Player Matchup

Geb
Geb
HotPromDate
Geb
Level 25
God Stats
6W - 5L
1,781 SR
Queue Stats
18W - 16L
1,450 Elo+
Party 2
Ravana
Ravana
MaxFapmaster
Ravana
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 38L
1,319 Elo+
Solo
Da Ji
Da Ji
NOVASTOPPER
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,673 Elo+
Party 2
Team Averages
Level 21
1,594 SR
1,481 Elo+

VS

Team Averages
Level 26
1,503 SR
1,296 Elo+
Yemoja
Yemoja
CPTA1N
Yemoja
Level 40
God Stats
3W - 1L
1,656 SR
Queue Stats
98W - 76L
1,471 Elo+
Party 1
Zeus
Zeus
franguiot
Zeus
Level 17
God Stats
10W - 15L
1,330 SR
Queue Stats
12W - 22L
1,070 Elo+
Solo
Merlin
Merlin
iMACandCHEEZ
Merlin
Level 22
God Stats
13W - 11L
1,524 SR
Queue Stats
47W - 33L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 7
9,235
543
7,248
19,232
25,260
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
15
5 / 3 / 5
11,201
659
13,126
18,426
8,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 6 / 3
10,908
642
7,121
13,178
9,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CPTA1N
Yemoja
13
1 / 2 / 10
11,408
671
4,318
11,200
12,469
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
15
7 / 5 / 7
12,045
709
14,702
12,218
3,910
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
15
8 / 3 / 5
12,245
720
16,884
14,890
5,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
10
Kills
16
16
Deaths
10
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CPTA1N
Yemoja
1
2
10
3
L
0
7
7
0.5
L
Ravana
5
3
5
2.5
L
5
6
3
1.08
W
Zeus
7
5
7
2.1
W
Merlin
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,495
Damage
35,904
50,836
Taken
38,308
42,357
Mitigated
21,880
8,809
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CPTA1N
Yemoja
4,318
757
5,107
3,345
11,200
12,469
846
2,276
8,924
20,033
0
L
7,248
395
507
1,525
19,232
25,260
0
13,318
5,914
24,374
0
L
Ravana
13,126
3,379
0
5,370
18,426
8,009
0
13,768
4,658
0
33,722
L
7,121
1,101
612
795
13,178
9,088
0
8,903
4,275
0
35,426
W
Zeus
14,702
2,537
0
824
12,218
3,910
695
1,679
10,539
46,707
0
W
Merlin
16,884
1,515
272
4,861
14,890
5,501
1,004
3,365
11,525
53,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,344
Gold Earned
35,698
103
Minions Killed
162
0
Camps Cleared
0
845,626
Distance Traveled
825,887
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,408
671
27
2
0
288,359
2
L
Geb
9,235
543
13
1
0
303,730
4
L
Ravana
11,201
659
43
3
0
310,234
0
L
Da Ji
10,908
642
47
3
0
231,662
2
W
Zeus
12,045
709
74
4
0
253,143
0
W
Merlin
12,245
720
61
4
0
284,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role