Player Matchup

Ares
Ares
ItsYourGrandDad
Ares
Level 90
God Stats
6W - 5L
1,526 SR
Queue Stats
175W - 127L
1,664 Elo+
Party 2
Ne Zha
Ne Zha
Karusoi
Ne Zha
Level 128
God Stats
67W - 37L
1,691 SR
Queue Stats
537W - 445L
1,696 Elo+
Party 2
Ra
Ra
Vengesim
Ra
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Team Averages
Level 75
1,572 SR
1,620 Elo+

VS

Team Averages
Level 59
1,328 SR
1,425 Elo+
Merlin
Merlin
Andorugh3000
Merlin
Level 24
God Stats
0W - 1L
1,493 SR
Queue Stats
15W - 18L
1,430 Elo+
Solo
Hercules
Hercules
DubDSack
Hercules
Level 26
God Stats
1W - 6L
1,219 SR
Queue Stats
61W - 81L
1,369 Elo+
Party 1
Ares
Ares
TheGingedBeard
Ares
Level 127
God Stats
0W - 1L
1,272 SR
Queue Stats
136W - 133L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
8,991
749
4,156
7,326
5,895
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Karusoi
Ne Zha
14
9 / 0 / 2
9,849
821
16,538
9,978
5,619
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 2 / 8
7,757
646
1,510
3,882
1,209
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 5 / 3
7,663
639
4,716
8,017
2,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
DubDSack
Hercules
10
0 / 3 / 4
7,422
619
3,342
10,341
5,706
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 3 / 0
8,078
673
6,589
11,089
6,892
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
4
4
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
5
3
0.5
L
Hercules
DubDSack
Hercules
0
3
4
0.67
W
2
2
7
2.75
W
Ne Zha
Karusoi
Ne Zha
9
0
2
10
L
3
3
0
1
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,204
Damage
14,647
21,186
Taken
29,447
12,723
Mitigated
14,701
5,874
Healing
3,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,716
367
0
469
8,017
2,103
130
1,309
6,483
27,502
0
L
Hercules
DubDSack
Hercules
3,342
792
0
1,660
10,341
5,706
0
2,516
7,525
0
11,226
W
4,156
368
0
485
7,326
5,895
247
3,962
2,914
12,670
0
W
Ne Zha
Karusoi
Ne Zha
16,538
4,188
0
3,193
9,978
5,619
283
3,770
5,958
0
47,731
L
6,589
530
0
1,584
11,089
6,892
12
1,917
8,972
34,901
0
W
1,510
559
1,252
944
3,882
1,209
409
3,246
586
20,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,597
Gold Earned
23,163
115
Minions Killed
119
0
Camps Cleared
0
629,248
Distance Traveled
646,671
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,663
639
51
4
0
179,251
0
L
Hercules
7,422
619
21
2
0
246,790
0
W
Ares
8,991
749
15
1
0
209,726
1
W
Ne Zha
9,849
821
49
4
0
242,796
1
L
Ares
8,078
673
47
4
0
220,630
3
W
Ra
7,757
646
51
4
0
176,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role