Player Matchup

Cerberus
Cerberus
DaddysMeat
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 63L
1,464 Elo+
Party 1
Eset
Eset
ohgeeksquad
Eset
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 134L
1,420 Elo+
Party 1
Medusa
Medusa
ultdumpster70
Medusa
Level 48
God Stats
5W - 3L
1,779 SR
Queue Stats
249W - 132L
1,608 Elo+
Party 1
Team Averages
Level 45
1,593 SR
1,497 Elo+

VS

Team Averages
Level 55
1,435 SR
1,487 Elo+
Jing Wei
Jing Wei
DeepShaft
Jing Wei
Level 29
God Stats
3W - 2L
1,257 SR
Queue Stats
53W - 56L
1,444 Elo+
Party 2
King Arthur
King Arthur
FateofErebos
King Arthur
Level 28
God Stats
5W - 3L
1,465 SR
Queue Stats
70W - 64L
1,478 Elo+
Party 2
Yemoja
Yemoja
LastCall315
Yemoja
Level 109
God Stats
2W - 1L
1,583 SR
Queue Stats
14W - 8L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaddysMeat
Cerberus
17
6 / 1 / 9
14,242
750
9,995
18,762
25,624
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 5 / 12
11,590
610
12,010
13,244
5,417
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
10 / 7 / 5
13,775
725
22,586
17,311
8,025
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DeepShaft
Jing Wei
16
7 / 3 / 6
13,478
709
14,692
13,696
5,436
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
FateofErebos
King Arthur
16
5 / 8 / 6
12,707
669
15,524
24,662
20,389
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
16
1 / 5 / 12
13,174
693
7,626
16,860
12,603
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
16
Kills
13
13
Deaths
16
26
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DaddysMeat
Cerberus
6
1
9
10.5
W
Jing Wei
DeepShaft
Jing Wei
7
3
6
3.33
W
King Arthur
FateofErebos
King Arthur
5
8
6
1
W
Yemoja
1
5
12
1.4
L
0
5
12
1.2
L
10
7
5
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,591
Damage
37,842
49,317
Taken
55,218
39,066
Mitigated
38,428
14,034
Healing
10,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DaddysMeat
Cerberus
9,995
875
0
6,057
18,762
25,624
0
4,962
13,675
35,384
0
W
Jing Wei
DeepShaft
Jing Wei
14,692
9,834
0
1,074
13,696
5,436
1,624
4,524
9,172
0
54,740
W
King Arthur
FateofErebos
King Arthur
15,524
2,068
0
4,981
24,662
20,389
301
10,510
14,152
352
57,443
W
Yemoja
7,626
708
2,806
1,746
16,860
12,603
399
7,106
9,754
43,851
0
L
12,010
852
1,400
1,906
13,244
5,417
28
1,881
11,338
59,946
0
L
22,586
12,016
0
4,671
17,311
8,025
1,048
2,136
14,992
0
98,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,607
Gold Earned
39,359
236
Minions Killed
187
0
Camps Cleared
0
1,015,265
Distance Traveled
1,012,837
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,242
750
56
3
0
371,906
2
W
Jing Wei
13,478
709
73
4
0
359,756
3
W
King Arthur
12,707
669
69
4
0
324,272
3
W
Yemoja
13,174
693
45
2
0
328,809
0
L
Eset
11,590
610
68
4
0
329,506
1
L
Medusa
13,775
725
112
6
0
313,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role