkor
Sol
4,027
1,742
0
1,354
6,592
1,223
208
655
5,912
13,544
0
W
Hera
8,486
2,389
0
1,436
9,730
3,534
252
5,832
3,548
31,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,460
Gold Earned
43,599
368
Minions Killed
264
0
Camps Cleared
0
1,617,799
Distance Traveled
1,463,002
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,791
440
30
2
0
296,374
0
L
Ymir
10,220
511
58
3
0
344,091
0
W
Arachne
13,140
657
124
6
0
389,193
4
W
Chaac
11,230
562
89
4
0
374,822
3
L
Cthulhu
9,199
460
77
4
0
356,328
0
L
Nemesis
8,979
449
75
4
0
327,378
0
W
Sylvanus
10,686
534
20
1
0
251,252
2
W
Cupid
12,717
636
91
5
0
268,111
1
L
Sol
6,410
321
24
1
0
138,831
1
W
Hera
9,687
484
44
2
0
334,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role