Player Matchup

Merlin
Merlin
MTK1424
Merlin
Level 68
God Stats
0W - 3L
1,121 SR
Queue Stats
271W - 276L
1,450 Elo+
Party 2
Fenrir
Fenrir
NvOnePunchPanda
Fenrir
Level 68
God Stats
6W - 11L
1,678 SR
Queue Stats
65W - 61L
1,512 Elo+
Solo
Sylvanus
Sylvanus
Sebas32242
Sylvanus
Level 80
God Stats
2W - 3L
1,440 SR
Queue Stats
49W - 62L
1,475 Elo+
Party 2
Team Averages
Level 72
1,413 SR
1,479 Elo+

VS

Team Averages
Level 86
1,653 SR
1,457 Elo+
Susano
Susano
GoreXIII_
Susano
Level 130
God Stats
2W - 3L
1,583 SR
Queue Stats
217W - 224L
1,521 Elo+
Party 1
Scylla
Scylla
Lowlifekeyboard
Scylla
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 171L
1,355 Elo+
Solo
Odin
Odin
Shingo223
Odin
Level 66
God Stats
9W - 3L
1,875 SR
Queue Stats
302W - 266L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MTK1424
Merlin
13
0 / 5 / 3
8,904
594
7,410
11,121
6,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 9 / 2
10,332
689
9,711
16,989
14,070
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Sebas32242
Sylvanus
12
3 / 5 / 2
10,322
688
8,898
15,819
15,387
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GoreXIII_
Susano
14
5 / 3 / 10
10,565
704
10,557
11,740
4,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 3 / 14
10,637
709
13,331
7,124
2,787
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Odin
15
11 / 1 / 7
11,494
766
14,226
15,369
15,488
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
19
19
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Susano
GoreXIII_
Susano
5
3
10
3.33
W
3
3
14
3.33
L
Merlin
MTK1424
Merlin
0
5
3
0.3
L
4
9
2
0.56
L
Sylvanus
Sebas32242
Sylvanus
3
5
2
0.8
W
Odin
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,019
Damage
38,114
43,929
Taken
34,233
35,977
Mitigated
22,339
13,427
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
GoreXIII_
Susano
10,557
2,413
0
1,250
11,740
4,064
799
5,761
5,979
0
35,457
W
13,331
2,284
0
0
7,124
2,787
960
4,296
2,828
60,751
0
L
Merlin
MTK1424
Merlin
7,410
223
626
1,119
11,121
6,520
0
1,902
8,969
40,644
0
L
9,711
2,721
755
1,740
16,989
14,070
0
4,999
11,640
0
24,133
L
Sylvanus
Sebas32242
Sylvanus
8,898
2,031
4,338
4,849
15,819
15,387
0
6,458
9,161
22,127
0
W
Odin
14,226
4,712
1,933
2,150
15,369
15,488
71
6,402
8,967
0
32,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,558
Gold Earned
32,696
128
Minions Killed
179
0
Camps Cleared
0
728,427
Distance Traveled
845,274
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,565
704
48
3
0
283,979
0
W
Scylla
10,637
709
83
6
0
251,828
3
L
Merlin
8,904
594
77
5
0
241,879
0
L
Fenrir
10,332
689
26
2
0
255,411
3
L
Sylvanus
10,322
688
25
2
0
231,137
1
W
Odin
11,494
766
48
3
0
309,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role