Player Matchup

Baba Yaga
Baba Yaga
BaconBed
Baba Yaga
Level 45
God Stats
32W - 34L
1,473 SR
Queue Stats
161W - 154L
1,450 Elo+
Party 2
Sun Wukong
Sun Wukong
Monocause
Sun Wukong
Level 31
God Stats
7W - 7L
1,477 SR
Queue Stats
169W - 142L
1,614 Elo+
Solo
Hel
Hel
PainPaths
Hel
Level 35
God Stats
2W - 2L
1,862 SR
Queue Stats
45W - 48L
1,541 Elo+
Party 3
Jormungandr
Jormungandr
Spiffery
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,765 Elo+
Party 2
Loki
Loki
abuwardeh98
Loki
Level 28
God Stats
24W - 32L
1,423 SR
Queue Stats
97W - 123L
1,374 Elo+
Party 3
Team Averages
Level 32
1,547 SR
1,549 Elo+

VS

Team Averages
Level 48
1,587 SR
1,490 Elo+
Bastet
Bastet
Gnarftak
Bastet
Level 67
God Stats
5W - 4L
1,630 SR
Queue Stats
9W - 8L
1,479 Elo+
Party 1
Neith
Neith
HerrKira
Neith
Level 6
God Stats
3W - 1L
1,670 SR
Queue Stats
5W - 4L
1,541 Elo+
Party 1
Merlin
Merlin
Kayzenhyuga
Merlin
Level 37
God Stats
2W - 0L
1,445 SR
Queue Stats
27W - 40L
1,317 Elo+
Solo
Cthulhu
Cthulhu
PsychoPapst
Cthulhu
Level 107
God Stats
2W - 1L
1,504 SR
Queue Stats
38W - 33L
1,551 Elo+
Party 1
Bellona
Bellona
SuperExexD
Bellona
Level 24
God Stats
2W - 0L
1,686 SR
Queue Stats
15W - 8L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BaconBed
Baba Yaga
20
5 / 9 / 14
15,172
948
25,626
21,297
8,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Monocause
Sun Wukong
20
6 / 0 / 13
15,758
985
25,865
18,984
19,562
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
3 / 9 / 12
14,713
920
13,880
26,310
10,088
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Spiffery
Jormungandr
20
2 / 6 / 20
15,198
950
15,985
31,446
30,709
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 7 / 10
15,794
987
12,988
20,658
6,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gnarftak
Bastet
20
15 / 4 / 12
17,912
1,120
34,027
17,686
7,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
HerrKira
Neith
20
4 / 4 / 13
14,848
928
19,067
15,989
6,605
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
20
5 / 8 / 11
14,601
913
23,869
17,438
6,347
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
PsychoPapst
Cthulhu
20
4 / 2 / 15
15,032
940
23,918
24,292
30,690
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
SuperExexD
Bellona
20
3 / 5 / 14
14,904
932
10,754
25,398
27,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
96
23
Kills
31
31
Deaths
23
69
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BaconBed
Baba Yaga
5
9
14
1.33
W
Bastet
Gnarftak
Bastet
15
4
12
5.25
W
Neith
HerrKira
Neith
4
4
13
2.63
W
Merlin
5
8
11
1.31
L
Sun Wukong
Monocause
Sun Wukong
6
0
13
12.5
L
3
9
12
1
W
Cthulhu
PsychoPapst
Cthulhu
4
2
15
5.75
L
Jormungandr
Spiffery
Jormungandr
2
6
20
2
W
Bellona
SuperExexD
Bellona
3
5
14
2
L
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,344
Damage
111,635
118,695
Taken
100,803
74,603
Mitigated
78,250
28,380
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BaconBed
Baba Yaga
25,626
606
0
2,060
21,297
8,163
0
5,661
15,586
38,657
0
W
Bastet
Gnarftak
Bastet
34,027
5,970
0
432
17,686
7,399
0
8,458
8,853
0
70,675
W
Neith
HerrKira
Neith
19,067
12,090
0
2,061
15,989
6,605
0
9,641
6,048
0
37,146
W
Merlin
23,869
1,813
0
195
17,438
6,347
0
11,390
5,723
56,576
0
L
Sun Wukong
Monocause
Sun Wukong
25,865
4,724
0
2,654
18,984
19,562
0
8,281
10,553
0
51,428
L
13,880
889
11,935
7,885
26,310
10,088
0
13,536
12,749
46,612
0
W
Cthulhu
PsychoPapst
Cthulhu
23,918
539
433
0
24,292
30,690
0
12,049
11,733
55,998
0
L
Jormungandr
Spiffery
Jormungandr
15,985
4,964
892
2,153
31,446
30,709
0
14,538
16,579
46,516
0
W
Bellona
SuperExexD
Bellona
10,754
4,800
0
3,676
25,398
27,209
0
12,783
12,015
190
32,875
L
12,988
6,682
0
801
20,658
6,081
0
5,944
14,639
0
33,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,635
Gold Earned
77,297
285
Minions Killed
312
10
Camps Cleared
13
1,637,556
Distance Traveled
1,517,805
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
15,172
948
35
2
1
335,029
0
W
Bastet
17,912
1,120
82
5
8
356,848
0
W
Neith
14,848
928
49
3
1
285,878
0
W
Merlin
14,601
913
54
3
1
244,906
0
L
Sun Wukong
15,758
985
48
3
2
362,125
1
L
Hel
14,713
920
104
7
0
302,031
0
W
Cthulhu
15,032
940
79
5
0
342,237
0
L
Jormungandr
15,198
950
55
3
0
318,132
0
W
Bellona
14,904
932
48
3
3
287,936
0
L
Loki
15,794
987
43
3
7
320,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role