Player Matchup

Merlin
Merlin
Dat1Dog
Merlin
Level 6
God Stats
1W - 4L
1,555 SR
Queue Stats
1W - 4L
1,449 Elo+
Party 1
Ymir
Ymir
Freeekeh
Ymir
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
245W - 217L
1,326 Elo+
Party 1
Sol
Sol
NOT_Kokikok
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 12
1,518 SR
1,425 Elo+

VS

Team Averages
Level 47
1,470 SR
1,419 Elo+
Cthulhu
Cthulhu
GNanius003
Cthulhu
Level 25
God Stats
27W - 15L
1,592 SR
Queue Stats
266W - 215L
1,430 Elo+
Party 2
Susano
Susano
YuckyLobster
Susano
Level 109
God Stats
4W - 4L
1,562 SR
Queue Stats
192W - 170L
1,530 Elo+
Party 2
Bellona
Bellona
noobishgamer2004
Bellona
Level 8
God Stats
3W - 1L
1,255 SR
Queue Stats
10W - 10L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dat1Dog
Merlin
10
4 / 8 / 4
8,507
773
8,954
9,887
2,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
10
3 / 7 / 4
7,692
699
4,571
12,051
5,038
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
1 / 9 / 6
7,115
647
3,903
10,748
2,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GNanius003
Cthulhu
14
11 / 1 / 12
10,318
938
9,123
11,167
10,899
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
13
11 / 1 / 6
10,279
934
10,373
5,699
2,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 7 / 12
7,860
715
4,106
9,704
5,013
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
8
Kills
23
24
Deaths
9
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dat1Dog
Merlin
4
8
4
0.75
L
Ymir
3
7
4
0.71
W
Cthulhu
GNanius003
Cthulhu
11
1
12
17
L
1
9
6
0.44
W
Susano
11
1
6
14
W
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,428
Damage
23,602
32,686
Taken
26,570
10,341
Mitigated
18,175
3,428
Healing
1,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dat1Dog
Merlin
8,954
1,207
0
1,701
9,887
2,886
68
3,674
6,017
22,989
0
L
Ymir
4,571
747
0
750
12,051
5,038
0
3,117
8,771
17,385
0
W
Cthulhu
GNanius003
Cthulhu
9,123
313
0
525
11,167
10,899
0
7,503
3,664
28,038
0
L
3,903
1,542
0
977
10,748
2,417
0
1,848
8,750
11,537
0
W
Susano
10,373
2,163
0
898
5,699
2,263
1,776
3,299
2,400
0
39,120
W
4,106
2,588
0
190
9,704
5,013
672
6,714
2,990
0
9,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,314
Gold Earned
28,457
66
Minions Killed
116
0
Camps Cleared
0
474,884
Distance Traveled
662,237
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,507
773
37
3
0
155,751
1
L
Ymir
7,692
699
18
2
0
147,128
0
W
Cthulhu
10,318
938
54
5
0
248,720
0
L
Sol
7,115
647
11
1
0
172,005
0
W
Susano
10,279
934
51
5
0
216,455
1
W
Bellona
7,860
715
11
1
0
197,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role