Player Matchup

Fenrir
Fenrir
Echks
Fenrir
Level 142
God Stats
3W - 5L
1,447 SR
Queue Stats
282W - 226L
1,680 Elo+
Solo
Heimdallr
Heimdallr
II iQuiKz II299
Heimdallr
Level 142
God Stats
1W - 2L
1,456 SR
Queue Stats
45W - 45L
1,599 Elo+
Party 2
Artio
Artio
MrAfroPie
Artio
Level 156
God Stats
1W - 3L
1,579 SR
Queue Stats
337W - 350L
1,709 Elo+
Solo
Ares
Ares
V4LK1R
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Zerxios
Hades
Level 117
God Stats
1W - 1L
1,508 SR
Queue Stats
288W - 288L
1,613 Elo+
Solo
Team Averages
Level 141
1,498 SR
1,620 Elo+

VS

Team Averages
Level 156
1,499 SR
1,657 Elo+
Thoth
Thoth
DatsWild
Thoth
Level 160
God Stats
8W - 5L
1,520 SR
Queue Stats
343W - 275L
1,686 Elo+
Party 1
Hun Batz
Hun Batz
OiZexx
Hun Batz
Level 158
God Stats
1W - 1L
1,204 SR
Queue Stats
206W - 183L
1,530 Elo+
Party 1
Hercules
Hercules
RamzLife
Hercules
Level 160
God Stats
18W - 20L
1,390 SR
Queue Stats
514W - 339L
1,684 Elo+
Party 1
Guan Yu
Guan Yu
TheDredgen-
Guan Yu
Level 160
God Stats
2W - 0L
1,866 SR
Queue Stats
167W - 153L
1,705 Elo+
Party 1
Olorun
Olorun
bravoTeam66
Olorun
Level 141
God Stats
2W - 3L
1,515 SR
Queue Stats
211W - 233L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Echks
Fenrir
6
1 / 0 / 2
3,684
737
496
3,138
834
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
II iQuiKz II299
Heimdallr
4
2 / 1 / 1
3,681
736
1,542
2,472
499
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
MrAfroPie
Artio
5
0 / 0 / 1
3,165
633
224
1,431
530
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ares
V4LK1R
Ares
1
0 / 0 / 1
1,087
217
0
146
19
Hades
Zerxios
Hades
1
0 / 0 / 0
987
197
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DatsWild
Thoth
7
0 / 1 / 0
4,052
810
607
1,597
332
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
OiZexx
Hun Batz
6
0 / 0 / 0
4,007
801
925
2,748
713
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
RamzLife
Hercules
4
1 / 2 / 0
3,522
704
1,523
3,365
1,062
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Guan Yu
TheDredgen-
Guan Yu
7
0 / 0 / 0
4,190
838
332
1,930
879
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
7
0 / 1 / 1
4,269
854
993
2,135
622
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
DatsWild
Thoth
0
1
0
0
L
Fenrir
Echks
Fenrir
1
0
2
2
L
Heimdallr
II iQuiKz II299
Heimdallr
2
1
1
2.5
L
Artio
MrAfroPie
Artio
0
0
1
0.5
W
Hun Batz
OiZexx
Hun Batz
0
0
0
0
W
Hercules
RamzLife
Hercules
1
2
0
0.5
W
Guan Yu
TheDredgen-
Guan Yu
0
0
0
0
L
Ares
V4LK1R
Ares
0
0
1
0.5
L
Hades
Zerxios
Hades
0
0
0
0
W
Olorun
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,262
Damage
4,380
7,187
Taken
11,775
1,882
Mitigated
3,608
2,235
Healing
3,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
DatsWild
Thoth
607
44
0
499
1,597
332
932
0
1,597
17,466
0
L
Fenrir
Echks
Fenrir
496
183
0
689
3,138
834
0
985
2,153
0
8,629
L
Heimdallr
II iQuiKz II299
Heimdallr
1,542
717
0
710
2,472
499
0
615
1,832
0
4,479
L
Artio
MrAfroPie
Artio
224
28
0
836
1,431
530
0
0
1,381
7,633
0
W
Hun Batz
OiZexx
Hun Batz
925
493
0
1,154
2,748
713
0
0
2,748
0
14,374
W
Hercules
RamzLife
Hercules
1,523
677
0
915
3,365
1,062
0
0
3,365
0
4,099
W
Guan Yu
TheDredgen-
Guan Yu
332
0
50
290
1,930
879
0
149
1,706
0
14,590
L
Ares
V4LK1R
Ares
0
0
0
0
146
19
0
0
146
0
0
L
Hades
Zerxios
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
993
690
0
944
2,135
622
1,354
0
2,135
20,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,604
Gold Earned
20,040
48
Minions Killed
152
0
Camps Cleared
0
189,638
Distance Traveled
482,530
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
4,052
810
37
7
0
76,157
0
L
Fenrir
3,684
737
20
4
0
83,494
1
L
Heimdallr
3,681
736
7
1
0
64,157
0
L
Artio
3,165
633
21
4
0
39,669
2
W
Hun Batz
4,007
801
34
7
0
98,334
0
W
Hercules
3,522
704
4
1
0
106,729
1
W
Guan Yu
4,190
838
30
6
0
108,359
0
L
Ares
1,087
217
0
0
0
2,318
0
L
Hades
987
197
0
0
0
0
0
W
Olorun
4,269
854
47
9
0
92,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role