Player Matchup

Jormungandr
Jormungandr
Solarbuster
Jormungandr
Level 14
God Stats
3W - 2L
1,524 SR
Queue Stats
18W - 11L
1,514 Elo+
Party 1
Chaac
Chaac
WeenOceanMan
Chaac
Level 68
God Stats
16W - 12L
1,647 SR
Queue Stats
61W - 52L
1,396 Elo+
Party 1
Baron Samedi
Baron Samedi
crumbsss
Baron Samedi
Level 46
God Stats
10W - 7L
1,649 SR
Queue Stats
23W - 13L
1,479 Elo+
Party 1
Team Averages
Level 43
1,607 SR
1,463 Elo+

VS

Team Averages
Level 81
1,511 SR
1,369 Elo+
Sun Wukong
Sun Wukong
Magtaryx
Sun Wukong
Level 27
God Stats
7W - 9L
1,259 SR
Queue Stats
299W - 266L
1,134 Elo+
Party 2
Cerberus
Cerberus
oF Raven
Cerberus
Level 119
God Stats
5W - 2L
1,651 SR
Queue Stats
43W - 29L
1,477 Elo+
Party 2
Zeus
Zeus
ttdynamite
Zeus
Level 97
God Stats
17W - 6L
1,622 SR
Queue Stats
309W - 253L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Solarbuster
Jormungandr
15
1 / 2 / 12
10,859
639
5,018
13,174
13,407
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
9 / 2 / 6
12,708
748
19,131
23,573
12,491
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
crumbsss
Baron Samedi
16
5 / 3 / 10
12,157
715
15,843
13,251
8,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Magtaryx
Sun Wukong
14
3 / 3 / 4
10,211
601
8,001
17,191
19,073
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
oF Raven
Cerberus
12
2 / 4 / 2
10,194
600
4,496
19,119
16,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 8 / 5
10,358
609
22,879
14,406
4,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
15
Kills
7
7
Deaths
15
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Magtaryx
Sun Wukong
3
3
4
1.67
W
Jormungandr
Solarbuster
Jormungandr
1
2
12
3.5
W
9
2
6
6
W
Baron Samedi
crumbsss
Baron Samedi
5
3
10
3.33
L
Cerberus
oF Raven
Cerberus
2
4
2
0.75
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,992
Damage
35,376
49,998
Taken
50,716
34,538
Mitigated
40,255
23,824
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Magtaryx
Sun Wukong
8,001
1,890
0
1,213
17,191
19,073
116
8,821
8,370
0
35,992
W
Jormungandr
Solarbuster
Jormungandr
5,018
1,005
0
2,485
13,174
13,407
347
7,557
5,517
33,538
0
W
19,131
4,412
0
14,649
23,573
12,491
1,358
11,338
11,972
0
68,066
W
Baron Samedi
crumbsss
Baron Samedi
15,843
2,016
2,389
4,301
13,251
8,640
1,190
8,853
4,223
67,209
0
L
Cerberus
oF Raven
Cerberus
4,496
286
0
3,712
19,119
16,778
59
6,476
12,643
20,481
0
L
22,879
1,112
0
2,981
14,406
4,404
0
5,676
8,730
67,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,724
Gold Earned
30,763
224
Minions Killed
193
0
Camps Cleared
0
918,744
Distance Traveled
763,808
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,211
601
53
3
0
303,975
0
W
Jormungandr
10,859
639
39
2
0
292,626
3
W
Chaac
12,708
748
103
6
0
324,883
0
W
Baron Samedi
12,157
715
82
5
0
301,235
3
L
Cerberus
10,194
600
42
2
0
221,551
4
L
Zeus
10,358
609
98
6
0
238,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role