Player Matchup

Merlin
Merlin
CrustyToes Eww
Merlin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 88L
1,588 Elo+
Solo
Chronos
Chronos
Kryptonised
Chronos
Level 66
God Stats
8W - 4L
1,395 SR
Queue Stats
236W - 218L
1,595 Elo+
Solo
Cernunnos
Cernunnos
MadmanKnuckIes
Cernunnos
Level 130
God Stats
1W - 0L
1,770 SR
Queue Stats
91W - 82L
1,627 Elo+
Party 1
Hel
Hel
UrbanClimber94
Hel
Level 118
God Stats
1W - 1L
1,322 SR
Queue Stats
153W - 148L
1,527 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zionelle
Ah Muzen Cab
Level 139
God Stats
7W - 0L
1,687 SR
Queue Stats
140W - 165L
1,526 Elo+
Solo
Team Averages
Level 115
1,535 SR
1,573 Elo+

VS

Team Averages
Level 129
1,502 SR
1,638 Elo+
Chaac
Chaac
ImNotAmused
Chaac
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,787 Elo+
Solo
Nox
Nox
Magickmaan
Nox
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 71L
1,536 Elo+
Solo
Yemoja
Yemoja
Terra077
Yemoja
Level 126
God Stats
2W - 3L
1,428 SR
Queue Stats
324W - 302L
1,614 Elo+
Solo
Ullr
Ullr
Wrexzy
Ullr
Level 127
God Stats
1W - 3L
1,582 SR
Queue Stats
96W - 75L
1,632 Elo+
Party 2
Da Ji
Da Ji
Zelpher
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 17
13,760
688
28,429
16,620
7,858
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos
Kryptonised
Chronos
20
7 / 7 / 9
13,405
670
12,154
27,821
11,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
MadmanKnuckIes
Cernunnos
20
6 / 3 / 9
13,747
687
22,570
22,828
11,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 2 / 11
12,793
640
4,173
15,225
7,576
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Zionelle
Ah Muzen Cab
20
9 / 3 / 10
13,795
690
25,872
19,165
9,414
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 14
11,626
581
20,745
25,617
23,838
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 5 / 5
13,865
693
15,885
16,532
7,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Terra077
Yemoja
20
3 / 5 / 10
12,932
647
14,607
20,946
17,519
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
Wrexzy
Ullr
20
2 / 6 / 11
11,824
591
22,245
20,710
9,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Zelpher
Da Ji
20
4 / 6 / 9
12,357
618
15,762
19,661
9,085
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
67
27
Kills
18
19
Deaths
27
56
Assists
49
Player
Kills
Deaths
Assists
KDA
W
2
4
17
2.63
L
1
5
14
1.6
W
Chronos
Kryptonised
Chronos
7
7
9
1.64
W
Cernunnos
MadmanKnuckIes
Cernunnos
6
3
9
3.5
L
8
5
5
2.1
L
Yemoja
Terra077
Yemoja
3
5
10
1.6
W
3
2
11
4.25
L
Ullr
Wrexzy
Ullr
2
6
11
1.25
L
Da Ji
Zelpher
Da Ji
4
6
9
1.42
W
Ah Muzen Cab
Zionelle
Ah Muzen Cab
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,198
Damage
89,244
101,659
Taken
103,466
48,100
Mitigated
66,880
60,629
Healing
45,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,429
56
1,930
1,530
16,620
7,858
110
4,315
12,305
65,877
0
L
20,745
2,230
2,139
8,197
25,617
23,838
76
5,970
19,647
0
40,257
W
Chronos
Kryptonised
Chronos
12,154
1,264
1,808
3,982
27,821
11,775
1,103
10,218
17,603
18,473
0
W
Cernunnos
MadmanKnuckIes
Cernunnos
22,570
10,236
2,729
4,574
22,828
11,477
3,031
5,948
16,880
0
51,035
L
15,885
499
4,852
3,499
16,532
7,404
321
8,786
7,746
40,754
0
L
Yemoja
Terra077
Yemoja
14,607
855
16,683
3,554
20,946
17,519
184
11,798
9,148
34,707
0
W
4,173
376
29,581
10,104
15,225
7,576
324
4,852
10,373
19,039
0
L
Ullr
Wrexzy
Ullr
22,245
5,160
1,134
1,710
20,710
9,034
1,225
9,708
11,002
0
43,551
L
Da Ji
Zelpher
Da Ji
15,762
1,881
1,904
1,601
19,661
9,085
0
8,494
11,167
0
25,527
W
Ah Muzen Cab
Zionelle
Ah Muzen Cab
25,872
4,744
333
4,058
19,165
9,414
684
5,159
14,006
0
48,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,500
Gold Earned
62,604
218
Minions Killed
232
0
Camps Cleared
0
1,976,975
Distance Traveled
1,697,596
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,760
688
72
4
0
386,009
0
L
Chaac
11,626
581
41
2
0
374,259
2
W
Chronos
13,405
670
5
0
0
377,101
0
W
Cernunnos
13,747
687
54
3
0
364,398
2
L
Nox
13,865
693
71
4
0
338,006
0
L
Yemoja
12,932
647
36
2
0
339,074
3
W
Hel
12,793
640
52
3
0
427,684
1
L
Ullr
11,824
591
51
3
0
298,939
2
L
Da Ji
12,357
618
33
2
0
347,318
0
W
Ah Muzen Cab
13,795
690
35
2
0
421,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role