Player Matchup

Merlin
Merlin
Alergiacheetos
Merlin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,564 Elo+
Solo
Da Ji
Da Ji
SatanPrime666
Da Ji
Level 98
God Stats
1W - 2L
1,507 SR
Queue Stats
225W - 223L
1,556 Elo+
Party 2
Artemis
Artemis
TheGoblinKing01
Artemis
Level 120
God Stats
7W - 4L
1,817 SR
Queue Stats
437W - 405L
1,596 Elo+
Party 2
Ymir
Ymir
XxcypherxX32
Ymir
Level 143
God Stats
3W - 5L
1,652 SR
Queue Stats
270W - 236L
1,632 Elo+
Party 2
Zeus
Zeus
kukacp
Zeus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 115L
1,802 Elo+
Solo
Team Averages
Level 109
1,595 SR
1,630 Elo+

VS

Team Averages
Level 106
1,486 SR
1,525 Elo+
Cthulhu
Cthulhu
MaakuOtaku
Cthulhu
Level 106
God Stats
1W - 0L
1,372 SR
Queue Stats
49W - 46L
1,582 Elo+
Party 1
He Bo
He Bo
Rubinholoko
He Bo
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 118L
1,463 Elo+
Solo
Cernunnos
Cernunnos
ZoigX
Cernunnos
Level 60
God Stats
1W - 0L
1,395 SR
Queue Stats
1W - 1L
1,237 Elo+
Party 1
Da Ji
Da Ji
rayhatesall
Da Ji
Level 152
God Stats
2W - 1L
1,666 SR
Queue Stats
119W - 117L
1,664 Elo+
Party 1
Jormungandr
Jormungandr
zedouran
Jormungandr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 15
12,420
654
14,473
16,068
7,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 9 / 14
12,287
647
12,954
18,511
10,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 7 / 11
13,513
711
17,655
20,567
8,998
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
3 / 5 / 19
12,408
653
11,366
22,789
25,469
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zeus
kukacp
Zeus
20
8 / 3 / 11
13,580
715
31,597
11,525
5,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MaakuOtaku
Cthulhu
20
6 / 6 / 13
14,410
758
24,056
28,127
30,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 7 / 6
12,629
665
10,938
18,805
8,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ZoigX
Cernunnos
20
3 / 4 / 16
12,964
682
13,754
15,465
7,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 6 / 16
14,447
760
13,979
17,452
9,044
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
zedouran
Jormungandr
20
3 / 5 / 19
13,456
708
15,258
22,824
26,993
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
100
27
Kills
30
30
Deaths
28
70
Assists
70
Player
Kills
Deaths
Assists
KDA
L
3
6
15
1.75
W
Cthulhu
MaakuOtaku
Cthulhu
6
6
13
2.08
W
7
7
6
1.43
L
5
9
14
1.33
L
8
7
11
1.93
L
3
5
19
2.5
W
Cernunnos
ZoigX
Cernunnos
3
4
16
2.75
L
Zeus
kukacp
Zeus
8
3
11
4.5
W
11
6
16
3.17
W
Jormungandr
zedouran
Jormungandr
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,045
Damage
77,985
89,460
Taken
102,673
57,424
Mitigated
83,205
32,389
Healing
27,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,473
413
3,535
2,859
16,068
7,552
1,498
9,028
7,040
39,435
0
W
Cthulhu
MaakuOtaku
Cthulhu
24,056
83
4,544
2,604
28,127
30,579
220
16,528
11,599
44,205
0
W
10,938
407
4,272
4,599
18,805
8,867
889
10,552
8,253
38,541
0
L
12,954
4,038
2,911
2,805
18,511
10,385
0
8,075
10,436
0
19,278
L
17,655
7,019
5,849
4,154
20,567
8,998
2,478
13,772
6,795
0
37,402
L
11,366
699
3,756
5,118
22,789
25,469
126
12,833
9,956
27,220
0
W
Cernunnos
ZoigX
Cernunnos
13,754
5,190
2,283
3,245
15,465
7,722
3,121
9,091
6,374
0
30,978
L
Zeus
kukacp
Zeus
31,597
1,850
205
1,197
11,525
5,020
1,202
6,544
4,981
57,560
0
W
13,979
3,748
0
525
17,452
9,044
136
10,385
7,067
0
22,232
W
Jormungandr
zedouran
Jormungandr
15,258
1,767
2,840
2,298
22,824
26,993
558
10,880
11,944
38,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,208
Gold Earned
67,906
196
Minions Killed
188
0
Camps Cleared
0
1,535,293
Distance Traveled
1,662,284
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,420
654
50
3
0
281,536
0
W
Cthulhu
14,410
758
41
2
0
347,333
2
W
He Bo
12,629
665
46
2
0
314,869
1
L
Da Ji
12,287
647
9
0
0
309,515
1
L
Artemis
13,513
711
35
2
0
306,876
1
L
Ymir
12,408
653
34
2
0
317,664
0
W
Cernunnos
12,964
682
47
2
0
330,966
0
L
Zeus
13,580
715
68
4
0
319,702
2
W
Da Ji
14,447
760
21
1
0
328,535
0
W
Jormungandr
13,456
708
33
2
0
340,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role