Player Matchup

Heimdallr
Heimdallr
BagsFire
Heimdallr
Level 129
God Stats
8W - 5L
1,826 SR
Queue Stats
310W - 199L
1,610 Elo+
Party 1
Persephone
Persephone
BatJared
Persephone
Level 102
God Stats
42W - 8L
1,755 SR
Queue Stats
119W - 60L
1,646 Elo+
Party 1
Hercules
Hercules
CHRiiNGLAND
Hercules
Level 17
God Stats
8W - 3L
1,762 SR
Queue Stats
64W - 36L
1,487 Elo+
Party 1
Team Averages
Level 83
1,781 SR
1,581 Elo+

VS

Team Averages
Level 17
1,525 SR
1,515 Elo+
Cthulhu
Cthulhu
I Skitts I
Cthulhu
Level 16
God Stats
31W - 21L
1,584 SR
Queue Stats
35W - 32L
1,458 Elo+
Solo
Thoth
Thoth
NTS_ArimaMVP
Thoth
Level 24
God Stats
3W - 3L
1,490 SR
Queue Stats
28W - 21L
1,377 Elo+
Solo
Neith
Neith
Saintdestroyer0
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BagsFire
Heimdallr
18
5 / 8 / 10
15,528
621
17,763
22,023
7,302
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
BatJared
Persephone
20
9 / 5 / 8
17,494
700
34,740
19,470
6,714
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
CHRiiNGLAND
Hercules
19
3 / 7 / 13
15,257
610
5,188
20,047
15,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I Skitts I
Cthulhu
16
1 / 7 / 9
15,065
603
4,921
22,063
20,411
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 6 / 6
17,450
698
21,894
21,515
8,216
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 4 / 8
17,129
685
23,056
24,634
9,159
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
43
17
Kills
20
20
Deaths
17
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BagsFire
Heimdallr
5
8
10
1.25
L
Persephone
BatJared
Persephone
9
5
8
2.6
L
Hercules
CHRiiNGLAND
Hercules
3
7
13
1.36
W
Cthulhu
I Skitts I
Cthulhu
1
7
9
0.79
W
10
6
6
2.17
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,691
Damage
49,871
61,540
Taken
68,212
29,525
Mitigated
37,786
13,766
Healing
12,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BagsFire
Heimdallr
17,763
3,338
0
4,480
22,023
7,302
2,065
8,073
13,950
0
103,092
L
Persephone
BatJared
Persephone
34,740
345
0
5,197
19,470
6,714
225
9,358
10,112
109,416
0
L
Hercules
CHRiiNGLAND
Hercules
5,188
1,302
0
4,089
20,047
15,509
312
9,778
10,269
0
30,230
W
Cthulhu
I Skitts I
Cthulhu
4,921
0
1,984
1,211
22,063
20,411
88
10,989
10,852
29,645
0
W
21,894
231
0
1,494
21,515
8,216
436
12,671
8,769
95,960
0
W
23,056
6,677
0
7,652
24,634
9,159
3,820
11,111
13,498
0
98,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,279
Gold Earned
49,644
269
Minions Killed
283
0
Camps Cleared
0
1,345,805
Distance Traveled
1,400,719
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,528
621
102
4
0
423,745
7
L
Persephone
17,494
700
118
5
0
438,876
7
L
Hercules
15,257
610
49
2
0
483,184
0
W
Cthulhu
15,065
603
31
1
0
466,576
0
W
Thoth
17,450
698
135
5
0
422,112
0
W
Neith
17,129
685
117
5
0
512,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role