Player Matchup

Bakasura
Bakasura
Amjjilows
Bakasura
Level 27
God Stats
71W - 35L
1,737 SR
Queue Stats
202W - 142L
1,587 Elo+
Party 1
King Arthur
King Arthur
ErbeNumenors
King Arthur
Level 29
God Stats
24W - 32L
1,946 SR
Queue Stats
95W - 80L
1,475 Elo+
Solo
Rama
Rama
Sdgvhjbf
Rama
Level 28
God Stats
13W - 9L
1,924 SR
Queue Stats
114W - 84L
1,591 Elo+
Solo
Hel
Hel
SiSoriaS
Hel
Level 18
God Stats
3W - 0L
1,859 SR
Queue Stats
11W - 9L
1,388 Elo+
Solo
Apollo
Apollo
unknown_Toxic1
Apollo
Level 28
God Stats
10W - 9L
1,500 SR
Queue Stats
128W - 133L
1,483 Elo+
Party 1
Team Averages
Level 26
1,793 SR
1,505 Elo+

VS

Team Averages
Level 16
1,511 SR
1,449 Elo+
Erlang Shen
Erlang Shen
ELPERROGAMER21
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,480 Elo+
Solo
Cupid
Cupid
SantosWP7
Cupid
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 188L
1,308 Elo+
Solo
Arachne
Arachne
TTV_Gaalec777
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 56L
1,304 Elo+
Solo
Ymir
Ymir
jcsansano
Ymir
Level 6
God Stats
2W - 2L
1,588 SR
Queue Stats
2W - 3L
1,414 Elo+
Solo
Agni
Agni
uae_1989_81
Agni
Level 29
God Stats
6W - 10L
1,466 SR
Queue Stats
27W - 21L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Amjjilows
Bakasura
20
10 / 2 / 1
14,980
681
18,966
18,102
9,488
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ErbeNumenors
King Arthur
15
2 / 2 / 5
11,537
524
8,022
16,199
17,390
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
19
12 / 1 / 2
12,455
566
18,782
15,409
5,539
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 10 / 3
10,129
460
4,095
17,968
9,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 9 / 4
10,051
457
4,140
18,031
8,708
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ELPERROGAMER21
Erlang Shen
15
7 / 7 / 2
10,524
478
18,293
23,386
15,471
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
SantosWP7
Cupid
15
2 / 11 / 0
9,894
450
7,646
17,339
6,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
18
5 / 3 / 3
12,586
572
8,633
19,374
8,261
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
3
0 / 2 / 1
6,306
287
388
1,508
404
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
10 / 5 / 4
13,311
605
27,764
15,215
5,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
27
Kills
24
24
Deaths
28
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Amjjilows
Bakasura
10
2
1
5.25
L
Erlang Shen
ELPERROGAMER21
Erlang Shen
7
7
2
1.14
W
King Arthur
ErbeNumenors
King Arthur
2
2
5
2.25
L
Cupid
SantosWP7
Cupid
2
11
0
0.18
W
Rama
12
1
2
13
W
1
10
3
0.25
L
Arachne
5
3
3
2.17
L
Ymir
0
2
1
0.25
L
10
5
4
2.4
W
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,005
Damage
62,724
85,709
Taken
76,822
50,545
Mitigated
35,825
29,805
Healing
27,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Amjjilows
Bakasura
18,966
14,161
0
8,320
18,102
9,488
1,142
4,990
13,012
0
148,686
L
Erlang Shen
ELPERROGAMER21
Erlang Shen
18,293
8,946
255
7,968
23,386
15,471
800
758
20,734
0
55,101
W
King Arthur
ErbeNumenors
King Arthur
8,022
1,232
647
3,641
16,199
17,390
202
6,044
10,086
0
30,124
L
Cupid
SantosWP7
Cupid
7,646
4,222
0
2,713
17,339
6,207
752
0
16,973
0
55,320
W
Rama
18,782
14,455
0
6,677
15,409
5,539
1,552
3,511
11,848
0
79,702
W
4,095
291
1,601
5,928
17,968
9,420
608
11,736
6,207
48,120
0
L
Arachne
8,633
4,637
0
10,323
19,374
8,261
541
1,411
17,493
0
91,380
L
Ymir
388
167
0
0
1,508
404
0
0
1,443
3,049
0
L
27,764
2,854
0
5,909
15,215
5,482
735
2,257
11,951
90,373
0
W
4,140
2,039
0
2,991
18,031
8,708
231
2,028
15,503
0
35,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,152
Gold Earned
52,621
546
Minions Killed
449
0
Camps Cleared
0
1,993,933
Distance Traveled
1,657,562
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,980
681
233
11
0
511,036
0
L
Erlang Shen
10,524
478
76
3
0
382,820
0
W
King Arthur
11,537
524
49
2
0
378,609
0
L
Cupid
9,894
450
97
4
0
369,053
0
W
Rama
12,455
566
116
5
0
396,668
1
W
Hel
10,129
460
88
4
0
331,026
1
L
Arachne
12,586
572
123
6
0
425,730
0
L
Ymir
6,306
287
4
0
0
111,081
0
L
Agni
13,311
605
149
7
0
368,878
5
W
Apollo
10,051
457
60
3
0
376,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role