Player Matchup

Sun Wukong
Sun Wukong
JamYeti
Sun Wukong
Level 88
God Stats
1W - 0L
1,746 SR
Queue Stats
38W - 27L
1,715 Elo+
Party 1
Chang'e
Chang'e
Javanmah
Chang'e
Level 26
God Stats
1W - 0L
1,307 SR
Queue Stats
61W - 41L
1,630 Elo+
Party 1
Merlin
Merlin
McBobson
Merlin
Level 56
God Stats
6W - 7L
1,471 SR
Queue Stats
192W - 150L
1,710 Elo+
Party 1
Chiron
Chiron
SytyDziku
Chiron
Level 109
God Stats
4W - 3L
1,829 SR
Queue Stats
151W - 116L
1,699 Elo+
Party 1
Odin
Odin
Varamthir
Odin
Level 87
God Stats
9W - 6L
1,767 SR
Queue Stats
130W - 91L
1,682 Elo+
Party 1
Team Averages
Level 73
1,624 SR
1,687 Elo+

VS

Team Averages
Level 78
1,544 SR
1,600 Elo+
Nemesis
Nemesis
ArchangelYuko
Nemesis
Level 36
God Stats
0W - 2L
1,246 SR
Queue Stats
10W - 15L
1,547 Elo+
Solo
Merlin
Merlin
Bluesbar
Merlin
Level 101
God Stats
17W - 6L
1,765 SR
Queue Stats
342W - 276L
1,600 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Castorelos
Kumbhakarna
Level 101
God Stats
38W - 31L
1,566 SR
Queue Stats
700W - 622L
1,626 Elo+
Party 2
Hel
Hel
SaMaLuatiDeChec
Hel
Level 29
God Stats
5W - 5L
1,704 SR
Queue Stats
272W - 220L
1,644 Elo+
Party 2
Chiron
Chiron
noirescu
Chiron
Level 121
God Stats
8W - 9L
1,437 SR
Queue Stats
678W - 619L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JamYeti
Sun Wukong
20
7 / 3 / 23
13,680
977
19,178
22,779
16,746
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Javanmah
Chang'e
20
5 / 5 / 26
13,448
961
16,498
21,327
20,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
McBobson
Merlin
20
9 / 1 / 25
15,311
1,094
43,424
9,071
3,827
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
SytyDziku
Chiron
20
11 / 9 / 23
15,449
1,104
30,035
23,285
10,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odin
20
10 / 2 / 23
15,486
1,106
24,741
23,717
27,450
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
5 / 9 / 7
13,387
956
12,963
27,225
17,324
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Bluesbar
Merlin
19
1 / 6 / 13
12,712
908
28,091
25,616
9,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Castorelos
Kumbhakarna
19
4 / 5 / 10
14,380
1,027
8,836
36,539
37,437
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 10 / 11
12,149
868
18,293
21,744
8,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
noirescu
Chiron
19
9 / 12 / 6
14,846
1,060
25,585
29,771
10,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
67
42
Kills
20
20
Deaths
42
120
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nemesis
5
9
7
0.94
L
Merlin
Bluesbar
Merlin
1
6
13
1.25
L
Kumbhakarna
Castorelos
Kumbhakarna
4
5
10
1.8
W
Sun Wukong
JamYeti
Sun Wukong
7
3
23
6.17
W
Chang'e
Javanmah
Chang'e
5
5
26
3.6
W
Merlin
McBobson
Merlin
9
1
25
21.5
L
1
10
11
0.65
W
Chiron
SytyDziku
Chiron
11
9
23
2.5
W
Odin
10
2
23
10.75
L
Chiron
noirescu
Chiron
9
12
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,876
Damage
93,768
100,179
Taken
140,895
79,282
Mitigated
83,425
26,310
Healing
27,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
12,963
3,607
0
1,535
27,225
17,324
0
12,382
14,843
0
36,080
L
Merlin
Bluesbar
Merlin
28,091
1,077
0
120
25,616
9,255
0
10,568
15,048
66,657
0
L
Kumbhakarna
Castorelos
Kumbhakarna
8,836
422
1,682
886
36,539
37,437
0
18,568
17,971
15,619
0
W
Sun Wukong
JamYeti
Sun Wukong
19,178
4,122
2,314
2,237
22,779
16,746
0
13,228
9,551
0
24,926
W
Chang'e
Javanmah
Chang'e
16,498
2,325
8,637
6,622
21,327
20,732
0
10,047
11,280
31,226
0
W
Merlin
McBobson
Merlin
43,424
4,227
0
300
9,071
3,827
0
6,791
2,280
80,505
0
L
18,293
1,446
11,121
4,915
21,744
8,666
0
8,191
13,553
40,088
0
W
Chiron
SytyDziku
Chiron
30,035
16,250
2,581
3,334
23,285
10,527
0
11,753
11,529
0
68,749
W
Odin
24,741
3,887
0
285
23,717
27,450
0
13,401
9,982
2,402
31,390
L
Chiron
noirescu
Chiron
25,585
12,048
2,480
4,441
29,771
10,743
0
12,275
17,493
0
63,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,374
Gold Earned
67,474
242
Minions Killed
266
5
Camps Cleared
11
1,336,262
Distance Traveled
1,393,463
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,387
956
42
3
0
281,070
0
L
Merlin
12,712
908
75
5
5
265,385
1
L
Kumbhakarna
14,380
1,027
14
1
0
299,170
3
W
Sun Wukong
13,680
977
14
1
1
296,000
0
W
Chang'e
13,448
961
29
2
1
262,897
1
W
Merlin
15,311
1,094
78
6
3
263,884
1
L
Hel
12,149
868
56
4
1
280,903
0
W
Chiron
15,449
1,104
100
7
0
203,840
0
W
Odin
15,486
1,106
21
2
0
309,641
1
L
Chiron
14,846
1,060
79
6
5
266,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role